Player Matchup

Janus
Janus
MisterSCO
Janus
Level 145
God Stats
5W - 3L
1,227 SR
Queue Stats
186W - 168L
1,584 Elo+
Solo
Mercury
Mercury
SikiraX
Mercury
Level 122
God Stats
4W - 1L
1,534 SR
Queue Stats
25W - 37L
1,490 Elo+
Solo
Ymir
Ymir
VrMIke
Ymir
Level 145
God Stats
13W - 8L
1,635 SR
Queue Stats
86W - 81L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
gomblin
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,350 Elo+
Party 1
Skadi
Skadi
veryfancyhat
Skadi
Level 89
God Stats
16W - 16L
1,575 SR
Queue Stats
224W - 204L
1,539 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,498 Elo+

VS

Team Averages
Level 125
1,571 SR
1,484 Elo+
Ne Zha
Ne Zha
DARIpiqi
Ne Zha
Level 126
God Stats
59W - 32L
1,880 SR
Queue Stats
477W - 461L
1,514 Elo+
Solo
Ishtar
Ishtar
ElizarI
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,353 Elo+
Solo
Nu Wa
Nu Wa
TDM137
Nu Wa
Level 121
God Stats
39W - 20L
1,500 SR
Queue Stats
340W - 327L
1,536 Elo+
Solo
Terra
Terra
TTVRatSqueak
Terra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 132L
1,476 Elo+
Solo
Merlin
Merlin
myrdstom
Merlin
Level 168
God Stats
22W - 36L
1,476 SR
Queue Stats
320W - 305L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MisterSCO
Janus
19
2 / 2 / 6
12,235
510
18,152
13,869
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SikiraX
Mercury
20
6 / 2 / 4
13,246
552
14,006
18,685
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
VrMIke
Ymir
18
3 / 5 / 9
12,451
519
14,984
24,237
17,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
gomblin
Ratatoskr
16
1 / 3 / 5
10,364
432
6,522
18,828
12,866
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 7 / 1
12,750
531
19,319
21,382
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DARIpiqi
Ne Zha
20
9 / 4 / 3
12,716
530
18,040
26,389
14,635
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
ElizarI
Ishtar
16
2 / 6 / 6
10,190
425
7,682
20,288
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
TDM137
Nu Wa
18
3 / 5 / 5
11,908
496
20,357
15,824
13,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 2 / 7
9,925
414
6,955
22,768
24,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
myrdstom
Merlin
18
3 / 2 / 1
11,873
495
13,733
13,236
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
19
Kills
19
19
Deaths
19
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DARIpiqi
Ne Zha
9
4
3
2.63
L
Ishtar
ElizarI
Ishtar
2
6
6
0.83
W
Janus
MisterSCO
Janus
2
2
6
2.5
W
Mercury
SikiraX
Mercury
6
2
4
4
L
Nu Wa
TDM137
Nu Wa
3
5
5
1.1
L
2
2
7
2.75
W
Ymir
VrMIke
Ymir
3
5
9
1.5
W
Ratatoskr
gomblin
Ratatoskr
1
3
5
1.17
L
Merlin
myrdstom
Merlin
3
2
1
1.75
W
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,983
Damage
66,767
97,001
Taken
98,505
54,426
Mitigated
68,786
15,844
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DARIpiqi
Ne Zha
18,040
4,587
0
11,402
26,389
14,635
0
7,142
18,835
0
111,986
L
Ishtar
ElizarI
Ishtar
7,682
4,555
0
4,553
20,288
9,377
83
3,943
16,170
0
67,767
W
Janus
MisterSCO
Janus
18,152
835
0
2,296
13,869
5,630
424
7,469
6,295
122,662
0
W
Mercury
SikiraX
Mercury
14,006
7,701
0
2,480
18,685
9,499
3,041
6,135
12,443
0
158,829
L
Nu Wa
TDM137
Nu Wa
20,357
5,153
0
3,018
15,824
13,543
0
9,720
5,742
90,557
545
L
6,955
591
5,706
7,164
22,768
24,462
0
4,745
17,720
27,516
0
W
Ymir
VrMIke
Ymir
14,984
3,484
502
5,557
24,237
17,592
510
13,805
10,142
94,331
0
W
Ratatoskr
gomblin
Ratatoskr
6,522
1,422
0
2,129
18,828
12,866
23
8,350
10,387
0
41,174
L
Merlin
myrdstom
Merlin
13,733
227
265
3,816
13,236
6,769
131
6,197
6,823
101,786
0
W
19,319
4,657
0
2,880
21,382
8,839
1,456
6,010
15,168
0
122,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
56,612
731
Minions Killed
574
0
Camps Cleared
0
2,262,159
Distance Traveled
2,252,072
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,716
530
129
5
0
511,203
0
L
Ishtar
10,190
425
105
4
0
390,146
0
W
Janus
12,235
510
203
8
0
496,355
8
W
Mercury
13,246
552
174
7
0
555,251
8
L
Nu Wa
11,908
496
134
6
0
365,114
5
L
Terra
9,925
414
27
1
0
504,101
6
W
Ymir
12,451
519
152
6
0
409,118
0
W
Ratatoskr
10,364
432
55
2
0
416,553
6
L
Merlin
11,873
495
179
7
0
481,508
10
W
Skadi
12,750
531
147
6
0
384,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role