Player Matchup

Scylla
Scylla
Gold III
BigDRitch
Scylla
Gold III
Level 128
God Stats
7W - 1L
1,815 SR
Queue Stats
7W - 2L
1,741 MMR
Party 1
Izanami
Izanami
Gold III
OneEyedWiilly
Izanami
Gold III
Level 125
God Stats
3W - 1L
1,793 SR
Queue Stats
7W - 2L
1,741 MMR
Party 1
Athena
Athena
Gold III
ZBarr
Athena
Gold III
Level 124
God Stats
6W - 1L
2,059 SR
Queue Stats
7W - 2L
1,741 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,889 SR
1,741 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,664 SR
1,687 MMR
Bellona
Bellona
Bronze III
SundaySawce
Bellona
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 64L
1,434 MMR
Solo
Jormungandr
Jormungandr
Platinum I
WaitingForTheDM
Jormungandr
Platinum I
Level 88
God Stats
5W - 6L
1,727 SR
Queue Stats
150W - 145L
1,968 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Ðèáth
Ao Kuang
Gold II
Level 126
God Stats
15W - 14L
1,765 SR
Queue Stats
512W - 506L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigDRitch
Scylla
14
2 / 0 / 7
8,933
744
11,897
5,811
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
15
4 / 0 / 4
9,386
782
16,837
8,449
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ZBarr
Athena
15
3 / 0 / 6
9,732
811
8,087
10,138
9,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneFenrirChang'eNe ZhaSurtr

VS

Bans
BacchusCu ChulainnAchillesGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SundaySawce
Bellona
12
0 / 1 / 0
7,826
652
5,863
13,203
14,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
WaitingForTheDM
Jormungandr
13
0 / 3 / 0
7,854
655
8,836
13,011
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Ðèáth
Ao Kuang
12
0 / 5 / 0
7,353
613
4,441
15,934
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigDRitch
Scylla
2
0
7
5.5
W
Izanami
4
0
4
6
L
Bellona
SundaySawce
Bellona
0
1
0
0
L
Jormungandr
WaitingForTheDM
Jormungandr
0
3
0
0
W
Athena
ZBarr
Athena
3
0
6
6
L
Ao Kuang
Ðèáth
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
19,140
24,398
Taken
42,148
15,896
Mitigated
42,610
8,879
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigDRitch
Scylla
11,897
1,347
0
262
5,811
2,421
0
3,234
2,019
43,282
0
W
Izanami
16,837
12,104
0
1,668
8,449
4,092
1,742
4,118
3,923
0
55,401
L
Bellona
SundaySawce
Bellona
5,863
1,627
0
856
13,203
14,780
0
7,139
6,064
1,238
33,357
L
Jormungandr
WaitingForTheDM
Jormungandr
8,836
1,698
0
2,322
13,011
15,966
0
5,196
7,815
37,245
0
W
Athena
ZBarr
Athena
8,087
2,898
2,650
4,299
10,138
9,383
208
4,786
4,557
15,217
0
L
Ao Kuang
Ðèáth
Ao Kuang
4,441
1,304
0
2,009
15,934
11,864
0
7,783
8,151
18,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
23,033
166
Minions Killed
145
0
Camps Cleared
0
758,256
Distance Traveled
704,649
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,933
744
64
5
0
245,731
0
W
Izanami
9,386
782
82
7
0
231,567
3
L
Bellona
7,826
652
49
4
0
249,565
0
L
Jormungandr
7,854
655
53
4
0
227,897
2
W
Athena
9,732
811
20
2
0
280,958
0
L
Ao Kuang
7,353
613
43
4
0
227,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role