Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ASMR_Zogi
Martichoras
Level 124
God Stats
8W - 2L
1,930 SR
Queue Stats
199W - 194L
1,490 Elo+
Party 3
Odin
Odin
Flame_sagem
Odin
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 123L
1,441 Elo+
Party 2
Thanatos
Thanatos
NaR_RaT0r
Thanatos
Level 63
God Stats
8W - 10L
1,300 SR
Queue Stats
377W - 380L
1,480 Elo+
Party 3
Vulcan
Vulcan
X__kurczak__X
Vulcan
Level 52
God Stats
2W - 1L
1,715 SR
Queue Stats
94W - 105L
1,443 Elo+
Party 2
Team Averages
Level 77
1,589 SR
1,471 Elo+

VS

Team Averages
Level 118
1,584 SR
1,367 Elo+
Janus
Janus
Lucifferi
Janus
Level 149
God Stats
3W - 4L
1,427 SR
Queue Stats
66W - 69L
1,401 Elo+
Party 1
Bakasura
Bakasura
MxD_Snipess
Bakasura
Level 112
God Stats
5W - 1L
1,744 SR
Queue Stats
39W - 39L
1,443 Elo+
Solo
Surtr
Surtr
lrothious
Surtr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
supermalario
Bacchus
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 14L
1,137 Elo+
Solo
Cernunnos
Cernunnos
xSajtosT
Cernunnos
Level 106
God Stats
2W - 0L
1,748 SR
Queue Stats
34W - 35L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 0
5,818
388
6,211
12,254
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
ASMR_Zogi
Martichoras
9
0 / 4 / 0
5,893
393
4,092
7,977
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 1
8,323
555
8,921
14,241
13,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NaR_RaT0r
Thanatos
12
4 / 6 / 2
7,541
503
6,978
15,674
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,543
503
8,756
10,039
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lucifferi
Janus
13
0 / 1 / 1
7,760
517
8,221
9,771
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
MxD_Snipess
Bakasura
16
12 / 1 / 1
9,681
645
13,257
13,718
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
lrothious
Surtr
12
0 / 4 / 4
7,794
520
5,807
14,224
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
supermalario
Bacchus
11
1 / 1 / 8
7,630
509
6,008
10,525
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
xSajtosT
Cernunnos
14
6 / 0 / 4
8,434
562
10,666
11,865
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
19
19
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
Martichoras
ASMR_Zogi
Martichoras
0
4
0
0
L
2
2
1
1.25
W
Janus
Lucifferi
Janus
0
1
1
0.5
W
Bakasura
MxD_Snipess
Bakasura
12
1
1
12.5
L
Thanatos
NaR_RaT0r
Thanatos
4
6
2
0.83
L
1
3
1
0.5
W
Surtr
lrothious
Surtr
0
4
4
0.5
W
Bacchus
supermalario
Bacchus
1
1
8
5
W
Cernunnos
xSajtosT
Cernunnos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
43,959
60,185
Taken
60,103
33,100
Mitigated
36,410
12,921
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,211
942
0
2,125
12,254
6,579
0
3,786
8,447
0
28,569
L
Martichoras
ASMR_Zogi
Martichoras
4,092
1,127
0
1,170
7,977
2,316
0
1,490
6,487
0
33,542
L
8,921
1,455
0
1,903
14,241
13,946
0
3,073
9,920
3,294
57,727
W
Janus
Lucifferi
Janus
8,221
776
0
3,949
9,771
3,710
258
5,105
4,666
70,401
0
W
Bakasura
MxD_Snipess
Bakasura
13,257
8,246
0
5,222
13,718
6,511
630
1,454
12,264
0
53,656
L
Thanatos
NaR_RaT0r
Thanatos
6,978
1,370
0
6,532
15,674
6,121
0
2,057
12,689
0
46,421
L
8,756
3,068
0
1,191
10,039
4,138
0
4,035
5,402
62,089
0
W
Surtr
lrothious
Surtr
5,807
2,692
0
3,223
14,224
10,946
462
1,054
13,170
575
50,779
W
Bacchus
supermalario
Bacchus
6,008
997
867
4,335
10,525
10,524
32
1,619
8,906
19,023
0
W
Cernunnos
xSajtosT
Cernunnos
10,666
6,137
0
6,354
11,865
4,719
1,615
557
11,308
0
60,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
41,299
377
Minions Killed
436
0
Camps Cleared
0
1,369,081
Distance Traveled
1,593,442
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,818
388
46
3
0
299,658
0
L
Martichoras
5,893
393
51
3
0
194,673
0
L
Odin
8,323
555
112
7
0
268,538
0
W
Janus
7,760
517
129
9
0
322,777
0
W
Bakasura
9,681
645
93
6
0
400,728
0
L
Thanatos
7,541
503
65
4
0
309,556
0
L
Vulcan
7,543
503
103
7
0
296,656
0
W
Surtr
7,794
520
91
6
0
294,300
2
W
Bacchus
7,630
509
23
2
0
310,817
0
W
Cernunnos
8,434
562
100
7
0
264,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role