Player Matchup

Achilles
Achilles
GushyTheCutie
Achilles
Level 86
God Stats
2W - 1L
1,796 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Anubis
Anubis
NovaVoidEx
Anubis
Level 68
God Stats
1W - 2L
1,742 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Rama
Rama
sxcBANS
Rama
Level 86
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Team Averages
Level 80
1,760 SR
1,468 Elo+

VS

Team Averages
Level 94
1,602 SR
1,488 Elo+
Zhong Kui
Zhong Kui
PigsDragon
Zhong Kui
Level 141
God Stats
2W - 1L
1,590 SR
Queue Stats
239W - 247L
1,478 Elo+
Solo
Bacchus
Bacchus
jeston420
Bacchus
Level 57
God Stats
22W - 11L
1,648 SR
Queue Stats
382W - 269L
1,435 Elo+
Solo
Medusa
Medusa
麻瓜在旁边
Medusa
Level 85
God Stats
6W - 6L
1,569 SR
Queue Stats
547W - 527L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GushyTheCutie
Achilles
13
0 / 5 / 0
8,518
568
10,296
17,945
20,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
NovaVoidEx
Anubis
14
0 / 5 / 0
8,971
598
12,828
13,775
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
sxcBANS
Rama
16
0 / 1 / 0
9,238
616
9,361
13,634
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PigsDragon
Zhong Kui
18
5 / 0 / 5
11,863
791
17,170
14,440
12,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
jeston420
Bacchus
16
1 / 0 / 10
11,357
757
9,508
21,534
28,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 5
11,480
765
14,026
9,027
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
GushyTheCutie
Achilles
0
5
0
0
L
Anubis
NovaVoidEx
Anubis
0
5
0
0
W
Zhong Kui
PigsDragon
Zhong Kui
5
0
5
7.5
W
Bacchus
jeston420
Bacchus
1
0
10
6
L
Rama
sxcBANS
Rama
0
1
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
40,704
45,354
Taken
45,001
33,995
Mitigated
45,109
10,860
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GushyTheCutie
Achilles
10,296
2,136
0
2,157
17,945
20,262
0
11,014
6,450
2,106
27,520
L
Anubis
NovaVoidEx
Anubis
12,828
223
0
2,787
13,775
7,590
0
8,236
5,396
38,200
0
W
Zhong Kui
PigsDragon
Zhong Kui
17,170
349
0
4,708
14,440
12,257
1,180
4,342
9,683
72,092
0
W
Bacchus
jeston420
Bacchus
9,508
873
3,830
9,499
21,534
28,577
36
6,314
14,643
26,039
0
L
Rama
sxcBANS
Rama
9,361
7,006
0
5,916
13,634
6,143
0
6,721
6,821
0
35,356
W
14,026
4,725
0
1,760
9,027
4,275
2,053
3,470
5,397
0
79,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
34,700
171
Minions Killed
232
0
Camps Cleared
0
779,845
Distance Traveled
900,258
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,518
568
36
2
0
291,876
6
L
Anubis
8,971
598
71
5
0
230,805
4
W
Zhong Kui
11,863
791
117
8
0
299,223
5
W
Bacchus
11,357
757
24
2
0
317,697
0
L
Rama
9,238
616
64
4
0
257,164
3
W
Medusa
11,480
765
91
6
0
283,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role