Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
CoquiRican
Izanami
Gold III
Level 127
God Stats
3W - 3L
1,412 SR
Queue Stats
154W - 159L
1,607 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
DolexGripa
Ao Kuang
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,638 MMR
Solo
Xing Tian
Xing Tian
Silver II
ElzoniteGaming
Xing Tian
Silver II
Level 149
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 6L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,436 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,473 SR
1,574 MMR
Hera
Hera
Platinum V
 
Hera
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver I
MrRbbr
Khepri
Silver I
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 53L
1,598 MMR
Solo
Ravana
Ravana
Gold III
N5PokeMaster
Ravana
Gold III
Level 156
God Stats
11W - 12L
1,364 SR
Queue Stats
152W - 127L
1,604 MMR
Solo
Da Ji
Da Ji
Gold II
TonyRosado
Da Ji
Gold II
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 64L
1,531 MMR
Party 1
Sol
Sol
Gold V
zGhostxXx
Sol
Gold V
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 43L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 2 / 0
5,094
509
2,452
3,668
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
7
0 / 2 / 1
4,796
480
3,250
7,203
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
CoquiRican
Izanami
10
1 / 2 / 1
5,732
573
2,236
6,871
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
DolexGripa
Ao Kuang
9
1 / 4 / 1
5,221
522
3,610
9,601
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
ElzoniteGaming
Xing Tian
8
1 / 1 / 1
5,199
520
1,568
9,173
5,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
He BoFreyaThorSusano

VS

Bans
MerlinGebChronosOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
3 / 0 / 1
6,191
619
5,396
3,178
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
MrRbbr
Khepri
8
1 / 0 / 3
5,606
561
2,285
7,102
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
11
2 / 0 / 2
6,590
659
5,415
5,907
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
11
3 / 2 / 5
6,399
640
4,390
9,187
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 1
6,726
673
6,534
4,089
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
11
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Hera
 
Hera
3
0
1
3.5
L
Izanami
CoquiRican
Izanami
1
2
1
0.75
L
Ao Kuang
DolexGripa
Ao Kuang
1
4
1
0.38
L
Xing Tian
ElzoniteGaming
Xing Tian
1
1
1
1.5
W
Khepri
MrRbbr
Khepri
1
0
3
2.5
W
Ravana
2
0
2
3
W
Da Ji
3
2
5
2.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
24,020
36,516
Taken
29,463
16,937
Mitigated
14,138
11,452
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,452
129
0
267
3,668
1,387
0
2,428
1,240
34,499
0
L
Guan Yu
 
Guan Yu
3,250
723
18
2,401
7,203
4,925
0
671
6,532
0
26,727
W
Hera
 
Hera
5,396
1,294
0
518
3,178
1,166
386
1,085
2,093
48,842
0
L
Izanami
CoquiRican
Izanami
2,236
1,654
0
2,094
6,871
2,500
0
4,657
2,214
0
45,466
L
Ao Kuang
DolexGripa
Ao Kuang
3,610
1,736
0
3,431
9,601
2,825
0
1,992
7,609
31,026
0
L
Xing Tian
ElzoniteGaming
Xing Tian
1,568
175
1,239
2,002
9,173
5,300
0
4,537
4,636
13,716
0
W
Khepri
MrRbbr
Khepri
2,285
547
0
2,218
7,102
5,877
13
2,028
5,074
12,489
0
W
Ravana
5,415
1,753
0
3,967
5,907
2,192
308
1,076
4,831
70
56,940
W
Da Ji
4,390
2,041
0
915
9,187
3,591
0
2,497
6,690
0
45,511
W
6,534
4,436
0
2,220
4,089
1,312
1,231
944
3,145
54,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,042
Gold Earned
31,512
284
Minions Killed
343
0
Camps Cleared
0
964,811
Distance Traveled
994,423
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,094
509
74
7
0
194,199
1
L
Guan Yu
4,796
480
40
4
0
150,361
3
W
Hera
6,191
619
86
9
0
186,220
0
L
Izanami
5,732
573
84
8
0
204,760
2
L
Ao Kuang
5,221
522
62
6
0
221,331
0
L
Xing Tian
5,199
520
24
2
0
194,160
2
W
Khepri
5,606
561
11
1
0
218,979
0
W
Ravana
6,590
659
81
8
0
176,564
0
W
Da Ji
6,399
640
67
7
0
234,095
2
W
Sol
6,726
673
98
10
0
178,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role