Player Matchup

Geb
Geb
Echo02822
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,277 Elo+
Party 2
Artemis
Artemis
iAlfonse
Artemis
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 30L
1,371 Elo+
Party 1
Jing Wei
Jing Wei
killergirlpinkie
Jing Wei
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 70L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vshitsov
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,390 Elo+
Party 1
Chang'e
Chang'e
xX_Sosnas_Xx
Chang'e
Level 97
God Stats
0W - 1L
1,786 SR
Queue Stats
24W - 26L
1,440 Elo+
Solo
Team Averages
Level 54
1,518 SR
1,366 Elo+

VS

Team Averages
Level 110
1,456 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Alcavebeast
Sun Wukong
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 187L
1,420 Elo+
Solo
Mulan
Mulan
disco21989
Mulan
Level 63
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 5L
1,531 Elo+
Solo
Apollo
Apollo
sweettooth-NVD
Apollo
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 158L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,304
846
12,320
20,148
17,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
iAlfonse
Artemis
15
3 / 7 / 4
8,934
812
8,250
12,439
6,011
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 7 / 8
9,095
827
11,852
14,283
6,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
vshitsov
Morgan Le Fay
14
2 / 8 / 3
8,572
779
4,437
14,909
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
xX_Sosnas_Xx
Chang'e
17
4 / 8 / 2
9,755
887
12,944
18,558
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 3 / 25
10,514
956
22,028
15,175
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
 
Gilgamesh
16
4 / 2 / 21
9,721
884
10,528
18,049
15,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Alcavebeast
Sun Wukong
17
10 / 3 / 19
10,535
958
14,408
16,153
10,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
16
4 / 4 / 23
10,408
946
10,103
17,873
17,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 5 / 14
9,681
880
13,633
11,438
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
13
Kills
34
34
Deaths
17
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
25
6.17
W
Gilgamesh
 
Gilgamesh
4
2
21
7.25
W
Sun Wukong
Alcavebeast
Sun Wukong
10
3
19
6.5
L
3
4
3
1.13
W
Mulan
4
4
23
3.88
L
Artemis
iAlfonse
Artemis
3
7
4
0.71
L
1
7
8
0.71
W
10
5
14
3.4
L
Morgan Le Fay
vshitsov
Morgan Le Fay
2
8
3
0.44
L
Chang'e
xX_Sosnas_Xx
Chang'e
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,803
Damage
70,700
80,337
Taken
78,688
45,791
Mitigated
55,655
17,940
Healing
34,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
22,028
1,067
8,102
8,105
15,175
6,922
1,354
6,405
8,755
44,906
0
W
Gilgamesh
 
Gilgamesh
10,528
2,799
1,783
4,982
18,049
15,835
1,191
7,916
9,979
0
21,359
W
Sun Wukong
Alcavebeast
Sun Wukong
14,408
1,469
854
3,343
16,153
10,504
746
6,116
9,974
0
30,328
L
12,320
566
1,547
3,620
20,148
17,798
60
9,303
10,845
15,926
0
W
Mulan
10,103
1,085
265
5,675
17,873
17,005
338
5,397
12,392
0
17,065
L
Artemis
iAlfonse
Artemis
8,250
4,288
539
470
12,439
6,011
258
2,832
9,607
0
17,784
L
11,852
7,249
380
650
14,283
6,329
736
3,592
10,691
0
23,914
W
13,633
6,437
718
1,114
11,438
5,389
4,459
3,480
7,887
0
25,298
L
Morgan Le Fay
vshitsov
Morgan Le Fay
4,437
1,441
101
723
14,909
7,473
108
2,603
12,306
12,696
0
L
Chang'e
xX_Sosnas_Xx
Chang'e
12,944
518
5,282
4,628
18,558
8,180
644
3,698
14,860
28,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
50,859
94
Minions Killed
125
0
Camps Cleared
0
908,191
Distance Traveled
1,048,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,514
956
36
3
0
215,613
0
W
Gilgamesh
9,721
884
22
2
0
239,669
0
W
Sun Wukong
10,535
958
28
3
0
227,453
1
L
Geb
9,304
846
7
1
0
219,226
0
W
Mulan
10,408
946
18
2
0
195,432
0
L
Artemis
8,934
812
19
2
0
159,256
0
L
Jing Wei
9,095
827
22
2
0
188,038
0
W
Apollo
9,681
880
21
2
0
170,445
0
L
Morgan Le Fay
8,572
779
14
1
0
160,878
0
L
Chang'e
9,755
887
32
3
0
180,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role