Player Matchup

Jormungandr
Jormungandr
CHRONICBLOWBACK
Jormungandr
Level 69
God Stats
3W - 2L
1,718 SR
Queue Stats
247W - 228L
1,449 Elo+
Solo
Charybdis
Charybdis
QRIQN
Charybdis
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
132W - 125L
1,371 Elo+
Solo
Sol
Sol
ReptarsWatching
Sol
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 132L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Thwenzo
Heimdallr
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 98L
1,660 Elo+
Solo
Artio
Artio
WonkyWoof
Artio
Level 191
God Stats
12W - 7L
1,260 SR
Queue Stats
737W - 760L
1,372 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,470 Elo+

VS

Team Averages
Level 94
1,454 SR
1,497 Elo+
Osiris
Osiris
Heros_for_God
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,285 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kryptoneight
Kumbhakarna
Level 88
God Stats
1W - 1L
1,476 SR
Queue Stats
34W - 34L
1,581 Elo+
Solo
Awilix
Awilix
Super_Mario021
Awilix
Level 162
God Stats
0W - 1L
1,284 SR
Queue Stats
12W - 15L
1,586 Elo+
Party 1
Ymir
Ymir
Tiburonkillerxd
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,445 Elo+
Solo
Thor
Thor
VersaillesIX
Thor
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
9W - 15L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHRONICBLOWBACK
Jormungandr
18
2 / 4 / 14
11,292
807
16,125
18,494
27,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
QRIQN
Charybdis
19
7 / 6 / 8
11,645
832
18,355
15,981
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 5 / 4
11,726
838
14,610
13,525
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Thwenzo
Heimdallr
17
6 / 6 / 12
11,697
836
17,956
13,210
6,873
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
WonkyWoof
Artio
18
4 / 6 / 9
12,342
882
6,500
22,158
31,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
3,827
273
0
787
353
Kumbhakarna
Kryptoneight
Kumbhakarna
16
0 / 7 / 16
8,600
614
5,683
21,660
27,572
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 6 / 10
11,538
824
21,163
15,993
8,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
5 / 3 / 13
9,915
708
16,162
29,426
32,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 13
10,636
760
18,259
14,871
8,692
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
79
22
Kills
26
27
Deaths
22
47
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CHRONICBLOWBACK
Jormungandr
2
4
14
2.25
L
0
1
1
0.5
L
Kumbhakarna
Kryptoneight
Kumbhakarna
0
7
16
1.14
W
Charybdis
QRIQN
Charybdis
7
6
8
1.83
W
3
5
4
1
L
12
6
10
2.83
W
Heimdallr
Thwenzo
Heimdallr
6
6
12
2
L
5
3
13
3.83
L
9
5
13
3.1
W
Artio
WonkyWoof
Artio
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,546
Damage
61,267
83,368
Taken
82,737
79,204
Mitigated
77,611
23,571
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CHRONICBLOWBACK
Jormungandr
16,125
4,452
799
2,815
18,494
27,527
141
5,488
13,006
33,592
0
L
0
0
0
0
787
353
0
512
275
0
0
L
Kumbhakarna
Kryptoneight
Kumbhakarna
5,683
1,124
1,653
1,503
21,660
27,572
125
7,876
13,166
10,518
0
W
Charybdis
QRIQN
Charybdis
18,355
10,935
111
3,375
15,981
7,586
1,164
3,281
12,700
0
33,924
W
14,610
5,949
713
4,021
13,525
5,943
432
2,355
11,170
37,775
0
L
21,163
6,794
728
2,029
15,993
8,883
0
7,833
7,887
0
28,895
W
Heimdallr
Thwenzo
Heimdallr
17,956
9,572
0
1,727
13,210
6,873
5,470
4,049
8,672
0
30,326
L
16,162
1,590
1,032
12,619
29,426
32,111
0
14,962
13,902
31,403
0
L
18,259
3,058
472
2,389
14,871
8,692
0
4,376
10,272
0
34,057
W
Artio
WonkyWoof
Artio
6,500
726
4,318
5,692
22,158
31,275
132
6,672
15,486
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
44,516
152
Minions Killed
84
0
Camps Cleared
0
1,109,111
Distance Traveled
1,008,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,292
807
29
2
0
240,279
0
L
Osiris
3,827
273
0
0
0
0
0
L
Kumbhakarna
8,600
614
4
0
0
261,240
0
W
Charybdis
11,645
832
25
2
0
215,571
0
W
Sol
11,726
838
58
4
0
226,864
0
L
Awilix
11,538
824
22
2
0
235,352
0
W
Heimdallr
11,697
836
27
2
0
204,592
0
L
Ymir
9,915
708
36
3
0
234,818
0
L
Thor
10,636
760
22
2
0
276,765
0
W
Artio
12,342
882
13
1
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role