Player Matchup

Sol
Sol
JkobAU
Sol
Level 149
God Stats
4W - 7L
1,389 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 2
Hercules
Hercules
JylesOrDie
Hercules
Level 149
God Stats
34W - 35L
1,533 SR
Queue Stats
69W - 74L
1,541 Elo+
Party 2
Mercury
Mercury
Morgankfr33man
Mercury
Level 125
God Stats
32W - 23L
1,575 SR
Queue Stats
386W - 344L
1,456 Elo+
Party 1
Agni
Agni
Sperrg
Agni
Level 127
God Stats
18W - 26L
1,225 SR
Queue Stats
306W - 311L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
xXSw1tChPlAy3rXx
Ne Zha
Level 74
God Stats
18W - 12L
1,517 SR
Queue Stats
68W - 65L
1,486 Elo+
Party 1
Team Averages
Level 125
1,448 SR
1,479 Elo+

VS

Team Averages
Level 122
1,600 SR
1,512 Elo+
Izanami
Izanami
Effrie
Izanami
Level 155
God Stats
24W - 10L
1,635 SR
Queue Stats
502W - 540L
1,527 Elo+
Party 3
Hera
Hera
MoreChillies
Hera
Level 127
God Stats
8W - 7L
1,731 SR
Queue Stats
367W - 377L
1,537 Elo+
Solo
Ne Zha
Ne Zha
OverdosedOnMilo
Ne Zha
Level 136
God Stats
8W - 11L
1,573 SR
Queue Stats
201W - 193L
1,555 Elo+
Party 3
Ymir
Ymir
gibbonccino
Ymir
Level 130
God Stats
3W - 2L
1,304 SR
Queue Stats
91W - 84L
1,556 Elo+
Party 3
Mulan
Mulan
jacobwaitey
Mulan
Level 64
God Stats
4W - 4L
1,755 SR
Queue Stats
30W - 46L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JkobAU
Sol
15
3 / 1 / 10
8,824
588
11,996
12,377
3,789
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JylesOrDie
Hercules
15
3 / 0 / 0
9,101
607
12,686
15,451
19,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 4 / 4
10,892
726
15,923
14,011
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Sperrg
Agni
14
2 / 6 / 6
8,533
569
10,631
11,736
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 6
9,429
629
11,826
13,237
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Effrie
Izanami
12
2 / 5 / 1
7,048
470
8,145
15,136
5,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 4 / 0
8,188
546
7,030
9,380
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 10 / 2
7,786
519
11,197
18,489
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 6 / 5
7,849
523
5,624
18,368
17,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 2
7,130
475
10,811
19,374
17,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
28
Kills
13
13
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Effrie
Izanami
2
5
1
0.5
W
Sol
JkobAU
Sol
3
1
10
8
W
Hercules
JylesOrDie
Hercules
3
0
0
3
L
4
4
0
1
W
14
4
4
4
L
3
10
2
0.4
W
Agni
Sperrg
Agni
2
6
6
0.83
L
4
6
5
1.08
L
0
3
2
0.33
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,062
Damage
42,807
66,812
Taken
80,747
39,696
Mitigated
50,183
20,565
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Effrie
Izanami
8,145
4,488
0
3,529
15,136
5,311
0
5,762
9,374
0
59,700
W
Sol
JkobAU
Sol
11,996
5,528
0
7,925
12,377
3,789
269
1,562
10,815
67,994
0
W
Hercules
JylesOrDie
Hercules
12,686
5,295
0
6,705
15,451
19,630
336
0
14,272
2,373
70,390
L
7,030
2,174
0
2,439
9,380
3,022
0
4,413
4,967
56,071
0
W
15,923
10,134
0
1,000
14,011
6,067
276
3,341
10,670
0
72,572
L
11,197
4,492
0
1,927
18,489
7,235
0
3,635
14,854
0
57,640
W
Agni
Sperrg
Agni
10,631
442
197
2,186
11,736
4,670
216
5,350
6,344
66,395
0
L
5,624
1,403
2,590
3,099
18,368
17,249
0
8,817
9,551
18,883
0
L
10,811
2,075
0
7,975
19,374
17,366
0
1,203
18,171
0
52,900
W
11,826
4,883
0
2,552
13,237
5,540
0
2,736
10,501
0
74,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
38,001
497
Minions Killed
369
0
Camps Cleared
0
1,525,252
Distance Traveled
1,449,120
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,048
470
89
6
0
297,924
3
W
Sol
8,824
588
93
6
0
290,929
0
W
Hercules
9,101
607
112
7
0
280,720
0
L
Hera
8,188
546
91
6
0
292,221
0
W
Mercury
10,892
726
100
7
0
329,357
1
L
Ne Zha
7,786
519
89
6
0
289,983
3
W
Agni
8,533
569
108
7
0
282,326
0
L
Ymir
7,849
523
13
1
0
285,342
0
L
Mulan
7,130
475
87
6
0
283,650
0
W
Ne Zha
9,429
629
84
6
0
341,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role