Player Matchup

Set
Set
 
Set
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OPhoenixO9
Ah Puch
Level 126
God Stats
3W - 5L
1,570 SR
Queue Stats
197W - 280L
1,383 Elo+
Party 1
Sol
Sol
awmustard
Sol
Level 46
God Stats
74W - 62L
1,469 SR
Queue Stats
319W - 381L
1,414 Elo+
Party 1
Ravana
Ravana
dragonbang_
Ravana
Level 139
God Stats
5W - 15L
1,186 SR
Queue Stats
251W - 350L
1,415 Elo+
Party 1
Neith
Neith
near-epoch1
Neith
Level 69
God Stats
18W - 23L
1,891 SR
Queue Stats
87W - 106L
1,464 Elo+
Solo
Team Averages
Level 86
1,523 SR
1,435 Elo+

VS

Team Averages
Level 69
1,459 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
OG_INVOKER
Hades
Level 100
God Stats
2W - 9L
1,404 SR
Queue Stats
275W - 373L
1,421 Elo+
Party 2
Sol
Sol
SunCruz
Sol
Level 49
God Stats
2W - 2L
1,209 SR
Queue Stats
90W - 108L
1,262 Elo+
Solo
Shiva
Shiva
nxtcat
Shiva
Level 24
God Stats
8W - 4L
1,659 SR
Queue Stats
18W - 12L
1,600 Elo+
Party 2
Ne Zha
Ne Zha
xRAGE_LUCIFERx
Ne Zha
Level 105
God Stats
18W - 22L
1,525 SR
Queue Stats
117W - 151L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 0
5,739
478
3,389
9,252
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
OPhoenixO9
Ah Puch
10
1 / 4 / 1
6,096
508
7,695
6,472
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,710
393
1,556
3,719
832
Ravana
9
2 / 3 / 1
5,612
468
2,631
7,883
6,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,674
473
4,210
6,509
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 2
6,790
566
4,039
7,274
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
11
0 / 0 / 0
6,453
538
169
2,004
1,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
12
0 / 1 / 2
6,724
560
5,070
5,244
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
nxtcat
Shiva
11
5 / 1 / 3
6,647
554
8,295
9,679
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 1
6,691
558
3,347
8,894
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Hades
0
0
0
0
L
Ah Puch
OPhoenixO9
Ah Puch
1
4
1
0.38
W
Sol
0
1
2
1
L
0
1
0
0
L
Ravana
2
3
1
0.83
L
1
1
0
1
W
Shiva
nxtcat
Shiva
5
1
3
6.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
20,920
33,835
Taken
33,095
15,800
Mitigated
17,138
6,323
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,389
1,741
0
1,257
9,252
3,808
0
980
8,272
0
38,446
W
Baron Samedi
 
Baron Samedi
4,039
395
61
1,186
7,274
3,296
0
4,996
2,278
49,156
0
W
Hades
169
169
19
1,437
2,004
1,173
0
188
1,816
36,235
0
L
Ah Puch
OPhoenixO9
Ah Puch
7,695
109
0
566
6,472
2,578
0
2,925
3,547
44,822
0
W
Sol
5,070
2,902
0
2,290
5,244
2,191
938
348
4,896
53,940
6,673
L
1,556
653
0
1,716
3,719
832
0
316
3,403
15,744
0
L
Ravana
2,631
636
0
669
7,883
6,193
0
1,977
5,906
0
25,283
L
4,210
1,117
0
2,115
6,509
2,389
0
2,983
3,526
0
39,468
W
Shiva
nxtcat
Shiva
8,295
1,564
483
1,827
9,679
7,446
0
2,704
6,975
713
30,287
W
3,347
1,443
0
1,970
8,894
3,032
0
1,015
7,879
0
42,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
33,305
276
Minions Killed
403
0
Camps Cleared
0
1,144,782
Distance Traveled
1,188,576
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,739
478
63
5
0
274,975
0
W
Baron Samedi
6,790
566
110
9
0
215,730
0
W
Hades
6,453
538
82
7
0
211,123
0
L
Ah Puch
6,096
508
68
6
0
215,846
3
W
Sol
6,724
560
101
8
0
237,024
0
L
Sol
4,710
393
28
2
0
195,253
0
L
Ravana
5,612
468
52
4
0
232,204
2
L
Neith
5,674
473
65
5
0
226,504
0
W
Shiva
6,647
554
42
4
0
252,589
3
W
Ne Zha
6,691
558
68
6
0
272,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role