Player Matchup

Artemis
Artemis
 
Artemis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Exodra99
Sobek
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 94L
1,339 Elo+
Party 1
Achilles
Achilles
Królu
Achilles
Level 119
God Stats
6W - 13L
1,372 SR
Queue Stats
112W - 125L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
Tigre_Mart
Ao Kuang
Level 99
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 30L
1,473 Elo+
Party 1
Eset
Eset
Tormenta99
Eset
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 84L
1,390 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,407 Elo+

VS

Team Averages
Level 106
1,422 SR
1,505 Elo+
Fenrir
Fenrir
AbsoluteduoGK
Fenrir
Level 121
God Stats
6W - 6L
1,523 SR
Queue Stats
136W - 153L
1,449 Elo+
Party 2
Janus
Janus
Gaiczin
Janus
Level 109
God Stats
6W - 14L
1,025 SR
Queue Stats
385W - 430L
1,476 Elo+
Party 2
Rama
Rama
NegoStorm
Rama
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 48L
1,638 Elo+
Solo
Terra
Terra
iDavexBR
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 194L
1,518 Elo+
Solo
Shiva
Shiva
zThegodlynoobz
Shiva
Level 127
God Stats
6W - 4L
1,563 SR
Queue Stats
172W - 180L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 3
5,970
426
8,361
10,127
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Exodra99
Sobek
10
1 / 2 / 4
6,430
459
5,881
13,451
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Królu
Achilles
10
0 / 5 / 1
5,935
424
5,579
12,690
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Tigre_Mart
Ao Kuang
12
4 / 2 / 3
7,173
512
8,129
13,695
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 3 / 3
7,459
533
8,583
9,268
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,064
576
7,917
14,339
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Gaiczin
Janus
14
5 / 1 / 3
8,583
613
10,124
9,535
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
1 / 2 / 4
6,668
476
7,573
12,045
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
iDavexBR
Terra
9
0 / 1 / 8
7,052
504
4,062
12,542
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 7
8,760
626
12,619
15,207
10,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
15
15
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
3
0.5
W
5
4
5
1.88
L
Sobek
Exodra99
Sobek
1
2
4
1.5
W
Janus
Gaiczin
Janus
5
1
3
6.5
L
Achilles
Królu
Achilles
0
5
1
0.1
W
Rama
1
2
4
1.5
L
Ao Kuang
Tigre_Mart
Ao Kuang
4
2
3
2.75
L
3
3
3
1.5
W
Terra
iDavexBR
Terra
0
1
8
4
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
42,295
59,231
Taken
63,668
41,417
Mitigated
33,007
16,776
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,361
2,313
0
3,869
10,127
3,734
0
4,009
6,118
0
41,526
W
7,917
2,323
0
4,666
14,339
6,302
0
5,125
9,036
0
54,055
L
Sobek
Exodra99
Sobek
5,881
684
417
4,638
13,451
15,523
0
3,477
9,974
26,467
0
W
Janus
Gaiczin
Janus
10,124
411
0
1,710
9,535
3,975
36
4,943
4,331
68,849
0
L
Achilles
Królu
Achilles
5,579
1,095
0
3,139
12,690
13,637
0
1,166
11,524
0
31,276
W
Rama
7,573
6,588
0
4,785
12,045
4,285
840
5,887
5,986
0
33,520
L
Ao Kuang
Tigre_Mart
Ao Kuang
8,129
1,879
0
3,888
13,695
5,186
0
2,778
10,917
51,066
0
L
8,583
507
0
825
9,268
3,337
0
3,772
5,496
53,691
0
W
Terra
iDavexBR
Terra
4,062
694
3,172
3,731
12,542
7,911
14
3,563
8,935
27,019
0
W
12,619
1,975
502
7,536
15,207
10,534
1,034
2,743
11,932
1,604
60,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
39,127
294
Minions Killed
377
0
Camps Cleared
0
1,437,054
Distance Traveled
1,540,869
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,970
426
66
5
0
251,336
0
W
Fenrir
8,064
576
73
5
0
332,455
0
L
Sobek
6,430
459
33
2
0
287,109
2
W
Janus
8,583
613
118
8
0
331,174
0
L
Achilles
5,935
424
41
3
0
274,914
0
W
Rama
6,668
476
56
4
0
258,687
0
L
Ao Kuang
7,173
512
71
5
0
328,971
0
L
Eset
7,459
533
83
6
0
294,724
0
W
Terra
7,052
504
34
2
0
271,416
0
W
Shiva
8,760
626
96
7
0
347,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role