Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Frankenstain404
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,228 Elo+
Solo
Jing Wei
Jing Wei
SgtWarGhost
Jing Wei
Level 116
God Stats
5W - 9L
1,285 SR
Queue Stats
745W - 786L
1,470 Elo+
Party 1
Ishtar
Ishtar
SpiniPriva
Ishtar
Level 105
God Stats
10W - 16L
1,164 SR
Queue Stats
649W - 665L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
mcm95mcm
Cabrakan
Level 22
God Stats
4W - 7L
1,491 SR
Queue Stats
124W - 137L
1,336 Elo+
Solo
Team Averages
Level 80
1,388 SR
1,401 Elo+

VS

Team Averages
Level 97
1,482 SR
1,419 Elo+
Sol
Sol
AZJota9495
Sol
Level 127
God Stats
9W - 6L
1,737 SR
Queue Stats
511W - 523L
1,482 Elo+
Solo
Hera
Hera
Milan666
Hera
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Mufik
Yu Huang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 2
Amaterasu
Amaterasu
Niepa
Amaterasu
Level 95
God Stats
3W - 3L
1,173 SR
Queue Stats
80W - 66L
1,423 Elo+
Party 3
Camazotz
Camazotz
SpiritOfLenin
Camazotz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 3 / 7
10,823
902
18,805
19,601
29,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 7 / 3
8,194
683
6,914
19,933
20,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
SgtWarGhost
Jing Wei
14
3 / 8 / 5
8,509
709
11,579
16,148
9,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
SpiniPriva
Ishtar
16
5 / 4 / 7
9,193
766
18,766
12,623
7,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
mcm95mcm
Cabrakan
8
1 / 4 / 3
6,679
557
4,012
8,300
7,639
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,472
789
13,794
10,569
4,712
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
18
8 / 1 / 14
10,762
897
17,151
10,475
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Mufik
Yu Huang
18
7 / 2 / 14
10,273
856
20,332
15,032
7,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Niepa
Amaterasu
16
3 / 4 / 16
9,714
810
7,685
18,614
22,818
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
SpiritOfLenin
Camazotz
15
3 / 6 / 12
9,368
781
11,695
17,931
8,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
15
Kills
26
26
Deaths
15
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
7
2.83
W
5
2
11
5.25
L
1
7
3
0.36
W
Hera
8
1
14
15
W
Yu Huang
Mufik
Yu Huang
7
2
14
7
W
Amaterasu
Niepa
Amaterasu
3
4
16
2.75
L
Jing Wei
SgtWarGhost
Jing Wei
3
8
5
0.69
L
Ishtar
SpiniPriva
Ishtar
5
4
7
2.13
W
Camazotz
SpiritOfLenin
Camazotz
3
6
12
1.5
L
Cabrakan
mcm95mcm
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,076
Damage
70,657
76,605
Taken
72,621
73,627
Mitigated
48,847
16,958
Healing
33,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
18,805
403
1,525
6,895
19,601
29,481
0
12,139
7,462
38,665
0
W
13,794
4,377
1,629
4,497
10,569
4,712
3,538
5,441
5,049
23,935
0
L
6,914
336
0
780
19,933
20,243
0
13,857
6,076
11,571
0
W
Hera
17,151
4,883
2,976
6,064
10,475
5,284
971
4,538
5,819
38,264
0
W
Yu Huang
Mufik
Yu Huang
20,332
3,961
1,313
4,452
15,032
7,851
2,371
6,766
8,228
37,432
0
W
Amaterasu
Niepa
Amaterasu
7,685
2,403
812
4,025
18,614
22,818
760
5,890
12,644
0
11,259
L
Jing Wei
SgtWarGhost
Jing Wei
11,579
9,254
393
1,450
16,148
9,087
0
9,639
6,509
0
26,502
L
Ishtar
SpiniPriva
Ishtar
18,766
7,613
2,057
2,513
12,623
7,177
0
8,747
3,876
0
33,190
W
Camazotz
SpiritOfLenin
Camazotz
11,695
1,836
513
7,054
17,931
8,182
832
6,665
11,150
0
17,452
L
Cabrakan
mcm95mcm
Cabrakan
4,012
316
85
1,260
8,300
7,639
0
6,895
1,405
4,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
49,589
107
Minions Killed
140
0
Camps Cleared
0
932,921
Distance Traveled
1,200,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,823
902
42
4
0
253,393
0
W
Sol
9,472
789
27
2
0
217,454
0
L
Ares
8,194
683
10
1
0
182,922
0
W
Hera
10,762
897
47
4
0
273,958
0
W
Yu Huang
10,273
856
36
3
0
232,584
0
W
Amaterasu
9,714
810
18
2
0
240,804
0
L
Jing Wei
8,509
709
25
2
0
186,442
0
L
Ishtar
9,193
766
30
3
0
200,867
0
W
Camazotz
9,368
781
12
1
0
235,934
0
L
Cabrakan
6,679
557
0
0
0
109,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role