Player Matchup

Merlin
Merlin
Kidwykkyd
Merlin
Level 45
God Stats
47W - 42L
1,577 SR
Queue Stats
50W - 47L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Vulcan CDI
Cernunnos
Level 47
God Stats
5W - 6L
1,342 SR
Queue Stats
138W - 149L
1,368 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iReVamPz x
Cu Chulainn
Level 92
God Stats
2W - 1L
1,872 SR
Queue Stats
127W - 114L
1,479 Elo+
Party 1
Team Averages
Level 61
1,597 SR
1,444 Elo+

VS

Team Averages
Level 65
1,492 SR
1,473 Elo+
Atlas
Atlas
SugarySnack7
Atlas
Level 62
God Stats
1W - 1L
1,596 SR
Queue Stats
70W - 53L
1,629 Elo+
Solo
Vamana
Vamana
YahirCarcamo
Vamana
Level 79
God Stats
49W - 52L
1,478 SR
Queue Stats
270W - 274L
1,263 Elo+
Solo
Martichoras
Martichoras
jibninja
Martichoras
Level 55
God Stats
7W - 9L
1,401 SR
Queue Stats
72W - 72L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kidwykkyd
Merlin
15
1 / 2 / 0
9,062
697
12,490
8,090
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Vulcan CDI
Cernunnos
12
0 / 4 / 1
7,578
583
7,232
11,939
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
iReVamPz x
Cu Chulainn
12
0 / 4 / 1
7,588
584
11,029
13,898
14,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
9,468
728
8,352
15,345
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
15
5 / 1 / 5
10,025
771
10,021
13,213
9,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
jibninja
Martichoras
15
3 / 0 / 5
9,526
733
10,024
10,092
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kidwykkyd
Merlin
1
2
0
0.5
W
2
0
8
6
L
Cernunnos
Vulcan CDI
Cernunnos
0
4
1
0.13
W
Vamana
5
1
5
7.5
L
Cu Chulainn
iReVamPz x
Cu Chulainn
0
4
1
0.13
W
Martichoras
jibninja
Martichoras
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
28,397
33,927
Taken
38,650
23,147
Mitigated
31,171
2,634
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kidwykkyd
Merlin
12,490
904
0
166
8,090
3,728
159
1,571
6,434
48,471
0
W
8,352
2,801
1,391
3,465
15,345
16,704
108
6,212
9,133
24,530
0
L
Cernunnos
Vulcan CDI
Cernunnos
7,232
3,834
0
1,987
11,939
5,230
0
2,496
9,066
0
19,325
W
Vamana
10,021
4,663
159
1,859
13,213
9,237
1,028
5,017
8,196
0
49,756
L
Cu Chulainn
iReVamPz x
Cu Chulainn
11,029
1,774
0
481
13,898
14,189
0
3,181
9,985
1,015
31,230
W
Martichoras
jibninja
Martichoras
10,024
3,646
0
2,690
10,092
5,230
1,619
2,233
7,859
0
47,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
29,019
142
Minions Killed
173
0
Camps Cleared
0
681,164
Distance Traveled
747,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,062
697
88
7
0
210,654
0
W
Atlas
9,468
728
28
2
0
247,311
0
L
Cernunnos
7,578
583
23
2
0
220,745
0
W
Vamana
10,025
771
65
5
0
268,256
0
L
Cu Chulainn
7,588
584
31
2
0
249,765
0
W
Martichoras
9,526
733
80
6
0
231,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role