Player Matchup

Sun Wukong
Sun Wukong
Silver III
Djoerie
Sun Wukong
Silver III
Level 120
God Stats
4W - 3L
1,727 SR
Queue Stats
152W - 156L
1,042 MMR
Party 1
Olorun
Olorun
Silver V
Olympia ES
Olorun
Silver V
Level 81
God Stats
3W - 3L
1,811 SR
Queue Stats
15W - 21L
1,181 MMR
Party 2
Bacchus
Bacchus
Silver II
SharzRo
Bacchus
Silver II
Level 87
God Stats
12W - 10L
1,569 SR
Queue Stats
66W - 75L
1,132 MMR
Solo
Da Ji
Da Ji
Silver V
bluetista123
Da Ji
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,181 MMR
Party 2
Persephone
Persephone
Gold V
knifed2_hell
Persephone
Gold V
Level 134
God Stats
32W - 30L
1,698 SR
Queue Stats
211W - 218L
1,367 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,661 SR
1,181 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,428 SR
1,303 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Halidyos
Merlin
Silver II
Level 126
God Stats
10W - 7L
1,184 SR
Queue Stats
56W - 71L
1,200 MMR
Solo
Nu Wa
Nu Wa
Silver I
Hebrz
Nu Wa
Silver I
Level 67
God Stats
48W - 49L
1,608 SR
Queue Stats
344W - 350L
1,126 MMR
Solo
Sol
Sol
Silver I
covy
Sol
Silver I
Level 127
God Stats
10W - 16L
1,349 SR
Queue Stats
498W - 501L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djoerie
Sun Wukong
16
6 / 2 / 3
10,139
563
13,450
24,032
20,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Olympia ES
Olorun
17
7 / 5 / 5
10,651
592
12,157
15,298
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SharzRo
Bacchus
1
0 / 0 / 0
3,625
201
0
1,278
379
16
6 / 6 / 8
9,923
551
14,916
17,585
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
knifed2_hell
Persephone
17
2 / 1 / 7
11,257
625
13,572
12,264
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
FreyaHadesAwilixHe Bo

VS

Bans
Ne ZhaTyrAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
3 / 2 / 2
10,993
611
8,905
12,873
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
13
4 / 5 / 5
9,788
544
8,331
24,598
25,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Halidyos
Merlin
17
2 / 3 / 5
10,481
582
11,681
12,965
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Hebrz
Nu Wa
14
2 / 6 / 1
8,788
488
12,714
13,092
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
covy
Sol
16
3 / 5 / 6
10,310
573
11,110
14,376
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
21
Kills
14
14
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
2
2
W
Sylvanus
 
Sylvanus
4
5
5
1.3
L
Sun Wukong
Djoerie
Sun Wukong
6
2
3
3.75
W
Merlin
Halidyos
Merlin
2
3
5
1.5
W
Nu Wa
Hebrz
Nu Wa
2
6
1
0.42
L
Olorun
Olympia ES
Olorun
7
5
5
1.9
L
Bacchus
SharzRo
Bacchus
0
0
0
0
L
6
6
8
1.67
W
Sol
covy
Sol
3
5
6
1.2
L
Persephone
knifed2_hell
Persephone
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,095
Damage
52,741
70,457
Taken
77,904
40,223
Mitigated
44,791
19,319
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,905
2,670
0
2,208
12,873
4,997
0
313
12,560
0
111,103
W
Sylvanus
 
Sylvanus
8,331
2,212
3,535
7,932
24,598
25,089
474
10,406
14,192
29,500
0
L
Sun Wukong
Djoerie
Sun Wukong
13,450
2,289
0
9,292
24,032
20,950
785
12,375
11,372
847
86,266
W
Merlin
Halidyos
Merlin
11,681
334
0
3,741
12,965
5,626
129
6,902
6,063
96,019
0
W
Nu Wa
Hebrz
Nu Wa
12,714
3,394
0
1,958
13,092
3,725
163
2,639
10,453
68,028
0
L
Olorun
Olympia ES
Olorun
12,157
6,095
332
4,552
15,298
6,830
1,118
10,519
4,565
80,120
0
L
Bacchus
SharzRo
Bacchus
0
0
0
0
1,278
379
0
1,278
0
0
0
L
14,916
3,727
0
490
17,585
7,399
0
10,010
7,484
0
67,429
W
Sol
covy
Sol
11,110
3,883
0
4,502
14,376
5,354
1,577
5,978
8,398
88,596
0
L
Persephone
knifed2_hell
Persephone
13,572
230
0
4,653
12,264
4,665
0
8,850
3,200
99,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
50,360
528
Minions Killed
595
0
Camps Cleared
0
1,470,115
Distance Traveled
1,741,768
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,993
611
148
8
0
407,110
1
W
Sylvanus
9,788
544
36
2
0
338,541
3
L
Sun Wukong
10,139
563
132
7
0
347,285
1
W
Merlin
10,481
582
171
10
0
329,881
6
W
Nu Wa
8,788
488
107
6
0
322,102
5
L
Olorun
10,651
592
135
8
0
343,488
0
L
Bacchus
3,625
201
0
0
0
0
0
L
Da Ji
9,923
551
81
5
0
381,331
5
W
Sol
10,310
573
133
7
0
344,134
2
L
Persephone
11,257
625
180
10
0
398,011
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role