Player Matchup

Eset
Eset
Kayayaaaaa
Eset
Level 154
God Stats
8W - 6L
1,753 SR
Queue Stats
306W - 364L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
KriegaAlt
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,388 Elo+
Party 2
Ravana
Ravana
Mekonancer
Ravana
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 46L
1,674 Elo+
Party 2
Martichoras
Martichoras
jont97
Martichoras
Level 147
God Stats
3W - 2L
1,651 SR
Queue Stats
31W - 37L
1,553 Elo+
Solo
Osiris
Osiris
kḯng
Osiris
Level 127
God Stats
0W - 2L
1,314 SR
Queue Stats
85W - 69L
1,363 Elo+
Party 2
Team Averages
Level 120
1,544 SR
1,505 Elo+

VS

Team Averages
Level 88
1,552 SR
1,669 Elo+
Sobek
Sobek
Auuron
Sobek
Level 79
God Stats
9W - 3L
1,735 SR
Queue Stats
99W - 82L
1,625 Elo+
Solo
Ne Zha
Ne Zha
DoubleTapTaco
Ne Zha
Level 139
God Stats
2W - 1L
1,288 SR
Queue Stats
54W - 44L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IncomingPwn
Ah Muzen Cab
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,594 Elo+
Party 1
Ravana
Ravana
chander113
Ravana
Level 59
God Stats
4W - 2L
1,737 SR
Queue Stats
94W - 53L
1,822 Elo+
Solo
Scylla
Scylla
fedgedmedhat
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 6
6,451
430
2,866
12,249
9,999
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
KriegaAlt
Cthulhu
13
6 / 3 / 1
8,706
580
14,650
13,006
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Mekonancer
Ravana
12
2 / 3 / 4
7,579
505
5,187
8,675
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
jont97
Martichoras
12
0 / 3 / 3
7,164
478
8,285
11,565
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
kḯng
Osiris
9
1 / 5 / 0
6,069
405
3,703
10,692
7,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Auuron
Sobek
11
1 / 1 / 7
7,457
497
4,728
9,781
9,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 5
9,113
608
9,484
11,211
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
IncomingPwn
Ah Muzen Cab
14
3 / 0 / 5
8,859
591
10,219
10,932
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
chander113
Ravana
14
4 / 2 / 3
8,945
596
8,894
8,226
5,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
3 / 5 / 6
8,563
571
7,585
10,088
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
18
18
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Auuron
Sobek
1
1
7
4.5
W
7
1
5
9.5
W
Ah Muzen Cab
IncomingPwn
Ah Muzen Cab
3
0
5
5.5
L
0
4
6
0.75
L
Cthulhu
KriegaAlt
Cthulhu
6
3
1
2.17
L
Ravana
Mekonancer
Ravana
2
3
4
1.33
W
Ravana
chander113
Ravana
4
2
3
2.75
W
Scylla
3
5
6
1.2
L
Martichoras
jont97
Martichoras
0
3
3
0.5
L
Osiris
kḯng
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
40,910
56,187
Taken
50,238
34,993
Mitigated
27,366
8,766
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Auuron
Sobek
4,728
653
1,877
4,000
9,781
9,238
0
4,147
5,452
14,055
0
W
9,484
2,740
0
2,073
11,211
4,472
782
3,476
7,527
0
64,652
W
Ah Muzen Cab
IncomingPwn
Ah Muzen Cab
10,219
4,251
0
3,544
10,932
4,311
806
2,752
8,094
0
83,198
L
2,866
640
479
2,452
12,249
9,999
0
3,569
8,680
13,068
0
L
Cthulhu
KriegaAlt
Cthulhu
14,650
533
353
750
13,006
6,603
0
4,474
8,532
63,490
0
L
Ravana
Mekonancer
Ravana
5,187
1,530
0
290
8,675
5,195
434
1,582
7,093
0
54,868
W
Ravana
chander113
Ravana
8,894
3,681
0
2,836
8,226
5,799
326
583
7,598
0
62,806
W
Scylla
7,585
1,997
0
1,417
10,088
3,546
0
6,160
3,431
60,218
0
L
Martichoras
jont97
Martichoras
8,285
3,256
0
2,162
11,565
5,500
0
2,688
8,877
0
59,776
L
Osiris
kḯng
Osiris
3,703
2,048
0
2,280
10,692
7,696
0
0
10,692
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
42,937
382
Minions Killed
433
0
Camps Cleared
0
1,370,638
Distance Traveled
1,548,327
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,457
497
12
1
0
315,974
6
W
Ne Zha
9,113
608
80
5
0
366,906
0
W
Ah Muzen Cab
8,859
591
129
9
0
301,936
0
L
Eset
6,451
430
27
2
0
267,517
1
L
Cthulhu
8,706
580
111
7
0
317,478
0
L
Ravana
7,579
505
84
6
0
317,112
0
W
Ravana
8,945
596
111
7
0
290,897
2
W
Scylla
8,563
571
101
7
0
272,614
3
L
Martichoras
7,164
478
112
7
0
267,250
6
L
Osiris
6,069
405
48
3
0
201,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role