Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond II
Qwiek
Fenrir
Diamond II
Level 116
God Stats
2W - 4L
1,533 SR
Queue Stats
183W - 155L
2,322 MMR
Party 1
Geb
Geb
Platinum II
i-got-this-
Geb
Platinum II
Level 153
God Stats
9W - 6L
1,500 SR
Queue Stats
97W - 83L
1,974 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,511 SR
1,932 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,616 SR
1,836 MMR
Chang'e
Chang'e
Platinum I
Levi178
Chang'e
Platinum I
Level 98
God Stats
0W - 1L
1,730 SR
Queue Stats
44W - 36L
1,918 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
blackout-dagger
Xbalanque
Platinum V
Level 133
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 196L
1,741 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
rvp_sniper
Kumbhakarna
Platinum V
Level 147
God Stats
7W - 10L
1,617 SR
Queue Stats
380W - 416L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 0 / 9
9,760
813
17,561
6,422
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Qwiek
Fenrir
15
10 / 1 / 6
10,153
846
12,889
14,709
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 14
9,579
798
9,179
13,691
15,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesSurtrAo KuangAtlasNe Zha

VS

Bans
Baron SamediGuan YuScyllaShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Levi178
Chang'e
12
1 / 5 / 0
7,890
658
8,572
14,760
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
blackout-dagger
Xbalanque
12
0 / 6 / 0
7,406
617
8,858
12,924
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
rvp_sniper
Kumbhakarna
12
0 / 5 / 1
7,989
666
3,659
17,772
14,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
9
9.5
L
Chang'e
Levi178
Chang'e
1
5
0
0.2
W
Fenrir
Qwiek
Fenrir
10
1
6
13
L
Xbalanque
blackout-dagger
Xbalanque
0
6
0
0
W
1
0
14
8
L
Kumbhakarna
rvp_sniper
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
21,089
34,822
Taken
45,456
34,198
Mitigated
24,108
12,453
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,561
300
0
475
6,422
2,957
747
3,436
2,952
57,978
0
L
Chang'e
Levi178
Chang'e
8,572
732
2,235
4,644
14,760
4,878
0
6,793
7,270
29,920
0
W
Fenrir
Qwiek
Fenrir
12,889
3,151
0
3,239
14,709
15,357
1,778
5,243
9,340
0
27,378
L
Xbalanque
blackout-dagger
Xbalanque
8,858
2,702
0
1,454
12,924
4,430
0
6,916
5,534
0
32,102
W
9,179
637
2,860
5,879
13,691
15,884
702
3,457
10,193
23,935
0
L
Kumbhakarna
rvp_sniper
Kumbhakarna
3,659
399
0
1,294
17,772
14,800
0
11,463
5,012
16,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
23,285
136
Minions Killed
122
0
Camps Cleared
0
726,542
Distance Traveled
618,257
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,760
813
106
9
0
241,185
0
L
Chang'e
7,890
658
55
5
0
211,293
0
W
Fenrir
10,153
846
17
1
0
233,270
0
L
Xbalanque
7,406
617
51
4
0
190,930
0
W
Geb
9,579
798
13
1
0
252,087
0
L
Kumbhakarna
7,989
666
16
1
0
216,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role