Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
El-Jojo400
Chernobog
Level 94
God Stats
8W - 9L
1,248 SR
Queue Stats
516W - 483L
1,386 Elo+
Solo
Athena
Athena
KarmasShi2gami
Athena
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Taejisu-
Baron Samedi
Level 87
God Stats
1W - 3L
1,268 SR
Queue Stats
19W - 25L
1,363 Elo+
Party 1
Bellona
Bellona
Topflapen
Bellona
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,448 Elo+
Party 1
Team Averages
Level 83
1,403 SR
1,439 Elo+

VS

Team Averages
Level 132
1,654 SR
1,452 Elo+
Loki
Loki
EirisHeartily
Loki
Level 117
God Stats
8W - 6L
1,920 SR
Queue Stats
601W - 622L
1,543 Elo+
Solo
Amaterasu
Amaterasu
GwaDaKu
Amaterasu
Level 128
God Stats
33W - 39L
1,617 SR
Queue Stats
790W - 798L
1,385 Elo+
Solo
Ymir
Ymir
TheMoonFairy
Ymir
Level 140
God Stats
1W - 3L
1,721 SR
Queue Stats
258W - 255L
1,411 Elo+
Solo
Martichoras
Martichoras
ThePaleOne1986
Martichoras
Level 126
God Stats
3W - 5L
1,713 SR
Queue Stats
17W - 27L
1,426 Elo+
Solo
Ah Puch
Ah Puch
strikerbot7
Ah Puch
Level 148
God Stats
5W - 4L
1,298 SR
Queue Stats
147W - 145L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 0 / 3
7,667
548
4,564
10,893
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
El-Jojo400
Chernobog
13
1 / 1 / 1
7,150
511
3,906
6,777
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 1
6,401
457
1,447
9,005
5,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Taejisu-
Baron Samedi
11
1 / 2 / 1
6,769
484
3,506
10,937
7,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Topflapen
Bellona
13
4 / 0 / 1
7,889
564
12,189
16,409
18,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,550
539
8,763
9,602
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
GwaDaKu
Amaterasu
9
0 / 3 / 0
5,697
407
6,596
13,353
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 2
6,364
455
2,500
7,257
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
ThePaleOne1986
Martichoras
13
0 / 2 / 1
7,144
510
3,302
6,596
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
strikerbot7
Ah Puch
12
0 / 2 / 2
6,895
493
9,509
6,982
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
3
3
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
L
3
2
0
1.5
W
Chernobog
El-Jojo400
Chernobog
1
1
1
1.5
L
Amaterasu
GwaDaKu
Amaterasu
0
3
0
0
W
1
0
1
1.5
W
Baron Samedi
Taejisu-
Baron Samedi
1
2
1
0.75
L
0
1
2
1
L
Martichoras
ThePaleOne1986
Martichoras
0
2
1
0.25
W
Bellona
Topflapen
Bellona
4
0
1
4.5
L
Ah Puch
strikerbot7
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
30,670
54,021
Taken
43,790
39,978
Mitigated
21,237
22,350
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,564
531
0
2,959
10,893
4,998
0
1,719
9,174
0
70,860
L
8,763
2,378
0
4,362
9,602
3,419
0
837
8,765
0
55,833
W
Chernobog
El-Jojo400
Chernobog
3,906
2,673
0
2,721
6,777
2,719
0
0
6,777
0
59,880
L
Amaterasu
GwaDaKu
Amaterasu
6,596
3,846
0
3,462
13,353
7,962
0
350
13,003
0
30,173
W
1,447
648
1,856
2,333
9,005
5,906
0
3,821
5,184
12,355
0
W
Baron Samedi
Taejisu-
Baron Samedi
3,506
659
1,986
2,808
10,937
7,637
0
5,410
5,527
30,314
0
L
2,500
268
210
2,189
7,257
4,361
0
1,818
5,439
18,163
0
L
Martichoras
ThePaleOne1986
Martichoras
3,302
969
96
3,315
6,596
2,967
0
135
6,461
0
56,688
W
Bellona
Topflapen
Bellona
12,189
4,866
0
7,687
16,409
18,718
0
1,059
15,350
0
60,282
L
Ah Puch
strikerbot7
Ah Puch
9,509
566
0
3,083
6,982
2,528
0
1,813
5,169
54,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
33,650
375
Minions Killed
359
0
Camps Cleared
0
1,305,265
Distance Traveled
1,410,427
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,667
548
110
8
0
285,861
0
L
Loki
7,550
539
96
7
0
342,611
0
W
Chernobog
7,150
511
106
8
0
248,237
2
L
Amaterasu
5,697
407
43
3
0
289,448
0
W
Athena
6,401
457
17
1
0
264,359
0
W
Baron Samedi
6,769
484
64
5
0
236,694
6
L
Ymir
6,364
455
20
1
0
263,483
6
L
Martichoras
7,144
510
97
7
0
259,331
0
W
Bellona
7,889
564
78
6
0
270,114
4
L
Ah Puch
6,895
493
103
7
0
255,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role