Player Matchup

Mercury
Mercury
Gold IV
N1kk3
Mercury
Gold IV
Level 104
God Stats
5W - 7L
1,500 SR
Queue Stats
95W - 88L
1,576 MMR
Solo
Nu Wa
Nu Wa
Gold III
Yc-ToXyKoZ-Yc
Nu Wa
Gold III
Level 97
God Stats
79W - 72L
1,638 SR
Queue Stats
864W - 876L
1,599 MMR
Solo
Surtr
Surtr
Gold III
mrooteiin
Surtr
Gold III
Level 121
God Stats
11W - 13L
1,760 SR
Queue Stats
372W - 381L
1,569 MMR
Solo
Fenrir
Fenrir
Gold IV
sealdog50
Fenrir
Gold IV
Level 83
God Stats
2W - 3L
1,782 SR
Queue Stats
162W - 143L
1,576 MMR
Solo
Ishtar
Ishtar
Silver I
wolfiebang
Ishtar
Silver I
Level 61
God Stats
3W - 2L
1,763 SR
Queue Stats
4W - 4L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,689 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,629 SR
1,593 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
AríinZ
Thor
Platinum IV
Level 86
God Stats
9W - 5L
1,787 SR
Queue Stats
515W - 501L
1,758 MMR
Party 1
Chiron
Chiron
Platinum V
LH00
Chiron
Platinum V
Level 129
God Stats
21W - 15L
1,815 SR
Queue Stats
119W - 109L
1,585 MMR
Solo
Ares
Ares
Gold I
PeeWeeGorgon
Ares
Gold I
Level 159
God Stats
14W - 3L
1,647 SR
Queue Stats
123W - 117L
1,571 MMR
Solo
Janus
Janus
Gold V
pr0ject sam99
Janus
Gold V
Level 149
God Stats
31W - 36L
1,396 SR
Queue Stats
395W - 392L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
N1kk3
Mercury
13
2 / 7 / 4
7,905
527
8,797
14,484
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 3
7,963
531
7,279
10,494
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
mrooteiin
Surtr
14
4 / 4 / 3
8,296
553
13,053
16,012
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
sealdog50
Fenrir
10
1 / 6 / 3
6,590
439
1,862
15,306
12,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ishtar
wolfiebang
Ishtar
11
0 / 7 / 0
6,914
461
2,072
12,624
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
He BoSolAo Kuang

VS

Bans
Da JiFreyaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 5 / 2
8,639
576
6,306
16,679
14,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
AríinZ
Thor
16
13 / 2 / 2
10,048
670
12,224
14,026
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
LH00
Chiron
17
11 / 0 / 3
10,114
674
14,099
9,265
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 16
7,936
529
8,364
12,847
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 10
8,824
588
11,182
6,775
2,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
28
28
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
5
2
0.4
W
Thor
AríinZ
Thor
13
2
2
7
W
Chiron
LH00
Chiron
11
0
3
12.5
L
Mercury
N1kk3
Mercury
2
7
4
0.57
W
0
2
16
4
L
2
4
3
0.88
L
Surtr
mrooteiin
Surtr
4
4
3
1.38
W
3
0
10
8
L
Fenrir
sealdog50
Fenrir
1
6
3
0.42
L
Ishtar
wolfiebang
Ishtar
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
52,175
68,920
Taken
59,592
46,323
Mitigated
40,441
12,224
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,306
799
0
6,757
16,679
14,620
0
1,612
14,074
1,171
72,978
W
Thor
AríinZ
Thor
12,224
4,301
0
391
14,026
6,147
294
2,390
11,461
0
61,516
W
Chiron
LH00
Chiron
14,099
7,961
650
4,340
9,265
4,762
1,706
451
8,814
0
91,980
L
Mercury
N1kk3
Mercury
8,797
4,861
0
1,738
14,484
5,574
0
4,088
10,396
0
56,066
W
8,364
684
0
2,937
12,847
12,125
58
2,491
10,314
21,541
0
L
7,279
2,057
19
1,264
10,494
4,274
0
5,948
4,546
71,106
0
L
Surtr
mrooteiin
Surtr
13,053
3,345
0
5,026
16,012
19,269
0
3,332
12,680
3,233
60,710
W
11,182
601
155
3,224
6,775
2,787
1,026
2,132
4,548
84,447
0
L
Fenrir
sealdog50
Fenrir
1,862
1,024
0
1,935
15,306
12,550
0
6,180
9,126
0
8,419
L
Ishtar
wolfiebang
Ishtar
2,072
716
0
2,242
12,624
4,656
0
813
11,811
0
45,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
45,561
392
Minions Killed
545
0
Camps Cleared
0
1,310,193
Distance Traveled
1,562,005
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,639
576
138
9
0
290,056
1
W
Thor
10,048
670
89
6
0
322,341
0
W
Chiron
10,114
674
136
9
0
303,087
2
L
Mercury
7,905
527
86
6
0
327,770
1
W
Ares
7,936
529
19
1
0
332,775
4
L
Nu Wa
7,963
531
128
9
0
257,504
1
L
Surtr
8,296
553
85
6
0
264,188
0
W
Janus
8,824
588
163
11
0
313,746
0
L
Fenrir
6,590
439
8
1
0
221,751
2
L
Ishtar
6,914
461
85
6
0
238,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role