Player Matchup

Surtr
Surtr
Kaboww
Surtr
Level 121
God Stats
6W - 2L
1,712 SR
Queue Stats
29W - 24L
1,486 Elo+
Party 2
Anubis
Anubis
Ranzali
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,307 Elo+
Solo
Bacchus
Bacchus
i503Leander
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,335 Elo+

VS

Team Averages
Level 48
1,426 SR
1,320 Elo+
Achilles
Achilles
Kh4oticHardon
Achilles
Level 46
God Stats
15W - 26L
1,368 SR
Queue Stats
62W - 105L
1,309 Elo+
Party 1
Ao Kuang
Ao Kuang
SmiiiteGawdd
Ao Kuang
Level 55
God Stats
18W - 22L
1,319 SR
Queue Stats
200W - 234L
1,305 Elo+
Party 1
Martichoras
Martichoras
k3nobyy212
Martichoras
Level 44
God Stats
6W - 3L
1,592 SR
Queue Stats
54W - 69L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kaboww
Surtr
14
3 / 5 / 1
10,500
618
11,264
20,210
22,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Ranzali
Anubis
16
2 / 6 / 1
11,011
648
20,283
15,298
8,831
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
i503Leander
Bacchus
14
1 / 1 / 2
10,389
611
7,208
11,633
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kh4oticHardon
Achilles
17
5 / 1 / 7
11,724
690
14,716
19,407
25,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
SmiiiteGawdd
Ao Kuang
16
7 / 2 / 4
12,050
709
11,014
18,713
21,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
k3nobyy212
Martichoras
18
0 / 3 / 9
12,009
706
13,579
16,788
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
12
12
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
Kaboww
Surtr
3
5
1
0.7
W
Achilles
Kh4oticHardon
Achilles
5
1
7
8.5
L
Anubis
Ranzali
Anubis
2
6
1
0.42
W
Ao Kuang
SmiiiteGawdd
Ao Kuang
7
2
4
4.5
L
Bacchus
i503Leander
Bacchus
1
1
2
2
W
Martichoras
k3nobyy212
Martichoras
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
39,309
47,141
Taken
54,908
49,720
Mitigated
54,973
10,367
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Kaboww
Surtr
11,264
3,569
0
2,248
20,210
22,605
356
4,262
14,871
487
40,302
W
Achilles
Kh4oticHardon
Achilles
14,716
2,064
0
3,953
19,407
25,269
0
10,181
9,226
0
32,293
L
Anubis
Ranzali
Anubis
20,283
960
505
4,860
15,298
8,831
372
2,997
11,355
56,904
0
W
Ao Kuang
SmiiiteGawdd
Ao Kuang
11,014
1,488
101
5,460
18,713
21,154
346
9,112
9,601
40,835
1,023
L
Bacchus
i503Leander
Bacchus
7,208
981
0
2,754
11,633
18,284
197
1,674
9,182
13,757
0
W
Martichoras
k3nobyy212
Martichoras
13,579
4,113
0
4,521
16,788
8,550
1,978
9,739
7,049
0
69,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
35,783
147
Minions Killed
176
0
Camps Cleared
0
841,951
Distance Traveled
930,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,500
618
52
3
0
290,589
0
W
Achilles
11,724
690
36
2
0
336,247
0
L
Anubis
11,011
648
80
5
0
271,668
0
W
Ao Kuang
12,050
709
36
2
0
289,458
0
L
Bacchus
10,389
611
15
1
0
279,694
0
W
Martichoras
12,009
706
104
6
0
305,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role