Player Matchup

Thanatos
Thanatos
I-CEIFADOR-BR-l
Thanatos
Level 126
God Stats
88W - 72L
1,520 SR
Queue Stats
572W - 636L
1,479 Elo+
Party 4
Scylla
Scylla
LuiZinho_VBx
Scylla
Level 67
God Stats
8W - 13L
1,622 SR
Queue Stats
95W - 104L
1,435 Elo+
Party 3
Heimdallr
Heimdallr
cloudebellic
Heimdallr
Level 117
God Stats
6W - 3L
1,731 SR
Queue Stats
405W - 425L
1,462 Elo+
Party 4
Terra
Terra
kirkits12012
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,384 Elo+
Party 3
Thor
Thor
yanhenrymau
Thor
Level 102
God Stats
14W - 17L
1,415 SR
Queue Stats
378W - 387L
1,438 Elo+
Party 4
Team Averages
Level 103
1,558 SR
1,440 Elo+

VS

Team Averages
Level 74
1,518 SR
1,457 Elo+
Susano
Susano
BLACKRIVOTRIL
Susano
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
162W - 184L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Donneto07
Erlang Shen
Level 102
God Stats
11W - 13L
1,500 SR
Queue Stats
249W - 256L
1,414 Elo+
Solo
Bacchus
Bacchus
Skiperporres
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
jackwalkers
Chang'e
Level 77
God Stats
2W - 8L
1,391 SR
Queue Stats
34W - 50L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
seyto1615
Xbalanque
Level 57
God Stats
1W - 3L
1,699 SR
Queue Stats
3W - 6L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 1 / 1
8,775
627
10,883
11,117
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
5 / 1 / 2
8,364
597
6,825
5,411
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
cloudebellic
Heimdallr
14
4 / 1 / 1
8,444
603
10,152
12,290
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 5
7,115
508
2,100
8,403
5,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
8,074
577
8,575
12,414
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,808
486
9,179
12,329
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Donneto07
Erlang Shen
12
1 / 4 / 0
6,882
492
6,473
15,191
11,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bacchus
Skiperporres
Bacchus
9
0 / 1 / 1
6,010
429
2,618
11,809
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
jackwalkers
Chang'e
12
1 / 4 / 1
6,640
474
4,487
9,287
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
seyto1615
Xbalanque
10
2 / 4 / 0
6,471
462
5,800
9,764
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
5
5
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Erlang Shen
Donneto07
Erlang Shen
1
4
0
0.25
W
Thanatos
5
1
1
5.5
W
Scylla
5
1
2
6
L
Bacchus
Skiperporres
Bacchus
0
1
1
0.5
W
Heimdallr
cloudebellic
Heimdallr
4
1
1
4.5
L
Chang'e
jackwalkers
Chang'e
1
4
1
0.38
W
1
0
5
3.5
L
Xbalanque
seyto1615
Xbalanque
2
4
0
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
28,557
49,635
Taken
58,380
23,870
Mitigated
30,851
25,269
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,179
1,852
0
436
12,329
3,742
0
1,452
10,877
0
44,256
L
Erlang Shen
Donneto07
Erlang Shen
6,473
3,703
0
4,781
15,191
11,112
0
465
14,726
0
38,485
W
Thanatos
10,883
3,798
0
11,387
11,117
4,840
0
378
10,739
0
57,852
W
Scylla
6,825
476
0
0
5,411
2,165
480
1,909
3,502
52,283
0
L
Bacchus
Skiperporres
Bacchus
2,618
371
0
2,344
11,809
8,756
150
608
11,201
22,438
0
W
Heimdallr
cloudebellic
Heimdallr
10,152
5,208
0
7,215
12,290
5,772
961
1,281
11,009
0
76,959
L
Chang'e
jackwalkers
Chang'e
4,487
393
190
2,754
9,287
3,632
0
4,862
4,425
33,609
0
W
2,100
155
2,798
2,218
8,403
5,945
0
1,824
6,579
12,846
0
L
Xbalanque
seyto1615
Xbalanque
5,800
2,143
0
3,385
9,764
3,609
378
1,538
8,226
0
45,423
W
8,575
2,984
0
1,651
12,414
5,148
0
1,713
10,701
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
32,811
403
Minions Killed
280
0
Camps Cleared
0
1,392,178
Distance Traveled
1,340,276
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,808
486
59
4
0
290,462
0
L
Erlang Shen
6,882
492
68
5
0
224,574
0
W
Thanatos
8,775
627
93
7
0
317,585
0
W
Scylla
8,364
597
101
7
0
265,929
1
L
Bacchus
6,010
429
30
2
0
284,362
6
W
Heimdallr
8,444
603
111
8
0
224,155
0
L
Chang'e
6,640
474
57
4
0
261,269
0
W
Terra
7,115
508
18
1
0
286,664
0
L
Xbalanque
6,471
462
66
5
0
279,609
0
W
Thor
8,074
577
80
6
0
297,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role