Player Matchup

Kuzenbo
Kuzenbo
Butt_Savage5
Kuzenbo
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
880W - 906L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Chocolate1White
Ah Puch
Level 108
God Stats
1W - 3L
1,509 SR
Queue Stats
105W - 121L
1,440 Elo+
Solo
Susano
Susano
Crazy_hunter781
Susano
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,289 Elo+
Solo
Ishtar
Ishtar
Princesssam5
Ishtar
Level 128
God Stats
21W - 28L
1,484 SR
Queue Stats
1,215W - 1,236L
1,512 Elo+
Party 1
Ra
Ra
TreibleWar
Ra
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 85L
1,621 Elo+
Solo
Team Averages
Level 131
1,499 SR
1,470 Elo+

VS

Team Averages
Level 134
1,451 SR
1,508 Elo+
Ullr
Ullr
BigWill328
Ullr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 258L
1,523 Elo+
Solo
He Bo
He Bo
DdogTheOG
He Bo
Level 107
God Stats
4W - 1L
1,476 SR
Queue Stats
44W - 41L
1,523 Elo+
Solo
Bacchus
Bacchus
INSOMNIA_RAGE
Bacchus
Level 203
God Stats
1W - 1L
1,280 SR
Queue Stats
9W - 7L
1,590 Elo+
Solo
Horus
Horus
MrLyÑcH
Horus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 99L
1,462 Elo+
Solo
Janus
Janus
testsubject_213
Janus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
325W - 326L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Butt_Savage5
Kuzenbo
13
2 / 4 / 4
7,752
861
5,818
12,868
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 5
7,157
795
8,502
11,186
4,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 1
6,895
766
8,301
10,361
4,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
13
2 / 4 / 3
7,257
806
11,715
9,334
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 5
7,031
781
5,343
9,440
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
8,109
901
8,769
8,847
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
DdogTheOG
He Bo
16
10 / 3 / 8
9,062
1,007
16,355
12,449
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
3 / 2 / 16
8,865
985
7,356
13,931
13,533
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
MrLyÑcH
Horus
14
2 / 0 / 16
7,569
841
7,721
12,116
9,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
3 / 3 / 13
8,705
967
9,559
10,406
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
8
Kills
21
21
Deaths
9
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Kuzenbo
Butt_Savage5
Kuzenbo
2
4
4
1
L
0
3
5
0.83
L
3
6
1
0.58
W
He Bo
DdogTheOG
He Bo
10
3
8
4.67
W
Bacchus
3
2
16
5.5
W
Horus
MrLyÑcH
Horus
2
0
16
10
L
Ishtar
2
4
3
0.88
L
1
4
5
0.88
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
49,760
53,189
Taken
57,749
35,077
Mitigated
37,117
14,825
Healing
35,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,769
1,729
2,816
1,851
8,847
3,997
1,244
3,412
5,435
0
19,794
L
Kuzenbo
Butt_Savage5
Kuzenbo
5,818
2,777
465
1,637
12,868
17,039
15
8,571
4,297
8,727
0
L
8,502
795
577
1,563
11,186
4,514
0
6,921
4,265
21,339
0
L
8,301
2,339
596
351
10,361
4,418
0
5,858
4,503
0
12,918
W
He Bo
DdogTheOG
He Bo
16,355
1,427
2,333
3,260
12,449
5,409
127
4,966
7,483
23,719
0
W
Bacchus
7,356
1,240
2,748
2,924
13,931
13,533
66
3,893
10,038
15,186
0
W
Horus
MrLyÑcH
Horus
7,721
2,893
8,091
8,501
12,116
9,830
246
3,025
9,091
0
11,470
L
Ishtar
11,715
3,531
524
318
9,334
4,796
0
6,232
3,102
0
20,219
L
5,343
1,201
5,316
3,478
9,440
4,310
0
5,688
3,752
14,636
0
W
9,559
579
1,064
1,887
10,406
4,348
1,206
4,367
6,039
28,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
42,310
85
Minions Killed
124
0
Camps Cleared
0
786,635
Distance Traveled
1,008,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,109
901
36
4
0
202,580
0
L
Kuzenbo
7,752
861
2
0
0
176,196
0
L
Ah Puch
7,157
795
36
4
0
144,780
0
L
Susano
6,895
766
11
1
0
133,237
0
W
He Bo
9,062
1,007
32
4
0
187,813
0
W
Bacchus
8,865
985
14
2
0
190,799
0
W
Horus
7,569
841
7
1
0
233,664
0
L
Ishtar
7,257
806
17
2
0
164,097
0
L
Ra
7,031
781
19
2
0
168,325
0
W
Janus
8,705
967
35
4
0
193,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role