Player Matchup

Sol
Sol
BooKitty1014
Sol
Level 110
God Stats
15W - 7L
1,841 SR
Queue Stats
182W - 163L
1,586 Elo+
Party 1
Chang'e
Chang'e
P4NIKI
Chang'e
Level 69
God Stats
40W - 30L
1,618 SR
Queue Stats
377W - 338L
1,567 Elo+
Solo
Shiva
Shiva
Spaceinvader2212
Shiva
Level 96
God Stats
15W - 13L
1,500 SR
Queue Stats
704W - 598L
1,688 Elo+
Solo
Bastet
Bastet
SquatterClock79
Bastet
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 49L
1,372 Elo+
Solo
Ishtar
Ishtar
gooeymagoo
Ishtar
Level 148
God Stats
10W - 7L
1,440 SR
Queue Stats
209W - 184L
1,554 Elo+
Party 1
Team Averages
Level 105
1,580 SR
1,553 Elo+

VS

Team Averages
Level 135
1,598 SR
1,452 Elo+
Lancelot
Lancelot
BaliGangster
Lancelot
Level 153
God Stats
2W - 2L
1,727 SR
Queue Stats
247W - 283L
1,468 Elo+
Solo
King Arthur
King Arthur
GDA_Jgoliver
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
MephistonFU
Kuzenbo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,300 Elo+
Solo
Martichoras
Martichoras
ToxicMonkey1
Martichoras
Level 178
God Stats
2W - 1L
1,763 SR
Queue Stats
215W - 199L
1,558 Elo+
Solo
Anubis
Anubis
aarchersshadoww
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,149
582
8,628
7,085
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
P4NIKI
Chang'e
15
8 / 0 / 1
9,304
665
10,876
10,022
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 1 / 7
8,104
579
7,895
14,822
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 1
6,782
484
3,696
7,594
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
gooeymagoo
Ishtar
12
2 / 1 / 6
8,023
573
12,156
12,283
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BaliGangster
Lancelot
12
0 / 2 / 1
6,939
496
5,518
12,873
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GDA_Jgoliver
King Arthur
11
1 / 5 / 0
6,294
450
2,788
12,525
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
MephistonFU
Kuzenbo
9
0 / 5 / 1
6,134
438
3,498
13,875
14,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ToxicMonkey1
Martichoras
13
3 / 3 / 0
7,443
532
13,337
14,588
7,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
6,365
455
3,057
7,076
3,240

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BaliGangster
Lancelot
0
2
1
0.25
W
3
1
2
4
L
King Arthur
GDA_Jgoliver
King Arthur
1
5
0
0.2
L
Kuzenbo
MephistonFU
Kuzenbo
0
5
1
0.1
W
Chang'e
P4NIKI
Chang'e
8
0
1
8.5
W
3
1
7
6.5
W
1
2
1
0.75
L
Martichoras
ToxicMonkey1
Martichoras
3
3
0
1
L
1
2
0
0.5
W
Ishtar
gooeymagoo
Ishtar
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,251
Damage
28,198
51,806
Taken
60,937
28,034
Mitigated
37,322
24,681
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BaliGangster
Lancelot
5,518
671
0
3,866
12,873
6,347
0
3,627
9,178
0
57,295
W
8,628
2,693
0
3,652
7,085
2,365
608
2,196
4,889
64,054
0
L
King Arthur
GDA_Jgoliver
King Arthur
2,788
90
0
1,525
12,525
5,722
0
6,677
5,393
64
37,916
L
Kuzenbo
MephistonFU
Kuzenbo
3,498
1,509
1,661
3,511
13,875
14,648
0
3,474
10,339
17,994
0
W
Chang'e
P4NIKI
Chang'e
10,876
464
672
7,170
10,022
3,797
437
87
9,935
75,438
0
W
7,895
1,596
764
5,197
14,822
14,659
42
1,874
12,948
334
37,303
W
3,696
1,094
0
771
7,594
2,235
1,325
1,383
6,211
0
30,260
L
Martichoras
ToxicMonkey1
Martichoras
13,337
5,996
0
8,252
14,588
7,365
0
1,160
13,400
0
61,616
L
3,057
253
0
3,234
7,076
3,240
0
4,016
3,024
38,714
0
W
Ishtar
gooeymagoo
Ishtar
12,156
8,626
0
6,455
12,283
4,978
954
1,079
11,204
0
64,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
33,175
443
Minions Killed
344
0
Camps Cleared
0
1,375,359
Distance Traveled
1,319,274
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,939
496
88
6
0
319,744
0
W
Sol
8,149
582
120
9
0
267,209
1
L
King Arthur
6,294
450
63
5
0
266,371
0
L
Kuzenbo
6,134
438
20
1
0
286,728
0
W
Chang'e
9,304
665
137
10
0
281,556
4
W
Shiva
8,104
579
41
3
0
284,965
1
W
Bastet
6,782
484
47
3
0
297,678
0
L
Martichoras
7,443
532
101
7
0
273,210
2
L
Anubis
6,365
455
72
5
0
173,221
0
W
Ishtar
8,023
573
98
7
0
243,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role