Player Matchup

Hercules
Hercules
NITTHEEM
Hercules
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,520 Elo+
Solo
Scylla
Scylla
Unstoppable28_-
Scylla
Level 67
God Stats
3W - 3L
1,762 SR
Queue Stats
174W - 171L
1,470 Elo+
Solo
Bastet
Bastet
Uriel_Gamer21
Bastet
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,357 Elo+
Solo
Team Averages
Level 63
1,587 SR
1,449 Elo+

VS

Team Averages
Level 108
1,551 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Pelayo3636
Ao Kuang
Level 59
God Stats
3W - 1L
1,711 SR
Queue Stats
59W - 71L
1,298 Elo+
Solo
Achilles
Achilles
TrapLand507
Achilles
Level 140
God Stats
36W - 43L
1,440 SR
Queue Stats
308W - 315L
1,449 Elo+
Solo
Vulcan
Vulcan
coogie711
Vulcan
Level 126
God Stats
22W - 41L
1,503 SR
Queue Stats
445W - 457L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NITTHEEM
Hercules
12
0 / 0 / 8
7,183
718
3,822
9,297
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 2 / 3
8,573
857
6,558
5,964
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 4
7,333
733
5,890
7,301
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Pelayo3636
Ao Kuang
11
1 / 7 / 1
7,152
715
2,847
10,564
3,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
TrapLand507
Achilles
7
0 / 1 / 0
5,812
581
2,925
4,497
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
coogie711
Vulcan
14
1 / 2 / 1
8,227
823
12,900
6,572
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
NITTHEEM
Hercules
0
0
8
4
L
Ao Kuang
Pelayo3636
Ao Kuang
1
7
1
0.21
L
Achilles
TrapLand507
Achilles
0
1
0
0
W
6
2
3
3.75
W
3
0
4
5
L
Vulcan
coogie711
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
18,672
22,562
Taken
21,633
13,031
Mitigated
9,598
4,321
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
NITTHEEM
Hercules
3,822
1,372
0
3,112
9,297
8,053
194
5,971
2,795
0
15,516
L
Ao Kuang
Pelayo3636
Ao Kuang
2,847
917
0
1,582
10,564
3,839
0
3,595
6,802
16,745
0
L
Achilles
TrapLand507
Achilles
2,925
1,098
0
1,345
4,497
3,220
0
1,185
3,197
0
8,783
W
6,558
1,192
0
500
5,964
2,185
270
4,542
1,212
47,018
0
W
5,890
2,310
0
709
7,301
2,793
0
4,584
2,428
0
17,970
L
Vulcan
coogie711
Vulcan
12,900
5,226
0
679
6,572
2,539
0
2,006
4,390
40,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
21,191
148
Minions Killed
130
0
Camps Cleared
0
611,790
Distance Traveled
493,912
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,183
718
26
3
0
204,251
0
L
Ao Kuang
7,152
715
23
2
0
169,982
0
L
Achilles
5,812
581
16
2
0
128,499
0
W
Scylla
8,573
857
93
9
0
173,566
1
W
Bastet
7,333
733
29
3
0
233,973
0
L
Vulcan
8,227
823
91
9
0
195,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role