Player Matchup

Nox
Nox
Crumbreon
Nox
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,439 Elo+
Party 1
Achilles
Achilles
MightyBeowulf12
Achilles
Level 138
God Stats
2W - 3L
1,840 SR
Queue Stats
309W - 313L
1,586 Elo+
Party 1
Artemis
Artemis
cammi316
Artemis
Level 166
God Stats
5W - 6L
1,532 SR
Queue Stats
180W - 208L
1,550 Elo+
Party 1
Sobek
Sobek
mrwrestle
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,543 Elo+
Party 1
Thoth
Thoth
tobiej1212
Thoth
Level 156
God Stats
2W - 3L
1,635 SR
Queue Stats
76W - 113L
1,540 Elo+
Party 1
Team Averages
Level 119
1,601 SR
1,531 Elo+

VS

Team Averages
Level 82
1,435 SR
1,412 Elo+
Tiamat
Tiamat
Fatherdaddy420
Tiamat
Level 165
God Stats
2W - 3L
1,308 SR
Queue Stats
17W - 21L
1,389 Elo+
Solo
Sol
Sol
PrincessAnsem
Sol
Level 64
God Stats
17W - 16L
1,509 SR
Queue Stats
29W - 26L
1,438 Elo+
Party 2
Janus
Janus
Typhloshaine666
Janus
Level 43
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 15L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
todie4u2
Ao Kuang
Level 75
God Stats
3W - 2L
1,606 SR
Queue Stats
12W - 12L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
ひとZUSHI
Ah Puch
Level 63
God Stats
84W - 86L
1,470 SR
Queue Stats
473W - 471L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,755
1,293
3,454
855
386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 1 / 4
6,937
1,156
6,341
5,660
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
cammi316
Artemis
12
1 / 0 / 7
6,751
1,125
4,595
2,651
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
mrwrestle
Sobek
12
0 / 1 / 7
7,140
1,190
2,097
6,867
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
13
4 / 0 / 7
7,714
1,286
12,890
2,383
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

402

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,628
1,105
1,574
4,779
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 2
6,571
1,095
5,552
9,116
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 2
6,393
1,066
2,343
10,759
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
todie4u2
Ao Kuang
11
1 / 0 / 1
6,438
1,073
1,859
6,050
2,615
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
ひとZUSHI
Ah Puch
11
0 / 1 / 1
5,985
998
2,472
2,268
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
12
Kills
2
2
Deaths
12
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
1
0
0
1
W
Achilles
3
1
4
5
L
0
3
2
0.33
L
0
8
2
0.13
W
Artemis
cammi316
Artemis
1
0
7
4.5
W
Sobek
mrwrestle
Sobek
0
1
7
3.5
W
Thoth
4
0
7
7.5
L
Ao Kuang
todie4u2
Ao Kuang
1
0
1
1.5
L
Ah Puch
ひとZUSHI
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
13,800
18,416
Taken
32,972
17,024
Mitigated
14,983
3,702
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,454
248
0
0
855
386
0
589
266
31,791
0
L
1,574
107
0
416
4,779
2,490
0
1,797
2,861
9,757
0
W
Achilles
6,341
1,572
0
451
5,660
7,135
0
3,858
1,614
0
8,731
L
5,552
1,991
0
1,451
9,116
3,293
0
3,844
5,111
22,805
0
L
2,343
134
0
5
10,759
5,668
0
7,272
3,270
8,909
0
W
Artemis
cammi316
Artemis
4,595
1,951
0
304
2,651
1,304
0
2,346
289
0
9,332
W
Sobek
mrwrestle
Sobek
2,097
278
0
2,319
6,867
6,949
0
5,226
1,631
7,531
0
W
Thoth
12,890
421
89
539
2,383
1,250
0
1,567
816
20,746
0
L
Ao Kuang
todie4u2
Ao Kuang
1,859
462
0
595
6,050
2,615
0
3,545
2,389
6,386
0
L
Ah Puch
ひとZUSHI
Ah Puch
2,472
0
0
0
2,268
917
0
1,308
900
9,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
32,015
131
Minions Killed
86
5
Camps Cleared
6
571,953
Distance Traveled
421,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,755
1,293
67
11
0
117,667
0
L
Tiamat
6,628
1,105
18
3
3
78,097
0
W
Achilles
6,937
1,156
13
2
1
119,829
0
L
Sol
6,571
1,095
39
7
0
104,014
0
L
Janus
6,393
1,066
13
2
0
86,173
0
W
Artemis
6,751
1,125
13
2
0
97,578
0
W
Sobek
7,140
1,190
19
3
1
107,573
0
W
Thoth
7,714
1,286
19
3
3
129,306
0
L
Ao Kuang
6,438
1,073
4
1
3
101,458
0
L
Ah Puch
5,985
998
12
2
0
52,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role