Player Matchup

Chang'e
Chang'e
Abaddon_AbysStar
Chang'e
Level 69
God Stats
30W - 27L
1,643 SR
Queue Stats
131W - 141L
1,460 Elo+
Solo
Ares
Ares
BlastLegend87
Ares
Level 129
God Stats
3W - 4L
1,721 SR
Queue Stats
162W - 170L
1,470 Elo+
Party 2
Skadi
Skadi
KingBubIII
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,588 Elo+
Party 1
Mulan
Mulan
QxPr3d4t0rxQ
Mulan
Level 83
God Stats
5W - 4L
1,300 SR
Queue Stats
219W - 209L
1,452 Elo+
Party 2
Nemesis
Nemesis
slavitor2230
Nemesis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,545 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,503 Elo+

VS

Team Averages
Level 93
1,546 SR
1,549 Elo+
Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BIUOP
Baron Samedi
Level 105
God Stats
2W - 3L
1,522 SR
Queue Stats
12W - 13L
1,505 Elo+
Solo
Bellona
Bellona
Homietaur
Bellona
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,472 Elo+
Party 3
Janus
Janus
PC PickleRick
Janus
Level 65
God Stats
4W - 4L
1,709 SR
Queue Stats
78W - 75L
1,794 Elo+
Solo
Jing Wei
Jing Wei
rattycris
Jing Wei
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,665
933
3,004
4,521
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 4
5,330
1,066
3,051
2,443
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
11
5 / 0 / 2
5,372
1,074
2,790
3,225
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 4
4,853
971
2,433
3,660
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
slavitor2230
Nemesis
10
2 / 2 / 7
5,296
1,059
4,265
5,803
2,264
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
7
0 / 2 / 0
3,977
795
1,093
2,958
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BIUOP
Baron Samedi
6
0 / 0 / 0
3,789
758
0
0
0
Bellona
Homietaur
Bellona
8
0 / 3 / 2
4,249
850
2,758
6,166
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
5,200
1,040
3,067
4,858
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
rattycris
Jing Wei
10
1 / 2 / 0
4,535
907
2,537
5,129
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
4
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
0
0
W
0
1
3
1.5
L
Baron Samedi
BIUOP
Baron Samedi
0
0
0
0
W
1
0
4
3
L
Bellona
Homietaur
Bellona
0
3
2
0.33
W
Skadi
5
0
2
6
L
2
3
1
0.83
W
2
1
4
4
L
Jing Wei
rattycris
Jing Wei
1
2
0
0.5
W
Nemesis
slavitor2230
Nemesis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
9,455
19,652
Taken
19,111
9,428
Mitigated
10,037
5,301
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
1,093
404
0
419
2,958
971
0
565
2,338
0
4,312
W
3,004
321
574
1,791
4,521
1,745
552
1,742
2,744
12,629
0
L
Baron Samedi
BIUOP
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,051
70
0
1,033
2,443
2,191
182
489
1,954
11,491
0
L
Bellona
Homietaur
Bellona
2,758
733
0
470
6,166
5,364
0
1,053
4,858
0
5,447
W
Skadi
2,790
1,274
0
339
3,225
1,095
1,039
110
3,079
0
9,661
L
3,067
112
0
517
4,858
1,830
0
2,316
2,403
17,751
0
W
2,433
131
0
912
3,660
2,133
182
328
3,259
0
8,152
L
Jing Wei
rattycris
Jing Wei
2,537
2,220
0
1,331
5,129
1,872
0
1,850
3,098
0
10,253
W
Nemesis
slavitor2230
Nemesis
4,265
1,250
0
652
5,803
2,264
659
398
5,276
0
9,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
21,750
90
Minions Killed
78
0
Camps Cleared
0
570,560
Distance Traveled
367,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,977
795
9
2
0
58,031
0
W
Chang'e
4,665
933
28
6
0
108,170
0
L
Baron Samedi
3,789
758
0
0
0
0
0
W
Ares
5,330
1,066
22
4
0
111,178
0
L
Bellona
4,249
850
4
1
0
99,022
0
W
Skadi
5,372
1,074
16
3
0
102,061
0
L
Janus
5,200
1,040
43
9
0
109,715
0
W
Mulan
4,853
971
13
3
0
113,567
0
L
Jing Wei
4,535
907
22
4
0
101,120
0
W
Nemesis
5,296
1,059
11
2
0
135,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role