Player Matchup

Thanatos
Thanatos
GUNSLIINGER11
Thanatos
Level 125
God Stats
0W - 1L
1,253 SR
Queue Stats
58W - 67L
1,404 Elo+
Party 2
Da Ji
Da Ji
RonnieBoi
Da Ji
Level 127
God Stats
0W - 3L
1,255 SR
Queue Stats
91W - 111L
1,456 Elo+
Party 2
Chang'e
Chang'e
Samiro14Gamer
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,094 Elo+
Solo
Zeus
Zeus
chazlauth
Zeus
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 180L
1,468 Elo+
Solo
Hercules
Hercules
yohig
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,298 Elo+
Solo
Team Averages
Level 95
1,402 SR
1,344 Elo+

VS

Team Averages
Level 91
1,611 SR
1,620 Elo+
Chiron
Chiron
DaMedic ated
Chiron
Level 142
God Stats
1W - 1L
1,265 SR
Queue Stats
97W - 88L
1,715 Elo+
Party 1
Chronos
Chronos
Fuzzbuckit12
Chronos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,715 Elo+
Party 1
Cliodhna
Cliodhna
Tropicanada
Cliodhna
Level 121
God Stats
3W - 0L
1,860 SR
Queue Stats
100W - 106L
1,438 Elo+
Solo
Horus
Horus
lolpio312
Horus
Level 60
God Stats
1W - 0L
1,686 SR
Queue Stats
38W - 30L
1,523 Elo+
Solo
Cabrakan
Cabrakan
vitor007k
Cabrakan
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
38W - 38L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GUNSLIINGER11
Thanatos
17
4 / 5 / 8
10,161
635
12,855
19,525
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
RonnieBoi
Da Ji
17
8 / 5 / 7
10,840
678
9,748
15,988
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
15
1 / 7 / 8
9,710
607
9,627
20,152
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
20
2 / 2 / 12
11,222
701
36,606
10,416
4,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
yohig
Hercules
18
1 / 4 / 10
9,965
623
9,273
25,277
25,037
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
1 / 4 / 15
10,986
687
25,229
19,374
8,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Fuzzbuckit12
Chronos
20
5 / 3 / 7
12,010
751
11,086
14,016
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Tropicanada
Cliodhna
20
13 / 4 / 7
13,295
831
23,222
19,491
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Horus
lolpio312
Horus
19
1 / 2 / 20
11,262
704
13,962
20,756
28,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
vitor007k
Cabrakan
17
2 / 3 / 14
10,702
669
9,736
17,226
24,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
85
16
Kills
22
23
Deaths
16
45
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
4
15
2.13
W
Chronos
Fuzzbuckit12
Chronos
5
3
7
2.83
L
Thanatos
GUNSLIINGER11
Thanatos
4
5
8
1.6
L
Da Ji
RonnieBoi
Da Ji
8
5
7
2.3
L
Chang'e
1
7
8
0.71
W
Cliodhna
Tropicanada
Cliodhna
13
4
7
4.13
L
Zeus
2
2
12
4
W
Horus
lolpio312
Horus
1
2
20
5.5
W
Cabrakan
vitor007k
Cabrakan
2
3
14
3
L
Hercules
yohig
Hercules
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,109
Damage
83,235
91,358
Taken
90,863
51,135
Mitigated
78,784
43,111
Healing
47,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
25,229
5,707
3,900
5,910
19,374
8,743
2,353
9,995
9,379
0
50,203
W
Chronos
Fuzzbuckit12
Chronos
11,086
3,588
2,440
4,036
14,016
6,665
2,525
8,533
5,483
42,046
0
L
Thanatos
GUNSLIINGER11
Thanatos
12,855
1,444
2,630
9,241
19,525
7,381
384
5,958
13,471
0
17,567
L
Da Ji
RonnieBoi
Da Ji
9,748
2,013
2,222
1,458
15,988
7,822
0
4,143
11,662
0
14,498
L
Chang'e
9,627
673
8,071
6,298
20,152
6,415
308
4,704
15,309
24,581
0
W
Cliodhna
Tropicanada
Cliodhna
23,222
3,218
2,282
5,615
19,491
10,161
1,900
7,354
12,137
0
47,203
L
Zeus
36,606
1,461
1,542
1,379
10,416
4,480
587
2,941
7,373
69,110
0
W
Horus
lolpio312
Horus
13,962
5,481
6,958
8,505
20,756
28,874
324
12,068
8,688
2,499
19,732
W
Cabrakan
vitor007k
Cabrakan
9,736
658
2,499
5,666
17,226
24,341
243
8,283
8,943
13,979
0
L
Hercules
yohig
Hercules
9,273
2,837
704
9,566
25,277
25,037
310
4,186
20,741
0
26,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
58,255
158
Minions Killed
192
0
Camps Cleared
0
1,456,848
Distance Traveled
1,520,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,986
687
55
3
0
290,854
0
W
Chronos
12,010
751
53
3
0
293,939
0
L
Thanatos
10,161
635
7
0
0
282,881
0
L
Da Ji
10,840
678
14
1
0
288,672
0
L
Chang'e
9,710
607
27
2
0
267,883
0
W
Cliodhna
13,295
831
44
3
0
326,021
0
L
Zeus
11,222
701
83
5
0
315,696
0
W
Horus
11,262
704
27
2
0
339,393
0
W
Cabrakan
10,702
669
13
1
0
270,523
0
L
Hercules
9,965
623
27
2
0
301,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role