Player Matchup

Bacchus
Bacchus
ElSagastico
Bacchus
Level 67
God Stats
2W - 4L
1,099 SR
Queue Stats
383W - 379L
1,451 Elo+
Party 2
Thanatos
Thanatos
LC_DiaCu
Thanatos
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 95L
1,427 Elo+
Party 2
Yu Huang
Yu Huang
Superminimin
Yu Huang
Level 123
God Stats
4W - 8L
1,500 SR
Queue Stats
418W - 405L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Zaraki EDL
Sun Wukong
Level 126
God Stats
18W - 17L
1,453 SR
Queue Stats
206W - 201L
1,478 Elo+
Party 1
Medusa
Medusa
hirogodz
Medusa
Level 89
God Stats
3W - 6L
1,443 SR
Queue Stats
77W - 78L
1,478 Elo+
Party 1
Team Averages
Level 102
1,399 SR
1,467 Elo+

VS

Team Averages
Level 136
1,426 SR
1,463 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hokatzu
He Bo
Level 128
God Stats
9W - 11L
1,515 SR
Queue Stats
430W - 481L
1,467 Elo+
Party 3
Ra
Ra
Nacapa1908
Ra
Level 158
God Stats
1W - 2L
1,113 SR
Queue Stats
38W - 44L
1,442 Elo+
Solo
Achilles
Achilles
xXweedieXx
Achilles
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 78L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElSagastico
Bacchus
11
3 / 5 / 3
7,212
515
8,554
11,639
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LC_DiaCu
Thanatos
11
1 / 6 / 2
6,695
478
4,698
13,407
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Superminimin
Yu Huang
11
1 / 7 / 3
6,779
484
9,728
10,571
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Zaraki EDL
Sun Wukong
13
1 / 1 / 0
7,480
534
8,004
12,074
7,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
hirogodz
Medusa
12
2 / 4 / 0
7,138
510
5,363
9,019
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 2 / 12
8,275
591
7,648
17,785
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
 
Ullr
12
0 / 1 / 4
7,319
523
3,977
6,113
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

He Bo
Hokatzu
He Bo
16
15 / 2 / 2
10,242
732
10,478
7,469
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 6
8,088
578
9,776
11,370
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xXweedieXx
Achilles
12
1 / 1 / 2
6,783
485
6,095
11,137
14,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
23
23
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
12
5
W
Ullr
 
Ullr
0
1
4
2
L
Bacchus
ElSagastico
Bacchus
3
5
3
0.9
W
He Bo
Hokatzu
He Bo
15
2
2
8
L
Thanatos
LC_DiaCu
Thanatos
1
6
2
0.33
W
3
2
6
3
L
Yu Huang
Superminimin
Yu Huang
1
7
3
0.36
L
Sun Wukong
Zaraki EDL
Sun Wukong
1
1
0
1
L
Medusa
hirogodz
Medusa
2
4
0
0.5
W
Achilles
xXweedieXx
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,347
Damage
37,974
56,710
Taken
53,874
27,672
Mitigated
40,661
15,245
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,648
312
0
4,718
17,785
16,236
0
6,973
10,067
18,420
0
W
Ullr
 
Ullr
3,977
1,310
0
511
6,113
2,412
370
993
5,026
0
50,967
L
Bacchus
ElSagastico
Bacchus
8,554
1,720
299
1,865
11,639
6,745
0
6,641
4,938
33,705
0
W
He Bo
Hokatzu
He Bo
10,478
790
0
0
7,469
2,618
260
3,017
4,229
73,957
0
L
Thanatos
LC_DiaCu
Thanatos
4,698
664
0
8,249
13,407
5,371
0
6,915
6,314
0
45,080
W
9,776
446
2,079
4,722
11,370
4,979
0
5,749
5,203
83,343
0
L
Yu Huang
Superminimin
Yu Huang
9,728
685
0
654
10,571
4,012
0
7,610
2,921
44,009
0
L
Sun Wukong
Zaraki EDL
Sun Wukong
8,004
1,316
0
3,885
12,074
7,884
5
3,337
8,665
404
58,987
L
Medusa
hirogodz
Medusa
5,363
2,331
0
293
9,019
3,660
0
2,983
5,970
0
58,834
W
Achilles
xXweedieXx
Achilles
6,095
1,265
0
2,606
11,137
14,416
0
436
10,685
0
39,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
40,707
406
Minions Killed
408
0
Camps Cleared
0
1,338,133
Distance Traveled
1,394,468
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,275
591
10
1
0
289,266
5
W
Ullr
7,319
523
91
7
0
246,185
5
L
Bacchus
7,212
515
58
4
0
246,283
0
W
He Bo
10,242
732
115
8
0
324,996
5
L
Thanatos
6,695
478
67
5
0
302,424
1
W
Ra
8,088
578
132
9
0
287,431
2
L
Yu Huang
6,779
484
73
5
0
253,421
1
L
Sun Wukong
7,480
534
113
8
0
282,547
3
L
Medusa
7,138
510
95
7
0
253,458
2
W
Achilles
6,783
485
60
4
0
246,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role