Player Matchup

Athena
Athena
HydroBlits
Athena
Level 158
God Stats
5W - 4L
1,530 SR
Queue Stats
271W - 253L
1,519 Elo+
Solo
Sylvanus
Sylvanus
TheLunaRabbit
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 51L
1,449 Elo+
Solo
Anubis
Anubis
Tyrant2011
Anubis
Level 104
God Stats
25W - 13L
1,337 SR
Queue Stats
217W - 240L
1,374 Elo+
Solo
Thanatos
Thanatos
Wu-Dima
Thanatos
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 114L
1,546 Elo+
Party 1
Martichoras
Martichoras
schmied00
Martichoras
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 14L
1,527 Elo+
Party 1
Team Averages
Level 130
1,520 SR
1,483 Elo+

VS

Team Averages
Level 126
1,521 SR
1,498 Elo+
Bakasura
Bakasura
Baquza
Bakasura
Level 152
God Stats
3W - 6L
1,401 SR
Queue Stats
55W - 63L
1,449 Elo+
Solo
Hades
Hades
Dennis-2500
Hades
Level 103
God Stats
11W - 10L
1,634 SR
Queue Stats
273W - 280L
1,576 Elo+
Solo
Merlin
Merlin
El-Tchukel
Merlin
Level 101
God Stats
6W - 10L
1,523 SR
Queue Stats
131W - 173L
1,459 Elo+
Party 2
Martichoras
Martichoras
La-Drouillasse
Martichoras
Level 155
God Stats
11W - 12L
1,542 SR
Queue Stats
298W - 359L
1,506 Elo+
Party 2
Hercules
Hercules
ZappBrannigoat
Hercules
Level 118
God Stats
11W - 9L
1,508 SR
Queue Stats
44W - 31L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HydroBlits
Athena
17
1 / 1 / 17
11,408
1,141
8,885
17,196
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
TheLunaRabbit
Sylvanus
17
1 / 1 / 19
11,114
1,111
8,266
14,681
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Tyrant2011
Anubis
17
6 / 3 / 14
11,300
1,130
14,198
9,402
5,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Wu-Dima
Thanatos
17
8 / 0 / 10
11,641
1,164
15,074
12,651
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
schmied00
Martichoras
17
5 / 1 / 15
11,289
1,129
18,603
15,007
8,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

260

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baquza
Bakasura
15
2 / 2 / 3
10,149
1,015
9,295
12,520
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 6
9,363
936
9,180
13,552
7,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
El-Tchukel
Merlin
15
0 / 5 / 5
9,536
954
16,105
11,118
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
La-Drouillasse
Martichoras
15
3 / 5 / 3
10,624
1,062
20,455
12,235
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
15
1 / 4 / 5
9,566
957
9,192
19,367
25,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
21
Kills
6
6
Deaths
21
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Baquza
Bakasura
2
2
3
1.75
L
0
5
6
0.6
L
Merlin
El-Tchukel
Merlin
0
5
5
0.5
W
Athena
HydroBlits
Athena
1
1
17
9.5
L
Martichoras
La-Drouillasse
Martichoras
3
5
3
0.9
W
Sylvanus
TheLunaRabbit
Sylvanus
1
1
19
10.5
W
Anubis
Tyrant2011
Anubis
6
3
14
4.33
W
Thanatos
Wu-Dima
Thanatos
8
0
10
13
L
Hercules
1
4
5
0.88
W
Martichoras
schmied00
Martichoras
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,026
Damage
64,227
68,937
Taken
68,792
59,801
Mitigated
47,082
41,290
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Baquza
Bakasura
9,295
5,978
0
2,029
12,520
5,989
0
5,758
6,762
0
16,798
L
9,180
1,012
500
2,312
13,552
7,249
0
6,093
7,459
23,701
0
L
Merlin
El-Tchukel
Merlin
16,105
547
267
441
11,118
3,430
0
5,357
5,761
40,729
0
W
Athena
HydroBlits
Athena
8,885
3,006
0
1,662
17,196
25,882
0
6,004
10,321
22,882
0
L
Martichoras
La-Drouillasse
Martichoras
20,455
6,528
0
1,571
12,235
4,433
0
5,245
6,990
0
48,059
W
Sylvanus
TheLunaRabbit
Sylvanus
8,266
2,005
17,974
8,171
14,681
12,012
0
6,413
7,977
15,141
0
W
Anubis
Tyrant2011
Anubis
14,198
153
0
2,047
9,402
5,715
0
4,650
4,532
46,373
0
W
Thanatos
Wu-Dima
Thanatos
15,074
4,747
0
9,595
12,651
7,210
0
2,951
9,490
0
32,059
L
Hercules
9,192
2,901
0
4,358
19,367
25,981
0
8,896
10,471
0
12,261
W
Martichoras
schmied00
Martichoras
18,603
9,323
0
1,841
15,007
8,982
0
5,267
9,109
0
39,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,752
Gold Earned
49,238
213
Minions Killed
215
10
Camps Cleared
8
942,917
Distance Traveled
963,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,149
1,015
34
3
6
232,193
0
L
Hades
9,363
936
36
4
2
162,854
0
L
Merlin
9,536
954
66
7
0
186,971
0
W
Athena
11,408
1,141
26
3
0
196,353
0
L
Martichoras
10,624
1,062
72
7
0
183,174
0
W
Sylvanus
11,114
1,111
14
1
0
180,087
0
W
Anubis
11,300
1,130
85
9
1
155,415
0
W
Thanatos
11,641
1,164
33
3
8
213,387
0
L
Hercules
9,566
957
7
1
0
198,427
0
W
Martichoras
11,289
1,129
55
6
1
197,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role