Player Matchup

Olorun
Olorun
 
Olorun
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jackfrüit
Ah Muzen Cab
Level 141
God Stats
1W - 3L
1,393 SR
Queue Stats
5W - 11L
1,339 Elo+
Solo
Shiva
Shiva
Rafaeł
Shiva
Level 167
God Stats
1W - 5L
1,500 SR
Queue Stats
426W - 293L
1,631 Elo+
Solo
Ne Zha
Ne Zha
Visittor
Ne Zha
Level 128
God Stats
21W - 23L
1,471 SR
Queue Stats
349W - 379L
1,483 Elo+
Solo
Team Averages
Level 151
1,473 SR
1,491 Elo+

VS

Team Averages
Level 88
1,570 SR
1,541 Elo+
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kemmpf
Ne Zha
Level 58
God Stats
3W - 0L
1,829 SR
Queue Stats
53W - 37L
1,612 Elo+
Solo
Martichoras
Martichoras
Shadini-
Martichoras
Level 140
God Stats
3W - 1L
1,518 SR
Queue Stats
44W - 50L
1,594 Elo+
Party 1
Achilles
Achilles
lCaca iwnl
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 0 / 1
7,094
1,182
4,700
4,574
1,599
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
 
Bacchus
12
0 / 2 / 1
6,762
1,127
2,525
9,684
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Jackfrüit
Ah Muzen Cab
11
0 / 3 / 2
6,334
1,056
5,940
8,532
2,980
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Rafaeł
Shiva
11
2 / 1 / 1
6,949
1,158
7,584
9,621
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Visittor
Ne Zha
11
0 / 2 / 0
6,431
1,072
3,655
5,910
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 5
7,782
1,297
7,065
2,174
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
 
Zeus
12
1 / 0 / 6
7,039
1,173
10,661
2,976
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Kemmpf
Ne Zha
13
3 / 2 / 5
7,500
1,250
6,807
8,095
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Shadini-
Martichoras
12
2 / 0 / 5
7,231
1,205
7,839
7,041
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
lCaca iwnl
Achilles
12
1 / 1 / 4
6,643
1,107
2,896
6,172
4,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
8
8
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
1
1.5
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Persephone
 
Persephone
1
0
5
3.5
W
Zeus
 
Zeus
1
0
6
4
L
Ah Muzen Cab
Jackfrüit
Ah Muzen Cab
0
3
2
0.33
W
Ne Zha
Kemmpf
Ne Zha
3
2
5
2.75
L
Shiva
Rafaeł
Shiva
2
1
1
2.5
W
Martichoras
Shadini-
Martichoras
2
0
5
4.5
L
Ne Zha
Visittor
Ne Zha
0
2
0
0
W
Achilles
lCaca iwnl
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
35,268
38,321
Taken
26,458
27,002
Mitigated
14,185
5,539
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,700
1,444
465
1,610
4,574
1,599
0
570
4,004
30,215
0
L
Bacchus
 
Bacchus
2,525
196
0
1,765
9,684
10,544
0
5,641
3,879
4,357
0
W
Persephone
 
Persephone
7,065
33
0
511
2,174
902
0
880
1,294
19,867
0
W
Zeus
 
Zeus
10,661
839
0
90
2,976
799
0
404
2,486
20,464
0
L
Ah Muzen Cab
Jackfrüit
Ah Muzen Cab
5,940
2,304
0
517
8,532
2,980
0
3,655
4,832
0
11,663
W
Ne Zha
Kemmpf
Ne Zha
6,807
871
0
692
8,095
4,630
0
2,808
5,040
0
22,315
L
Shiva
Rafaeł
Shiva
7,584
1,248
0
970
9,621
9,014
0
5,313
4,132
310
16,590
W
Martichoras
Shadini-
Martichoras
7,839
1,530
0
200
7,041
2,878
0
1,666
5,290
0
17,282
L
Ne Zha
Visittor
Ne Zha
3,655
593
0
212
5,910
2,865
0
2,547
3,363
0
11,119
W
Achilles
lCaca iwnl
Achilles
2,896
453
202
750
6,172
4,976
0
1,777
4,188
0
8,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
36,195
111
Minions Killed
134
6
Camps Cleared
6
577,441
Distance Traveled
613,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,094
1,182
58
10
2
125,322
0
L
Bacchus
6,762
1,127
1
0
1
92,718
0
W
Persephone
7,782
1,297
40
7
2
133,595
0
W
Zeus
7,039
1,173
29
5
0
118,510
0
L
Ah Muzen Cab
6,334
1,056
13
2
0
98,567
0
W
Ne Zha
7,500
1,250
25
4
1
123,401
0
L
Shiva
6,949
1,158
24
4
0
129,276
0
W
Martichoras
7,231
1,205
29
5
2
125,890
0
L
Ne Zha
6,431
1,072
15
3
3
131,558
0
W
Achilles
6,643
1,107
11
2
1
111,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role