Player Matchup

Ah Puch
Ah Puch
GongasGX
Ah Puch
Level 45
God Stats
6W - 3L
1,519 SR
Queue Stats
12W - 14L
1,540 Elo+
Party 2
Kali
Kali
Kubax80808
Kali
Level 64
God Stats
20W - 9L
1,706 SR
Queue Stats
91W - 134L
1,430 Elo+
Solo
Thor
Thor
MRSS_2007
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,296 Elo+
Party 2
Jormungandr
Jormungandr
kikboxer_xd
Jormungandr
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 34L
1,540 Elo+
Party 2
Chaac
Chaac
kuppas1501
Chaac
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 2
Team Averages
Level 57
1,545 SR
1,443 Elo+

VS

Team Averages
Level 69
1,518 SR
1,464 Elo+
Olorun
Olorun
 
Olorun
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Aphrodiate
Atlas
Level 47
God Stats
1W - 2L
1,515 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 3
Discordia
Discordia
Big_Skrrt
Discordia
Level 64
God Stats
49W - 44L
1,524 SR
Queue Stats
301W - 283L
1,471 Elo+
Party 1
Arachne
Arachne
Scorpion993
Arachne
Level 84
God Stats
4W - 11L
1,362 SR
Queue Stats
559W - 569L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
hussein_the_one
Gilgamesh
Level 69
God Stats
15W - 10L
1,692 SR
Queue Stats
148W - 136L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GongasGX
Ah Puch
12
0 / 4 / 2
7,174
512
4,874
7,530
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,119
580
3,684
13,217
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
12
2 / 1 / 3
7,050
504
4,170
9,224
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
kikboxer_xd
Jormungandr
12
1 / 0 / 6
7,381
527
5,925
8,681
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
14
6 / 2 / 2
8,657
618
12,291
15,502
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 3 / 0
6,457
461
5,856
9,025
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
9
0 / 1 / 1
6,282
449
3,708
8,550
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Big_Skrrt
Discordia
13
3 / 1 / 1
8,049
575
6,662
6,149
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Scorpion993
Arachne
12
2 / 2 / 1
7,022
502
5,948
12,620
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
hussein_the_one
Gilgamesh
12
2 / 4 / 1
7,253
518
10,031
14,868
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
8
8
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
Atlas
0
1
1
0.5
L
Discordia
Big_Skrrt
Discordia
3
1
1
3.5
W
Ah Puch
GongasGX
Ah Puch
0
4
2
0.25
W
2
1
0
2
W
Thor
2
1
3
3.5
L
Arachne
Scorpion993
Arachne
2
2
1
1.25
L
Gilgamesh
hussein_the_one
Gilgamesh
2
4
1
0.63
W
Jormungandr
kikboxer_xd
Jormungandr
1
0
6
4
W
Chaac
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
32,205
54,154
Taken
51,212
33,535
Mitigated
24,625
17,372
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,856
3,181
345
2,768
9,025
3,492
821
2,080
6,896
46,236
0
L
Atlas
3,708
1,225
0
2,864
8,550
6,759
93
3,169
5,381
21,458
0
L
Discordia
Big_Skrrt
Discordia
6,662
0
113
2,181
6,149
2,305
583
2,977
3,076
60,103
0
W
Ah Puch
GongasGX
Ah Puch
4,874
48
371
1,242
7,530
3,124
0
3,314
4,216
53,041
0
W
3,684
1,980
0
6,687
13,217
5,775
0
4,622
8,595
0
70,535
W
Thor
4,170
542
0
39
9,224
3,479
427
1,786
7,438
0
44,553
L
Arachne
Scorpion993
Arachne
5,948
3,799
0
3,724
12,620
4,841
0
1,447
10,913
0
51,679
L
Gilgamesh
hussein_the_one
Gilgamesh
10,031
3,531
0
1,507
14,868
7,228
0
1,126
12,858
0
49,723
W
Jormungandr
kikboxer_xd
Jormungandr
5,925
1,712
476
1,523
8,681
7,533
0
4,669
4,012
32,304
0
W
Chaac
12,291
1,766
0
7,034
15,502
13,624
125
1,835
13,667
0
51,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
35,063
393
Minions Killed
366
0
Camps Cleared
0
1,443,030
Distance Traveled
1,343,610
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,457
461
83
6
0
244,578
0
L
Atlas
6,282
449
13
1
0
258,442
5
L
Discordia
8,049
575
120
9
0
280,063
5
W
Ah Puch
7,174
512
101
7
0
278,948
0
W
Kali
8,119
580
101
7
0
303,496
2
W
Thor
7,050
504
74
5
0
303,808
0
L
Arachne
7,022
502
70
5
0
307,376
0
L
Gilgamesh
7,253
518
80
6
0
253,151
0
W
Jormungandr
7,381
527
45
3
0
272,482
0
W
Chaac
8,657
618
72
5
0
284,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role