Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
The Renegade121
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,372 Elo+
Solo
Medusa
Medusa
ivan-andrei76990
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,457 Elo+

VS

Team Averages
Level 96
1,523 SR
1,457 Elo+
Surtr
Surtr
ApexlegendMP
Surtr
Level 126
God Stats
125W - 122L
1,554 SR
Queue Stats
809W - 776L
1,518 Elo+
Solo
Anubis
Anubis
FrostSnakeAK
Anubis
Level 48
God Stats
15W - 14L
1,398 SR
Queue Stats
100W - 106L
1,401 Elo+
Solo
Thor
Thor
kumdump69
Thor
Level 115
God Stats
24W - 18L
1,616 SR
Queue Stats
124W - 127L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 6 / 0
6,318
632
9,011
13,269
6,032
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
The Renegade121
The Morrigan
10
0 / 7 / 0
6,004
600
4,899
6,963
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
6,145
615
3,238
10,480
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
7,874
787
8,661
9,212
4,858
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
8 / 1 / 6
9,035
904
10,434
9,086
5,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
7 / 0 / 11
8,997
900
8,168
6,774
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
19
19
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
0
0.17
W
4
0
12
10
W
Anubis
8
1
6
11
L
The Morrigan
The Renegade121
The Morrigan
0
7
0
0
L
0
6
0
0
W
Thor
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
27,263
30,712
Taken
25,072
11,217
Mitigated
12,963
1,901
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,011
1,358
345
1,312
13,269
6,032
0
5,328
7,941
27,152
0
W
8,661
3,464
479
2,045
9,212
4,858
323
5,047
4,165
486
20,914
W
Anubis
10,434
560
0
4,132
9,086
5,226
583
4,774
4,312
40,560
0
L
The Morrigan
The Renegade121
The Morrigan
4,899
752
164
0
6,963
2,234
0
2,536
4,364
13,729
0
L
3,238
746
0
80
10,480
2,951
0
3,009
7,471
0
21,804
W
Thor
8,168
829
0
280
6,774
2,879
867
4,182
2,592
0
34,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,467
Gold Earned
25,906
114
Minions Killed
151
0
Camps Cleared
0
463,500
Distance Traveled
529,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,318
632
39
4
0
159,497
0
W
Surtr
7,874
787
26
3
0
179,615
2
W
Anubis
9,035
904
79
8
0
156,930
3
L
The Morrigan
6,004
600
31
3
0
138,586
0
L
Medusa
6,145
615
44
4
0
165,417
0
W
Thor
8,997
900
46
5
0
192,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role