Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Arminiux
Rama
Level 88
God Stats
10W - 7L
1,500 SR
Queue Stats
638W - 660L
1,520 Elo+
Solo
Lancelot
Lancelot
Chudesno
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,899 Elo+
Solo
Fenrir
Fenrir
Jacobobos
Fenrir
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 198L
1,542 Elo+
Solo
Zeus
Zeus
romo4ka
Zeus
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 89L
1,449 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,582 Elo+

VS

Team Averages
Level 139
1,483 SR
1,495 Elo+
Merlin
Merlin
AgShida
Merlin
Level 129
God Stats
4W - 7L
1,335 SR
Queue Stats
148W - 154L
1,448 Elo+
Solo
Thanatos
Thanatos
Erlith
Thanatos
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 106L
1,583 Elo+
Party 1
Surtr
Surtr
Flazik
Surtr
Level 153
God Stats
5W - 5L
1,500 SR
Queue Stats
502W - 509L
1,473 Elo+
Solo
Ares
Ares
Ottoshud
Ares
Level 128
God Stats
6W - 3L
1,580 SR
Queue Stats
145W - 131L
1,535 Elo+
Party 1
Tiamat
Tiamat
WaagWaan
Tiamat
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 3
5,363
1,073
4,893
1,014
455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
10
0 / 2 / 2
4,972
994
1,357
2,720
784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Chudesno
Lancelot
1
0 / 0 / 0
1,220
244
0
0
0
Fenrir
Jacobobos
Fenrir
9
1 / 3 / 3
5,243
1,049
1,869
6,015
5,357
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
romo4ka
Zeus
12
3 / 0 / 1
6,130
1,226
7,514
1,724
826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgShida
Merlin
9
0 / 1 / 4
4,964
993
1,786
2,813
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Erlith
Thanatos
10
1 / 0 / 4
5,230
1,046
3,290
3,119
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Flazik
Surtr
10
2 / 1 / 2
5,472
1,094
1,241
3,693
3,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
8
0 / 2 / 5
4,990
998
1,458
6,000
5,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
WaagWaan
Tiamat
11
2 / 0 / 3
5,693
1,139
2,863
3,337
1,773
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
4
Kills
5
5
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
3
1.5
W
Merlin
AgShida
Merlin
0
1
4
2
L
Rama
0
2
2
0.5
L
Lancelot
Chudesno
Lancelot
0
0
0
0
W
Thanatos
Erlith
Thanatos
1
0
4
3
W
Surtr
Flazik
Surtr
2
1
2
3
L
Fenrir
Jacobobos
Fenrir
1
3
3
0.83
W
Ares
0
2
5
1.25
W
Tiamat
WaagWaan
Tiamat
2
0
3
3.5
L
Zeus
romo4ka
Zeus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
10,638
11,473
Taken
18,962
7,422
Mitigated
13,582
3,147
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,893
1,474
292
428
1,014
455
0
621
361
0
11,255
W
Merlin
AgShida
Merlin
1,786
109
0
676
2,813
1,134
50
831
1,982
6,695
0
L
Rama
1,357
655
0
116
2,720
784
0
963
1,739
0
6,501
L
Lancelot
Chudesno
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Erlith
Thanatos
3,290
305
287
2,631
3,119
1,321
0
1,106
2,013
0
6,758
W
Surtr
Flazik
Surtr
1,241
319
410
871
3,693
3,480
0
1,714
1,979
61
2,572
L
Fenrir
Jacobobos
Fenrir
1,869
666
265
1,010
6,015
5,357
0
2,736
3,121
0
2,328
W
Ares
1,458
26
57
1,065
6,000
5,874
0
1,884
4,116
2,853
0
W
Tiamat
WaagWaan
Tiamat
2,863
197
522
1,665
3,337
1,773
0
1,979
1,358
12,219
0
L
Zeus
romo4ka
Zeus
7,514
845
0
1,036
1,724
826
0
1,555
113
19,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
26,349
67
Minions Killed
51
0
Camps Cleared
0
438,114
Distance Traveled
531,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,363
1,073
20
4
0
119,787
0
W
Merlin
4,964
993
11
2
0
105,161
0
L
Rama
4,972
994
13
3
0
97,789
0
L
Lancelot
1,220
244
0
0
0
0
0
W
Thanatos
5,230
1,046
6
1
0
110,959
0
W
Surtr
5,472
1,094
2
0
0
105,377
0
L
Fenrir
5,243
1,049
2
0
0
108,166
0
W
Ares
4,990
998
1
0
0
101,679
0
W
Tiamat
5,693
1,139
31
6
0
108,447
0
L
Zeus
6,130
1,226
32
6
0
112,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role