Player Matchup

Hel
Hel
Asor 70
Hel
Level 64
God Stats
1W - 4L
1,247 SR
Queue Stats
48W - 40L
1,624 Elo+
Party 4
Ishtar
Ishtar
BuddyGeek
Ishtar
Level 118
God Stats
2W - 4L
1,486 SR
Queue Stats
128W - 124L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
HashtagMelone
Cliodhna
Level 69
God Stats
15W - 5L
1,773 SR
Queue Stats
174W - 181L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xaelii
Cu Chulainn
Level 65
God Stats
7W - 6L
1,506 SR
Queue Stats
218W - 194L
1,509 Elo+
Party 4
Baron Samedi
Baron Samedi
Yshay41
Baron Samedi
Level 101
God Stats
1W - 2L
1,723 SR
Queue Stats
41W - 55L
1,428 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,523 Elo+

VS

Team Averages
Level 107
1,635 SR
1,532 Elo+
Cernunnos
Cernunnos
Im_Nanoy
Cernunnos
Level 89
God Stats
26W - 17L
1,558 SR
Queue Stats
387W - 391L
1,470 Elo+
Party 3
Tyr
Tyr
SamuelRR15Fenix
Tyr
Level 144
God Stats
14W - 4L
1,724 SR
Queue Stats
233W - 252L
1,526 Elo+
Party 3
Mercury
Mercury
XpoMuPoc
Mercury
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 65L
1,531 Elo+
Solo
Tiamat
Tiamat
Zombb__
Tiamat
Level 121
God Stats
8W - 2L
1,938 SR
Queue Stats
644W - 622L
1,574 Elo+
Party 1
Chaac
Chaac
arnautovic275
Chaac
Level 65
God Stats
27W - 22L
1,454 SR
Queue Stats
302W - 277L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 6 / 4
9,470
451
14,073
23,435
10,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
BuddyGeek
Ishtar
15
1 / 3 / 6
9,438
449
13,503
21,458
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
HashtagMelone
Cliodhna
15
4 / 6 / 4
9,699
462
10,408
22,962
10,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Xaelii
Cu Chulainn
17
4 / 6 / 1
10,572
503
22,584
25,707
28,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Yshay41
Baron Samedi
15
3 / 4 / 7
9,436
449
8,182
23,094
28,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Im_Nanoy
Cernunnos
19
7 / 2 / 6
11,596
552
19,902
18,136
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 9
11,862
565
13,731
26,860
33,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
XpoMuPoc
Mercury
19
8 / 1 / 9
12,625
601
20,245
20,732
9,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Zombb__
Tiamat
18
5 / 2 / 3
11,660
555
23,242
14,995
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 6
9,462
451
9,446
21,051
20,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
14
Kills
25
25
Deaths
14
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
4
0.67
L
Ishtar
BuddyGeek
Ishtar
1
3
6
1.33
L
Cliodhna
HashtagMelone
Cliodhna
4
6
4
1
W
Cernunnos
Im_Nanoy
Cernunnos
7
2
6
5
W
4
2
9
4.25
L
Cu Chulainn
Xaelii
Cu Chulainn
4
6
1
0.75
W
Mercury
XpoMuPoc
Mercury
8
1
9
12.5
L
Baron Samedi
Yshay41
Baron Samedi
3
4
7
1.63
W
Tiamat
Zombb__
Tiamat
5
2
3
3.25
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,750
Damage
86,566
116,656
Taken
101,774
87,682
Mitigated
84,569
44,583
Healing
33,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
14,073
290
7,534
11,117
23,435
10,473
373
8,804
14,126
63,403
0
L
Ishtar
BuddyGeek
Ishtar
13,503
6,808
0
8,884
21,458
10,425
570
2,873
18,041
0
85,322
L
Cliodhna
HashtagMelone
Cliodhna
10,408
1,074
0
6,424
22,962
10,414
0
4,646
17,941
0
73,822
W
Cernunnos
Im_Nanoy
Cernunnos
19,902
12,856
0
7,633
18,136
9,706
2,752
4,480
13,656
0
104,261
W
13,731
1,696
0
11,231
26,860
33,950
0
3,775
23,085
0
92,542
L
Cu Chulainn
Xaelii
Cu Chulainn
22,584
4,026
0
5,290
25,707
28,105
846
2,802
22,588
791
92,300
W
Mercury
XpoMuPoc
Mercury
20,245
11,186
0
3,181
20,732
9,647
7,164
1,650
19,082
0
110,567
L
Baron Samedi
Yshay41
Baron Samedi
8,182
2,275
1,410
3,924
23,094
28,265
545
2,161
20,718
49,214
0
W
Tiamat
Zombb__
Tiamat
23,242
1,590
0
3,635
14,995
10,706
920
6,942
8,053
98,884
0
W
9,446
841
697
6,849
21,051
20,560
282
6,045
15,006
0
29,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
57,205
519
Minions Killed
597
0
Camps Cleared
0
1,914,315
Distance Traveled
2,215,026
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,470
451
116
6
0
399,254
0
L
Ishtar
9,438
449
133
6
0
355,181
2
L
Cliodhna
9,699
462
86
4
0
440,424
3
W
Cernunnos
11,596
552
130
6
0
397,536
2
W
Tyr
11,862
565
143
7
0
482,191
0
L
Cu Chulainn
10,572
503
127
6
0
379,334
0
W
Mercury
12,625
601
124
6
0
508,540
0
L
Baron Samedi
9,436
449
57
3
0
340,122
3
W
Tiamat
11,660
555
170
8
0
412,690
4
W
Chaac
9,462
451
30
1
0
414,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role