Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
HyperBeastV2
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,594 Elo+
Party 1
Surtr
Surtr
MurderSith14
Surtr
Level 62
God Stats
1W - 0L
1,903 SR
Queue Stats
26W - 18L
1,667 Elo+
Party 1
Nox
Nox
xRAXXAR
Nox
Level 153
God Stats
10W - 4L
1,603 SR
Queue Stats
330W - 336L
1,481 Elo+
Solo
Team Averages
Level 116
1,601 SR
1,548 Elo+

VS

Team Averages
Level 100
1,567 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
COLOR-maLi
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,463 Elo+
Solo
Odin
Odin
Daetren
Odin
Level 129
God Stats
5W - 8L
1,835 SR
Queue Stats
269W - 235L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
Gribbish
Amaterasu
Level 104
God Stats
10W - 9L
1,500 SR
Queue Stats
481W - 472L
1,544 Elo+
Solo
Hachiman
Hachiman
zG MoTioN
Hachiman
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
85W - 84L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 1 / 11
8,608
861
9,725
12,615
13,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
13
1 / 4 / 13
8,391
839
8,513
15,391
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HyperBeastV2
Izanami
15
6 / 3 / 7
9,508
951
12,837
9,559
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 7
9,287
929
10,433
15,374
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
16
3 / 3 / 11
9,567
957
11,530
7,708
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 7 / 4
7,932
793
15,956
11,784
5,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
COLOR-maLi
Ah Muzen Cab
9
0 / 0 / 1
5,968
597
1,001
1,490
708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Daetren
Odin
14
1 / 5 / 8
7,924
792
7,816
20,040
12,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Gribbish
Amaterasu
15
4 / 3 / 8
8,031
803
7,907
13,831
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
zG MoTioN
Hachiman
17
5 / 2 / 8
9,120
912
17,299
11,483
5,920
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
17
Kills
14
14
Deaths
17
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
11
7.5
W
Cerberus
 
Cerberus
1
4
13
1.88
L
Medusa
 
Medusa
4
7
4
0.86
L
Ah Muzen Cab
COLOR-maLi
Ah Muzen Cab
0
0
1
0.5
L
Odin
Daetren
Odin
1
5
8
1
L
Amaterasu
Gribbish
Amaterasu
4
3
8
2.67
W
Izanami
HyperBeastV2
Izanami
6
3
7
3.17
W
5
3
7
2.83
W
Nox
3
3
11
2.83
L
Hachiman
zG MoTioN
Hachiman
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
49,979
60,647
Taken
58,628
56,478
Mitigated
39,020
24,332
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,725
1,935
1,894
2,242
12,615
13,142
110
0
12,253
1,228
17,960
W
Cerberus
 
Cerberus
8,513
688
1,837
4,703
15,391
19,078
216
0
15,215
10,269
0
L
Medusa
 
Medusa
15,956
8,191
783
899
11,784
5,332
64
4,547
7,092
0
23,364
L
Ah Muzen Cab
COLOR-maLi
Ah Muzen Cab
1,001
239
0
265
1,490
708
0
488
1,002
0
3,458
L
Odin
Daetren
Odin
7,816
706
154
4,068
20,040
12,203
0
7,684
11,801
0
15,302
L
Amaterasu
Gribbish
Amaterasu
7,907
3,034
433
3,206
13,831
14,857
0
4,874
8,631
0
10,095
W
Izanami
HyperBeastV2
Izanami
12,837
8,535
1,488
3,241
9,559
4,370
3,183
0
9,420
0
30,243
W
10,433
3,981
1,325
6,060
15,374
16,172
242
0
15,105
248
18,582
W
Nox
11,530
1,378
976
566
7,708
3,716
880
0
7,708
20,835
0
L
Hachiman
zG MoTioN
Hachiman
17,299
9,145
1,836
4,551
11,483
5,920
0
3,220
8,123
0
38,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
38,975
122
Minions Killed
111
0
Camps Cleared
0
979,432
Distance Traveled
790,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,608
861
11
1
0
194,792
0
W
Cerberus
8,391
839
7
1
0
182,331
0
L
Medusa
7,932
793
15
2
0
178,412
0
L
Ah Muzen Cab
5,968
597
4
0
0
40,461
0
L
Odin
7,924
792
26
3
0
209,314
0
L
Amaterasu
8,031
803
16
2
0
201,775
0
W
Izanami
9,508
951
56
6
0
181,430
0
W
Surtr
9,287
929
17
2
0
213,747
0
W
Nox
9,567
957
31
3
0
207,132
0
L
Hachiman
9,120
912
50
5
0
160,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role