Player Matchup

Agni
Agni
JuicyPlump
Agni
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,486 Elo+
Party 1
Pele
Pele
Rsarin
Pele
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,374 Elo+
Party 1
Chaac
Chaac
ScroopyNooperzz
Chaac
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
20W - 19L
1,345 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,402 Elo+

VS

Team Averages
Level 28
1,500 SR
1,105 Elo+
Yemoja
Yemoja
Rikerere
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,057 Elo+
Party 2
Agni
Agni
bart doidao
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 2
Ullr
Ullr
leuxzx
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
9,085
909
11,769
4,993
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Rsarin
Pele
13
9 / 2 / 7
9,249
925
14,046
10,877
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 14
8,408
841
8,315
9,241
9,788
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rikerere
Yemoja
11
0 / 4 / 2
7,127
713
3,837
14,109
12,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 8 / 0
7,763
776
5,274
10,871
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
leuxzx
Ullr
11
0 / 5 / 2
6,627
663
1,647
11,909
4,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Yemoja
Rikerere
Yemoja
0
4
2
0.25
W
Pele
Rsarin
Pele
9
2
7
6.25
W
3
0
14
10
L
2
8
0
0.25
L
Ullr
leuxzx
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
10,758
25,111
Taken
36,889
16,133
Mitigated
20,200
6,906
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,769
1,015
0
1,243
4,993
1,923
1,173
1,404
3,589
56,762
0
L
Yemoja
Rikerere
Yemoja
3,837
1,409
2,422
2,503
14,109
12,372
0
5,126
8,878
15,560
0
W
Pele
Rsarin
Pele
14,046
3,546
0
2,992
10,877
4,422
495
4,644
6,233
0
43,218
W
8,315
428
106
2,565
9,241
9,788
270
3,424
5,817
586
17,328
L
5,274
483
70
447
10,871
3,367
0
4,355
6,426
16,876
0
L
Ullr
leuxzx
Ullr
1,647
1,094
0
1,434
11,909
4,461
0
2,384
9,484
0
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
21,517
151
Minions Killed
74
0
Camps Cleared
0
640,456
Distance Traveled
503,030
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,085
909
95
10
0
206,145
0
L
Yemoja
7,127
713
14
1
0
168,451
2
W
Pele
9,249
925
40
4
0
210,590
0
W
Chaac
8,408
841
16
2
0
223,721
0
L
Agni
7,763
776
32
3
0
154,720
2
L
Ullr
6,627
663
28
3
0
179,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role