Player Matchup

Izanami
Izanami
BannedOnSmiteLUL
Izanami
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 133L
1,616 Elo+
Solo
Sol
Sol
BxTzz
Sol
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 249L
1,289 Elo+
Party 1
Bellona
Bellona
Cxde
Bellona
Level 49
God Stats
3W - 2L
1,492 SR
Queue Stats
93W - 131L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
UnsulliedQueen
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 106L
1,436 Elo+
Solo
Ah Puch
Ah Puch
smellmyelite
Ah Puch
Level 68
God Stats
2W - 3L
1,825 SR
Queue Stats
266W - 240L
1,493 Elo+
Solo
Team Averages
Level 68
1,563 SR
1,437 Elo+

VS

Team Averages
Level 81
1,500 SR
1,405 Elo+
Merlin
Merlin
Chief_evy416
Merlin
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 221L
1,516 Elo+
Solo
Ra
Ra
KittyAmewzing
Ra
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 250L
1,399 Elo+
Solo
Bastet
Bastet
MoistExcellence
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,221 Elo+
Solo
Ishtar
Ishtar
QRIQN
Ishtar
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 125L
1,373 Elo+
Solo
Chiron
Chiron
TayderChip91
Chiron
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
423W - 416L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,348
459
3,487
6,342
2,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
BxTzz
Sol
19
6 / 6 / 9
11,089
693
27,004
19,944
9,209
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Cxde
Bellona
16
5 / 8 / 7
10,649
666
9,443
29,184
21,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 5 / 3
9,020
564
3,099
19,267
24,602
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
smellmyelite
Ah Puch
20
2 / 6 / 8
12,505
782
20,373
19,223
9,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 2 / 22
12,021
751
19,909
15,223
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 3 / 18
11,655
728
12,455
17,234
12,201
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

19
8 / 3 / 14
12,188
762
16,929
17,253
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
QRIQN
Ishtar
19
8 / 4 / 14
12,653
791
18,047
18,573
8,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
19
8 / 3 / 14
12,137
759
19,224
15,719
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
14
Kills
29
29
Deaths
15
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sol
BxTzz
Sol
6
6
9
1.75
W
Merlin
3
2
22
7
L
Bellona
Cxde
Bellona
5
8
7
1.06
W
2
3
18
3.67
W
8
3
14
5
W
Ishtar
QRIQN
Ishtar
8
4
14
3.75
W
Chiron
8
3
14
5
L
1
5
3
0.5
L
Ah Puch
smellmyelite
Ah Puch
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,406
Damage
86,564
93,960
Taken
84,002
66,669
Mitigated
43,532
31,694
Healing
42,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,487
2,189
240
453
6,342
2,104
0
2,324
4,018
0
7,923
L
Sol
BxTzz
Sol
27,004
9,388
1,053
5,525
19,944
9,209
767
6,221
13,723
42,376
0
W
Merlin
19,909
1,600
2,288
3,187
15,223
7,166
2,710
7,488
7,735
48,387
0
L
Bellona
Cxde
Bellona
9,443
2,481
1,233
6,782
29,184
21,415
0
10,182
19,002
0
12,851
W
12,455
2,373
9,327
6,975
17,234
12,201
894
10,669
6,565
36,023
0
W
16,929
4,754
1,724
3,770
17,253
8,330
1,402
8,157
9,096
0
19,532
W
Ishtar
QRIQN
Ishtar
18,047
12,090
825
4,514
18,573
8,537
1,372
12,130
6,443
0
33,174
W
Chiron
19,224
4,617
5,858
3,882
15,719
7,298
2,120
8,933
6,786
0
32,423
L
3,099
163
4,877
6,574
19,267
24,602
174
7,782
11,485
0
13,366
L
Ah Puch
smellmyelite
Ah Puch
20,373
324
464
4,493
19,223
9,339
0
5,855
13,368
54,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
60,654
134
Minions Killed
205
0
Camps Cleared
0
986,744
Distance Traveled
1,415,274
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,348
459
15
1
0
67,034
0
L
Sol
11,089
693
27
2
0
237,811
0
W
Merlin
12,021
751
67
4
0
274,847
0
L
Bellona
10,649
666
5
0
0
225,399
0
W
Ra
11,655
728
48
3
0
269,875
0
W
Bastet
12,188
762
2
0
0
324,988
0
W
Ishtar
12,653
791
37
2
0
263,587
0
W
Chiron
12,137
759
51
3
0
281,977
4
L
Guan Yu
9,020
564
21
1
0
207,886
0
L
Ah Puch
12,505
782
66
4
0
248,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role