Player Matchup

Charybdis
Charybdis
CubisticCrib177
Charybdis
Level 60
God Stats
3W - 4L
1,473 SR
Queue Stats
23W - 38L
1,319 Elo+
Party 1
Bellona
Bellona
GiaBoats
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
984 Elo+
Party 1
Ullr
Ullr
SparedNebula605
Ullr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,293 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,199 Elo+

VS

Team Averages
Level 84
1,609 SR
1,396 Elo+
Neith
Neith
Bigg_PoppaD98
Neith
Level 24
God Stats
31W - 30L
1,593 SR
Queue Stats
108W - 123L
1,427 Elo+
Party 2
Chronos
Chronos
YummyCentaur47
Chronos
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 32L
1,269 Elo+
Solo
Surtr
Surtr
asassinkid8
Surtr
Level 111
God Stats
4W - 1L
1,735 SR
Queue Stats
93W - 88L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CubisticCrib177
Charybdis
13
1 / 2 / 5
9,038
646
8,133
12,444
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
GiaBoats
Bellona
12
3 / 1 / 3
9,155
654
7,054
10,442
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 3
10,767
769
9,546
21,425
10,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,684
692
10,330
10,563
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 2
11,015
787
20,108
13,800
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 3
9,150
654
8,033
17,972
21,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
6
6
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Charybdis
CubisticCrib177
Charybdis
1
2
5
1.75
L
Bellona
GiaBoats
Bellona
3
1
3
4.5
L
4
3
3
1.83
W
4
2
2
2.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,733
Damage
38,471
44,311
Taken
42,335
27,026
Mitigated
31,619
4,187
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,330
5,345
62
4,938
10,563
4,532
1,738
0
10,441
0
45,040
L
Charybdis
CubisticCrib177
Charybdis
8,133
4,145
0
2,374
12,444
5,567
0
4,272
8,172
0
26,357
L
Bellona
GiaBoats
Bellona
7,054
2,068
0
1,011
10,442
10,481
0
5,292
5,150
0
15,783
L
9,546
3,515
0
802
21,425
10,978
370
11,060
10,365
0
51,998
W
20,108
4,370
513
5,136
13,800
6,087
1,110
26
13,512
59,781
0
W
8,033
2,124
287
3,484
17,972
21,000
188
629
16,124
976
29,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
29,849
169
Minions Killed
181
0
Camps Cleared
0
683,383
Distance Traveled
741,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,684
692
71
5
0
220,237
0
L
Charybdis
9,038
646
51
4
0
244,540
0
L
Bellona
9,155
654
25
2
0
201,208
0
L
Ullr
10,767
769
93
7
0
237,635
0
W
Chronos
11,015
787
69
5
0
261,522
0
W
Surtr
9,150
654
41
3
0
259,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role