Player Matchup

Hercules
Hercules
Hαseeb
Hercules
Level 159
God Stats
120W - 56L
1,666 SR
Queue Stats
1,871W - 694L
1,666 Elo+
Party 2
Fafnir
Fafnir
PowerPenetration
Fafnir
Level 132
God Stats
2W - 3L
1,356 SR
Queue Stats
83W - 54L
1,385 Elo+
Party 2
Cupid
Cupid
iTweeTyo
Cupid
Level 159
God Stats
1W - 1L
1,311 SR
Queue Stats
39W - 10L
1,779 Elo+
Party 2
Team Averages
Level 150
1,444 SR
1,610 Elo+

VS

Team Averages
Level 77
1,436 SR
1,350 Elo+
Kukulkan
Kukulkan
Schmobbes2punkt0
Kukulkan
Level 67
God Stats
30W - 52L
1,348 SR
Queue Stats
52W - 102L
1,253 Elo+
Party 1
Artio
Artio
hootisit
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,477 Elo+
Solo
Martichoras
Martichoras
xCrama
Martichoras
Level 61
God Stats
36W - 29L
1,458 SR
Queue Stats
66W - 107L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hαseeb
Hercules
13
5 / 0 / 9
8,310
831
12,915
12,202
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 2 / 5
8,016
802
6,709
11,594
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
iTweeTyo
Cupid
15
5 / 1 / 8
9,003
900
12,938
10,749
4,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,999
700
4,061
8,294
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
hootisit
Artio
12
1 / 4 / 2
7,568
757
5,020
13,821
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
xCrama
Martichoras
11
1 / 6 / 2
7,163
716
7,195
13,135
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
3
3
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hαseeb
Hercules
5
0
9
9.5
W
5
2
5
3.75
L
1
5
2
0.4
L
Artio
hootisit
Artio
1
4
2
0.5
W
Cupid
iTweeTyo
Cupid
5
1
8
9
L
Martichoras
xCrama
Martichoras
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
16,276
34,545
Taken
35,250
28,571
Mitigated
24,522
14,130
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hαseeb
Hercules
12,915
3,632
0
4,788
12,202
12,836
132
3,371
8,831
0
23,250
W
6,709
887
0
2,941
11,594
11,107
345
2,779
8,815
14,085
128
L
4,061
78
0
430
8,294
3,770
0
2,450
5,237
20,696
0
L
Artio
hootisit
Artio
5,020
1,214
414
2,908
13,821
14,651
0
1,340
11,729
7,292
0
W
Cupid
iTweeTyo
Cupid
12,938
7,753
526
5,875
10,749
4,628
1,747
2,955
7,794
0
52,718
L
Martichoras
xCrama
Martichoras
7,195
3,146
0
1,491
13,135
6,101
0
1,607
10,660
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
21,730
130
Minions Killed
87
0
Camps Cleared
0
568,294
Distance Traveled
505,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,310
831
14
1
0
217,910
0
W
Fafnir
8,016
802
23
2
0
184,729
0
L
Kukulkan
6,999
700
40
4
0
162,242
0
L
Artio
7,568
757
10
1
0
178,366
0
W
Cupid
9,003
900
93
9
0
165,655
0
L
Martichoras
7,163
716
37
4
0
165,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role