Player Matchup

Mercury
Mercury
Sastraco
Mercury
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,320 Elo+
Solo
Chang'e
Chang'e
Schmeatus
Chang'e
Level 156
God Stats
68W - 34L
1,430 SR
Queue Stats
439W - 309L
1,573 Elo+
Party 2
Sol
Sol
TheBuffedKitty
Sol
Level 176
God Stats
10W - 6L
1,700 SR
Queue Stats
883W - 558L
1,864 Elo+
Party 2
Ullr
Ullr
UmbraTruth
Ullr
Level 154
God Stats
7W - 4L
1,466 SR
Queue Stats
1,047W - 305L
1,895 Elo+
Party 2
Mulan
Mulan
lacchy96
Mulan
Level 231
God Stats
21W - 11L
1,760 SR
Queue Stats
1,412W - 883L
1,843 Elo+
Party 2
Team Averages
Level 157
1,571 SR
1,699 Elo+

VS

Team Averages
Level 73
1,371 SR
1,404 Elo+
Surtr
Surtr
Black_Dead115
Surtr
Level 215
God Stats
1W - 2L
1,502 SR
Queue Stats
46W - 20L
1,792 Elo+
Solo
Ymir
Ymir
GinoDiCaprio
Ymir
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
LSDManserii
Vulcan
Level 86
God Stats
17W - 22L
1,383 SR
Queue Stats
240W - 248L
1,455 Elo+
Solo
Arachne
Arachne
S-HTF-84
Arachne
Level 30
God Stats
2W - 10L
1,199 SR
Queue Stats
36W - 57L
1,166 Elo+
Party 1
Izanami
Izanami
geezy2xx0
Izanami
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 13L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sastraco
Mercury
14
6 / 1 / 4
8,730
582
4,988
11,295
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Schmeatus
Chang'e
15
2 / 1 / 3
9,179
612
11,791
13,383
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 1 / 7
10,797
720
22,747
8,783
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 0 / 10
9,118
608
8,164
10,654
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
lacchy96
Mulan
13
6 / 0 / 6
9,458
631
6,665
9,219
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,159
544
10,180
18,050
14,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 7 / 1
5,845
390
2,313
16,538
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
9
0 / 4 / 0
5,761
384
6,131
7,084
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
S-HTF-84
Arachne
9
1 / 7 / 1
6,290
419
5,302
13,737
4,856
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
geezy2xx0
Izanami
10
1 / 10 / 0
6,242
416
3,551
16,616
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
29
Kills
3
3
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
7
1
0.07
L
Vulcan
0
4
0
0
L
Arachne
S-HTF-84
Arachne
1
7
1
0.21
W
Mercury
Sastraco
Mercury
6
1
4
8
W
Chang'e
Schmeatus
Chang'e
2
1
3
3.5
W
12
1
7
15.5
W
3
0
10
8
L
Izanami
geezy2xx0
Izanami
1
10
0
0.1
W
Mulan
lacchy96
Mulan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,355
Damage
27,477
53,334
Taken
72,025
27,164
Mitigated
39,692
20,622
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,180
3,650
0
5,586
18,050
14,827
0
7,813
9,867
891
71,378
L
2,313
525
0
596
16,538
12,699
0
8,862
7,185
16,118
0
L
Vulcan
6,131
3,208
0
1,306
7,084
2,405
0
777
6,293
30,938
0
L
Arachne
S-HTF-84
Arachne
5,302
4,144
0
2,437
13,737
4,856
0
4,014
9,550
0
28,850
W
Mercury
Sastraco
Mercury
4,988
1,759
0
1,810
11,295
4,379
0
1,343
9,952
0
69,024
W
Chang'e
Schmeatus
Chang'e
11,791
670
1,661
7,539
13,383
6,473
257
516
12,867
79,988
184
W
22,747
7,039
0
4,609
8,783
3,101
4,591
1,172
7,611
93,881
0
W
8,164
2,743
0
363
10,654
4,635
1,838
1,913
8,741
0
81,596
L
Izanami
geezy2xx0
Izanami
3,551
2,745
0
2,496
16,616
4,905
0
11,368
4,776
0
32,899
W
Mulan
lacchy96
Mulan
6,665
538
0
4,640
9,219
8,576
56
4,568
4,651
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
32,297
553
Minions Killed
267
0
Camps Cleared
0
1,606,001
Distance Traveled
1,385,390
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,159
544
103
7
0
298,553
0
L
Ymir
5,845
390
11
1
0
280,876
0
L
Vulcan
5,761
384
49
3
0
219,391
4
L
Arachne
6,290
419
50
3
0
333,057
0
W
Mercury
8,730
582
89
6
0
396,726
2
W
Chang'e
9,179
612
145
10
0
308,271
0
W
Sol
10,797
720
151
10
0
282,648
0
W
Ullr
9,118
608
126
8
0
300,490
0
L
Izanami
6,242
416
54
4
0
253,513
0
W
Mulan
9,458
631
42
3
0
317,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role