Player Matchup

Kumbhakarna
Kumbhakarna
Burning617
Kumbhakarna
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
84W - 81L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Macarnigan
Amaterasu
Level 62
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 9L
1,349 Elo+
Party 1
Fenrir
Fenrir
NeglectUMom
Fenrir
Level 27
God Stats
4W - 1L
1,715 SR
Queue Stats
154W - 152L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
Sarkka
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 1
Olorun
Olorun
knost
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,386 Elo+
Party 1
Team Averages
Level 62
1,523 SR
1,372 Elo+

VS

Team Averages
Level 164
1,433 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
bullbeast
Cliodhna
Level 181
God Stats
7W - 3L
1,609 SR
Queue Stats
227W - 215L
1,515 Elo+
Solo
Neith
Neith
donkojaiden
Neith
Level 168
God Stats
2W - 7L
1,500 SR
Queue Stats
752W - 743L
1,447 Elo+
Solo
Shiva
Shiva
rohamcsiga
Shiva
Level 159
God Stats
4W - 2L
1,285 SR
Queue Stats
142W - 153L
1,423 Elo+
Solo
He Bo
He Bo
sejky777
He Bo
Level 125
God Stats
2W - 7L
1,270 SR
Queue Stats
250W - 276L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Burning617
Kumbhakarna
15
3 / 5 / 10
9,032
753
7,090
15,284
16,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Macarnigan
Amaterasu
15
4 / 5 / 9
9,337
778
8,149
14,371
14,661
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
15
4 / 5 / 10
8,918
743
10,914
14,037
18,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Sarkka
Erlang Shen
15
3 / 6 / 11
9,060
755
8,172
17,386
15,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
knost
Olorun
18
5 / 4 / 6
9,847
821
12,399
13,260
7,460
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 3 / 20
9,838
820
13,867
9,215
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
bullbeast
Cliodhna
15
3 / 5 / 16
9,216
768
11,684
12,975
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 19
10,365
864
16,031
11,226
5,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
16
4 / 4 / 14
9,483
790
11,200
13,030
6,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
sejky777
He Bo
16
9 / 6 / 7
10,240
853
14,426
13,468
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
19
Kills
24
25
Deaths
19
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
20
4.67
L
Kumbhakarna
Burning617
Kumbhakarna
3
5
10
1.6
L
Amaterasu
Macarnigan
Amaterasu
4
5
9
1.7
L
Fenrir
4
5
10
1.8
L
Erlang Shen
Sarkka
Erlang Shen
3
6
11
1.42
W
Cliodhna
bullbeast
Cliodhna
3
5
16
2.2
W
4
1
19
13.5
L
Olorun
knost
Olorun
5
4
6
2
W
Shiva
4
4
14
2.75
W
He Bo
sejky777
He Bo
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
67,208
74,338
Taken
59,914
72,876
Mitigated
31,954
18,359
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,867
1,523
825
2,170
9,215
7,683
1,320
3,508
5,676
24,407
0
L
Kumbhakarna
Burning617
Kumbhakarna
7,090
241
2,222
1,715
15,284
16,581
101
4,467
10,817
17,554
0
L
Amaterasu
Macarnigan
Amaterasu
8,149
2,273
0
2,852
14,371
14,661
0
5,129
9,242
0
11,864
L
Fenrir
10,914
1,352
0
2,358
14,037
18,267
0
3,851
10,186
3,271
13,220
L
Erlang Shen
Sarkka
Erlang Shen
8,172
3,360
1,399
3,122
17,386
15,907
148
7,317
10,069
0
12,382
W
Cliodhna
bullbeast
Cliodhna
11,684
2,386
717
2,201
12,975
5,985
1,281
3,667
9,308
0
22,889
W
16,031
7,192
1,753
5,526
11,226
5,771
2,858
4,174
7,052
0
32,393
L
Olorun
knost
Olorun
12,399
5,555
1,110
3,581
13,260
7,460
561
7,529
5,731
40,879
0
W
Shiva
11,200
2,454
2,536
4,768
13,030
6,774
1,188
4,973
8,057
0
17,628
W
He Bo
sejky777
He Bo
14,426
1,726
1,102
2,002
13,468
5,741
411
5,335
8,081
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
49,142
112
Minions Killed
116
0
Camps Cleared
0
1,114,778
Distance Traveled
1,105,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,838
820
22
2
0
240,324
0
L
Kumbhakarna
9,032
753
28
2
0
222,933
0
L
Amaterasu
9,337
778
8
1
0
235,419
0
L
Fenrir
8,918
743
3
0
0
235,938
0
L
Erlang Shen
9,060
755
7
1
0
221,646
0
W
Cliodhna
9,216
768
19
2
0
218,208
0
W
Neith
10,365
864
41
3
0
214,008
0
L
Olorun
9,847
821
66
6
0
198,842
0
W
Shiva
9,483
790
14
1
0
243,736
0
W
He Bo
10,240
853
20
2
0
188,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role