Player Matchup

Agni
Agni
Gold IV
Ant_decx
Agni
Gold IV
Level 115
God Stats
31W - 26L
1,557 SR
Queue Stats
105W - 126L
1,460 MMR
Party 2
Cernunnos
Cernunnos
Silver I
PrInCe_BfA
Cernunnos
Silver I
Level 108
God Stats
20W - 17L
1,630 SR
Queue Stats
101W - 130L
1,293 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
leonsalvadox
Kumbhakarna
Silver III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,562 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,637 SR
1,372 MMR
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver II
MemorySan
Medusa
Silver II
Level 153
God Stats
5W - 1L
1,809 SR
Queue Stats
338W - 340L
1,188 MMR
Solo
Chang'e
Chang'e
Gold V
Neiwly
Chang'e
Gold V
Level 51
God Stats
7W - 7L
1,600 SR
Queue Stats
27W - 30L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 1 / 0
8,201
586
15,048
8,440
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PrInCe_BfA
Cernunnos
13
0 / 3 / 0
8,461
604
7,125
11,222
5,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
leonsalvadox
Kumbhakarna
13
0 / 1 / 0
9,125
652
3,612
15,338
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesThothSurtrChronosAres

VS

Bans
AtlasCu ChulainnMulanGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 0 / 3
9,726
695
11,755
12,099
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
MemorySan
Medusa
15
2 / 0 / 3
9,838
703
10,231
9,350
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Neiwly
Chang'e
16
1 / 0 / 4
9,791
699
9,693
10,333
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
3
3.5
L
Agni
0
1
0
0
W
Medusa
MemorySan
Medusa
2
0
3
3.5
W
Chang'e
Neiwly
Chang'e
1
0
4
3
L
Cernunnos
PrInCe_BfA
Cernunnos
0
3
0
0
L
Kumbhakarna
leonsalvadox
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,785
Damage
31,679
35,000
Taken
31,782
27,777
Mitigated
24,501
4,715
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,755
719
0
6,696
12,099
13,590
394
5,114
6,985
1,009
38,707
L
Agni
15,048
285
173
1,456
8,440
3,430
0
2,776
5,231
44,552
0
W
Medusa
MemorySan
Medusa
10,231
3,993
445
2,206
9,350
5,371
2,104
6,817
2,533
0
68,047
W
Chang'e
Neiwly
Chang'e
9,693
684
3,372
7,882
10,333
5,540
644
6,777
3,556
30,038
0
L
Cernunnos
PrInCe_BfA
Cernunnos
7,125
4,345
0
1,757
11,222
5,194
0
2,634
8,098
0
38,438
L
Kumbhakarna
leonsalvadox
Kumbhakarna
3,612
314
0
1,329
15,338
19,153
0
4,530
9,895
9,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
29,355
151
Minions Killed
189
0
Camps Cleared
0
799,200
Distance Traveled
813,092
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,726
695
41
3
0
293,903
4
L
Agni
8,201
586
60
4
0
262,117
3
W
Medusa
9,838
703
100
7
0
261,745
4
W
Chang'e
9,791
699
48
3
0
257,444
0
L
Cernunnos
8,461
604
83
6
0
249,363
0
L
Kumbhakarna
9,125
652
8
1
0
287,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role