Player Matchup

Pele
Pele
Bronze III
lilbodybigshart
Pele
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,320 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,500 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,500 SR
1,204 MMR
Guan Yu
Guan Yu
Gold V
GRUM8LY
Guan Yu
Gold V
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
81W - 81L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,338
890
2,856
7,221
1,981
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BakasuraSurtrSkadiUllrOsiris

VS

Bans
ChronosAnubisFreyaPoseidonHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRUM8LY
Guan Yu
12
3 / 0 / 0
6,331
1,055
5,329
5,796
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GRUM8LY
Guan Yu
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,856
Damage
5,329
7,221
Taken
5,796
1,981
Mitigated
4,328
1,436
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GRUM8LY
Guan Yu
5,329
1,347
0
2,450
5,796
4,328
0
416
5,380
0
31,312
L
2,856
454
0
1,436
7,221
1,981
0
232
6,989
0
26,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,338
Gold Earned
6,331
57
Minions Killed
67
4
Camps Cleared
2
118,321
Distance Traveled
117,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,331
1,055
67
11
2
117,020
0
L
Pele
5,338
890
57
10
4
118,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role