Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Balzato
Hercules
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 23L
1,191 Elo+
Party 1
Awilix
Awilix
DemonKingDrago66
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 194L
1,479 Elo+
Solo
Neith
Neith
PySchoXFootball
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,402 Elo+
Party 1
Tiamat
Tiamat
Stealthcrisis
Tiamat
Level 157
God Stats
28W - 24L
1,538 SR
Queue Stats
383W - 400L
1,525 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,419 Elo+

VS

Team Averages
Level 140
1,488 SR
1,535 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Berniier26
Hercules
Level 129
God Stats
23W - 25L
1,389 SR
Queue Stats
322W - 344L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Jahbethraxn
Baron Samedi
Level 142
God Stats
5W - 1L
1,721 SR
Queue Stats
26W - 25L
1,438 Elo+
Solo
Cupid
Cupid
Proelia xDream
Cupid
Level 148
God Stats
2W - 0L
1,330 SR
Queue Stats
28W - 25L
1,728 Elo+
Solo
Yu Huang
Yu Huang
bugsh
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
5,528
1,106
4,513
5,920
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Balzato
Hercules
10
1 / 0 / 0
5,644
1,129
3,975
7,336
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 0
5,049
1,010
671
572
173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,503
1,101
3,300
4,046
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,510
1,102
3,946
4,130
2,165
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

365

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 4
5,357
1,071
2,304
5,415
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Berniier26
Hercules
11
1 / 1 / 5
5,945
1,189
4,621
6,753
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Jahbethraxn
Baron Samedi
11
3 / 0 / 2
6,179
1,236
5,633
3,017
1,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 4
5,693
1,139
3,300
2,711
992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Yu Huang
bugsh
Yu Huang
11
1 / 0 / 5
6,027
1,205
4,381
849
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
6
6
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Hercules
Balzato
Hercules
1
0
0
1
W
Hercules
Berniier26
Hercules
1
1
5
3.5
L
0
0
0
0
W
Baron Samedi
Jahbethraxn
Baron Samedi
3
0
2
4
W
1
0
4
3
L
0
1
1
0.5
L
0
3
0
0
W
Yu Huang
bugsh
Yu Huang
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
20,239
22,004
Taken
18,745
14,643
Mitigated
14,757
4,038
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,513
78
538
626
5,920
4,467
0
4,369
1,250
12,458
471
W
Kuzenbo
 
Kuzenbo
2,304
737
298
876
5,415
5,263
0
1,749
3,399
3,707
0
L
Hercules
Balzato
Hercules
3,975
1,519
0
1,816
7,336
6,286
0
3,163
3,661
0
7,896
W
Hercules
Berniier26
Hercules
4,621
1,147
252
1,838
6,753
6,633
0
2,254
4,114
0
6,976
L
671
34
0
0
572
173
0
308
168
0
3,287
W
Baron Samedi
Jahbethraxn
Baron Samedi
5,633
692
1,189
616
3,017
1,578
0
1,762
1,178
13,048
0
W
3,300
1,413
0
673
2,711
992
0
1,238
1,347
0
13,490
L
3,300
1,522
0
669
4,046
1,552
0
1,791
2,071
0
12,008
L
3,946
179
57
332
4,130
2,165
0
1,843
2,054
20,921
0
W
Yu Huang
bugsh
Yu Huang
4,381
393
0
0
849
291
0
480
291
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
29,201
96
Minions Killed
90
5
Camps Cleared
4
438,695
Distance Traveled
461,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,528
1,106
19
4
1
93,905
0
W
Kuzenbo
5,357
1,071
3
1
0
100,227
0
L
Hercules
5,644
1,129
10
2
2
116,683
0
W
Hercules
5,945
1,189
8
2
0
93,340
0
L
Awilix
5,049
1,010
1
0
0
50,990
0
W
Baron Samedi
6,179
1,236
21
4
1
88,876
0
W
Cupid
5,693
1,139
25
5
1
85,279
0
L
Neith
5,503
1,101
26
5
1
77,576
0
L
Tiamat
5,510
1,102
40
8
1
99,541
0
W
Yu Huang
6,027
1,205
33
7
2
94,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role