Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arthoriusx
Sobek
Level 144
God Stats
3W - 2L
1,532 SR
Queue Stats
110W - 113L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dogao_bro
Cu Chulainn
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,288 Elo+
Party 3
Jing Wei
Jing Wei
Sabbede
Jing Wei
Level 103
God Stats
16W - 18L
1,301 SR
Queue Stats
114W - 108L
1,487 Elo+
Party 3
Discordia
Discordia
StingrayKuro
Discordia
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 134L
1,434 Elo+
Party 2
Team Averages
Level 108
1,467 SR
1,429 Elo+

VS

Team Averages
Level 151
1,497 SR
1,468 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,393 Elo+
Solo
Nemesis
Nemesis
CUCHYYY
Nemesis
Level 174
God Stats
4W - 4L
1,724 SR
Queue Stats
213W - 231L
1,526 Elo+
Party 1
Chronos
Chronos
Lotto87
Chronos
Level 163
God Stats
2W - 7L
1,262 SR
Queue Stats
158W - 163L
1,505 Elo+
Party 1
Achilles
Achilles
Nacho24ARG
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 3 / 0
7,891
607
6,276
10,997
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
10
2 / 0 / 4
6,778
521
4,690
8,760
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Dogao_bro
Cu Chulainn
11
0 / 1 / 2
6,352
489
4,703
8,382
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Sabbede
Jing Wei
12
0 / 1 / 1
6,857
527
4,252
8,245
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
StingrayKuro
Discordia
13
4 / 1 / 2
8,165
628
8,024
6,054
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 3
6,535
503
3,472
7,682
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
7
0 / 6 / 0
4,984
383
2,303
7,738
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
CUCHYYY
Nemesis
13
4 / 1 / 2
7,318
563
6,359
10,388
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Lotto87
Chronos
11
1 / 2 / 0
6,341
488
5,111
6,551
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Nacho24ARG
Achilles
10
0 / 2 / 2
5,887
453
3,191
9,061
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
6
6
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
0
1.67
L
Horus
 
Horus
1
0
3
2.5
L
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
0
6
0
0
W
Sobek
2
0
4
4
L
Nemesis
CUCHYYY
Nemesis
4
1
2
5
W
Cu Chulainn
Dogao_bro
Cu Chulainn
0
1
2
1
L
Chronos
Lotto87
Chronos
1
2
0
0.5
L
Achilles
Nacho24ARG
Achilles
0
2
2
0.5
W
Jing Wei
Sabbede
Jing Wei
0
1
1
0.5
W
Discordia
StingrayKuro
Discordia
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
20,436
42,438
Taken
41,420
24,512
Mitigated
25,599
14,344
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,276
4,382
0
2,525
10,997
4,952
0
856
10,141
0
56,294
L
Horus
 
Horus
3,472
1,764
1,566
4,222
7,682
6,809
0
1,891
5,534
0
19,136
L
Morgan Le Fay
ALE_LEVIATHAN
Morgan Le Fay
2,303
121
0
376
7,738
2,900
0
6,086
1,581
26,379
0
W
Sobek
4,690
607
303
5,851
8,760
7,577
0
2,182
6,578
20,360
0
L
Nemesis
CUCHYYY
Nemesis
6,359
2,973
0
1,520
10,388
4,281
0
2,244
7,998
0
51,132
W
Cu Chulainn
Dogao_bro
Cu Chulainn
4,703
576
0
536
8,382
6,472
0
174
8,208
0
31,726
L
Chronos
Lotto87
Chronos
5,111
973
0
1,034
6,551
2,505
0
1,909
4,477
44,673
0
L
Achilles
Nacho24ARG
Achilles
3,191
1,264
0
762
9,061
9,104
0
584
7,987
483
30,022
W
Jing Wei
Sabbede
Jing Wei
4,252
3,194
0
3,006
8,245
3,329
793
2,739
5,506
0
56,691
W
Discordia
StingrayKuro
Discordia
8,024
460
0
2,123
6,054
2,182
537
1,637
4,417
62,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
31,065
376
Minions Killed
296
0
Camps Cleared
0
1,358,617
Distance Traveled
1,213,084
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,891
607
119
9
0
329,207
0
L
Horus
6,535
503
35
3
0
274,419
4
L
Morgan Le Fay
4,984
383
35
3
0
172,995
0
W
Sobek
6,778
521
24
2
0
274,300
5
L
Nemesis
7,318
563
80
6
0
262,235
0
W
Cu Chulainn
6,352
489
36
3
0
263,971
1
L
Chronos
6,341
488
91
7
0
258,590
3
L
Achilles
5,887
453
55
4
0
244,845
1
W
Jing Wei
6,857
527
90
7
0
252,617
2
W
Discordia
8,165
628
107
8
0
238,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role