Player Matchup

Danzaburou
Danzaburou
Baachira
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,926 Elo+
Party 1
Janus
Janus
HisMercy
Janus
Level 10
God Stats
6W - 2L
1,517 SR
Queue Stats
29W - 11L
1,925 Elo+
Party 1
Surtr
Surtr
Spacehomer135
Surtr
Level 126
God Stats
4W - 2L
1,322 SR
Queue Stats
219W - 195L
1,690 Elo+
Party 1
Team Averages
Level 50
1,446 SR
1,847 Elo+

VS

Team Averages
Level 33
1,431 SR
1,293 Elo+
Anubis
Anubis
Coywulf
Anubis
Level 45
God Stats
3W - 10L
1,305 SR
Queue Stats
46W - 48L
1,277 Elo+
Party 2
Heimdallr
Heimdallr
Joeloby
Heimdallr
Level 27
God Stats
1W - 1L
1,762 SR
Queue Stats
33W - 26L
1,447 Elo+
Party 2
Surtr
Surtr
Kangaroodle11
Surtr
Level 27
God Stats
6W - 10L
1,227 SR
Queue Stats
11W - 24L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baachira
Danzaburou
12
3 / 2 / 6
7,724
772
8,125
8,709
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
HisMercy
Janus
15
10 / 2 / 7
9,090
909
15,170
7,338
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 9
8,490
849
9,408
10,456
10,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coywulf
Anubis
10
1 / 8 / 3
6,853
685
7,256
12,928
6,467
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Joeloby
Heimdallr
11
1 / 6 / 2
6,690
669
3,955
11,282
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 2
6,265
627
3,769
12,727
10,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
2
4
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baachira
Danzaburou
3
2
6
3
L
Anubis
Coywulf
Anubis
1
8
3
0.31
W
Janus
HisMercy
Janus
10
2
7
6.75
L
Heimdallr
Joeloby
Heimdallr
1
6
2
0.33
L
0
4
2
0.25
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
14,980
26,503
Taken
36,937
17,144
Mitigated
21,405
6,368
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baachira
Danzaburou
8,125
3,498
0
2,281
8,709
3,591
1,277
3,379
5,330
0
35,249
L
Anubis
Coywulf
Anubis
7,256
314
0
3,054
12,928
6,467
0
4,970
7,958
24,364
0
W
Janus
HisMercy
Janus
15,170
636
0
2,069
7,338
2,742
723
1,530
5,808
35,161
0
L
Heimdallr
Joeloby
Heimdallr
3,955
2,224
0
1,601
11,282
4,932
0
5,632
5,650
0
13,502
L
3,769
975
0
2,629
12,727
10,006
9
5,009
7,718
368
17,274
W
9,408
1,627
0
2,018
10,456
10,811
534
2,505
7,951
1,020
20,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
19,808
140
Minions Killed
94
0
Camps Cleared
0
648,463
Distance Traveled
483,703
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,724
772
56
6
0
176,293
0
L
Anubis
6,853
685
46
5
0
141,228
2
W
Janus
9,090
909
54
5
0
211,483
1
L
Heimdallr
6,690
669
28
3
0
163,238
0
L
Surtr
6,265
627
20
2
0
179,237
0
W
Surtr
8,490
849
30
3
0
260,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role