Player Matchup

Anhur
Anhur
Frog367
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,736 Elo+
Party 3
Chiron
Chiron
Irisrose7
Chiron
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
39W - 34L
1,736 Elo+
Party 3
Da Ji
Da Ji
Kimmycub1
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,331 Elo+
Party 2
Ishtar
Ishtar
NGC Artax DL
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 44L
1,253 Elo+
Party 2
Artio
Artio
SodaRPG
Artio
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,354 Elo+
Party 2
Team Averages
Level 98
1,548 SR
1,482 Elo+

VS

Team Averages
Level 81
1,458 SR
1,568 Elo+
Nu Wa
Nu Wa
DannyDaBoi
Nu Wa
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 66L
1,663 Elo+
Party 1
Medusa
Medusa
Protezoic
Medusa
Level 129
God Stats
3W - 0L
1,285 SR
Queue Stats
90W - 71L
1,617 Elo+
Party 1
Anubis
Anubis
Racer398136
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 66L
1,386 Elo+
Solo
Charybdis
Charybdis
SirenSong0914
Charybdis
Level 32
God Stats
3W - 2L
1,505 SR
Queue Stats
187W - 193L
1,448 Elo+
Solo
Mulan
Mulan
xGh0st-0f-Kyiv
Mulan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 72L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frog367
Anhur
17
5 / 6 / 7
10,119
723
10,734
20,705
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Irisrose7
Chiron
17
4 / 9 / 7
10,300
736
19,108
17,822
8,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Kimmycub1
Da Ji
15
4 / 11 / 5
9,780
699
11,521
16,342
6,784
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
0 / 8 / 8
8,927
638
5,836
14,631
7,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
SodaRPG
Artio
17
5 / 7 / 6
10,547
753
4,881
27,717
28,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 1 / 24
12,734
910
22,710
11,301
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Protezoic
Medusa
17
8 / 6 / 15
11,476
820
17,566
16,818
7,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
5 / 4 / 24
10,641
760
13,511
12,217
5,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
SirenSong0914
Charybdis
17
4 / 3 / 25
10,785
770
12,750
14,002
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 4 / 23
12,055
861
22,450
18,966
29,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
152
18
Kills
41
41
Deaths
18
33
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
1
24
23
L
Anhur
Frog367
Anhur
5
6
7
1.42
L
Chiron
Irisrose7
Chiron
4
9
7
0.83
L
Da Ji
Kimmycub1
Da Ji
4
11
5
0.59
L
Ishtar
0
8
8
0.5
W
Medusa
Protezoic
Medusa
8
6
15
2.58
W
Anubis
5
4
24
4.25
W
Charybdis
SirenSong0914
Charybdis
4
3
25
5.5
L
Artio
SodaRPG
Artio
5
7
6
1.14
W
13
4
23
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,080
Damage
88,987
97,217
Taken
73,304
61,407
Mitigated
53,806
22,171
Healing
29,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
22,710
3,744
997
5,867
11,301
4,824
1,369
935
10,366
42,080
0
L
Anhur
Frog367
Anhur
10,734
4,252
771
7,353
20,705
9,701
475
5,020
15,685
0
30,394
L
Chiron
Irisrose7
Chiron
19,108
8,166
682
1,614
17,822
8,619
754
5,998
11,824
0
41,433
L
Da Ji
Kimmycub1
Da Ji
11,521
2,061
0
74
16,342
6,784
0
7,158
9,184
0
15,719
L
Ishtar
5,836
2,281
603
1,904
14,631
7,472
380
3,242
11,389
0
17,447
W
Medusa
Protezoic
Medusa
17,566
7,450
2,340
3,970
16,818
7,592
3,463
267
16,551
0
34,641
W
Anubis
13,511
1,269
986
4,742
12,217
5,698
1,172
1,408
10,809
25,910
0
W
Charybdis
SirenSong0914
Charybdis
12,750
4,977
1,171
4,484
14,002
5,894
1,748
837
13,165
0
28,947
L
Artio
SodaRPG
Artio
4,881
616
2,256
6,914
27,717
28,831
308
15,161
12,556
8,419
0
W
22,450
2,176
1,387
3,065
18,966
29,798
26
1,434
17,532
703
28,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
57,691
112
Minions Killed
143
0
Camps Cleared
0
979,274
Distance Traveled
1,243,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,734
910
42
3
0
277,462
0
L
Anhur
10,119
723
40
3
0
196,727
0
L
Chiron
10,300
736
45
3
0
161,678
0
L
Da Ji
9,780
699
9
1
0
186,034
0
L
Ishtar
8,927
638
16
1
0
193,840
0
W
Medusa
11,476
820
41
3
0
234,546
0
W
Anubis
10,641
760
20
1
0
230,046
0
W
Charybdis
10,785
770
31
2
0
250,124
0
L
Artio
10,547
753
2
0
0
240,995
0
W
Mulan
12,055
861
9
1
0
251,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role