Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CombatKill2134
Izanami
Level 165
God Stats
2W - 1L
1,735 SR
Queue Stats
266W - 254L
1,612 Elo+
Solo
The Morrigan
The Morrigan
Milan0r
The Morrigan
Level 230
God Stats
5W - 9L
1,513 SR
Queue Stats
578W - 593L
1,594 Elo+
Party 2
Neith
Neith
SpaceEcho
Neith
Level 132
God Stats
6W - 14L
1,500 SR
Queue Stats
571W - 559L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
peepeepeeboy2009
Cabrakan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,875 Elo+
Solo
Team Averages
Level 149
1,550 SR
1,625 Elo+

VS

Team Averages
Level 122
1,541 SR
1,651 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CombatWorm
Ne Zha
Level 27
God Stats
13W - 1L
1,834 SR
Queue Stats
531W - 225L
1,700 Elo+
Party 1
Chronos
Chronos
RequanSnopes
Chronos
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 161L
1,606 Elo+
Solo
Artio
Artio
Shirousa
Artio
Level 180
God Stats
1W - 3L
1,370 SR
Queue Stats
745W - 671L
1,636 Elo+
Party 3
Ah Puch
Ah Puch
SoloScorpi0
Ah Puch
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 163L
1,812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 5 / 4
7,577
689
7,045
12,028
11,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 5
8,069
734
10,835
9,471
3,715
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Milan0r
The Morrigan
14
2 / 5 / 4
7,639
694
6,202
10,079
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SpaceEcho
Neith
13
1 / 4 / 6
7,344
668
7,794
9,357
3,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 6
7,999
727
8,564
8,897
4,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 12
8,976
816
9,440
5,003
2,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
CombatWorm
Ne Zha
16
7 / 3 / 9
9,208
837
14,501
10,048
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
RequanSnopes
Chronos
16
3 / 1 / 11
8,648
786
10,186
8,298
3,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Shirousa
Artio
14
2 / 4 / 13
9,052
823
3,431
14,668
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
SoloScorpi0
Ah Puch
15
2 / 1 / 7
8,413
765
8,416
9,839
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
10
Kills
17
18
Deaths
10
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
4
0.8
W
Kukulkan
 
Kukulkan
3
1
12
9
L
2
3
5
1.5
W
Ne Zha
CombatWorm
Ne Zha
7
3
9
3.83
L
The Morrigan
Milan0r
The Morrigan
2
5
4
0.8
W
Chronos
RequanSnopes
Chronos
3
1
11
8.5
W
Artio
Shirousa
Artio
2
4
13
2.13
W
Ah Puch
SoloScorpi0
Ah Puch
2
1
7
5.5
L
Neith
SpaceEcho
Neith
1
4
6
1
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
45,974
49,832
Taken
47,856
32,534
Mitigated
33,107
18,140
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,045
1,955
2,600
2,305
12,028
11,369
0
8,179
3,849
0
9,697
W
Kukulkan
 
Kukulkan
9,440
728
1,379
2,238
5,003
2,246
1,144
1,562
3,441
34,211
0
L
10,835
7,043
154
2,081
9,471
3,715
290
4,595
4,876
0
32,330
W
Ne Zha
CombatWorm
Ne Zha
14,501
1,358
952
2,043
10,048
5,720
188
3,788
6,260
0
29,097
L
The Morrigan
Milan0r
The Morrigan
6,202
397
1,517
3,322
10,079
8,639
0
6,835
3,226
19,017
632
W
Chronos
RequanSnopes
Chronos
10,186
1,106
343
1,438
8,298
3,784
1,644
3,206
5,092
20,669
0
W
Artio
Shirousa
Artio
3,431
309
1,210
3,483
14,668
16,959
168
3,109
11,559
5,206
0
W
Ah Puch
SoloScorpi0
Ah Puch
8,416
372
0
5,995
9,839
4,398
835
2,469
7,370
27,437
0
L
Neith
SpaceEcho
Neith
7,794
1,120
1,145
2,230
9,357
3,880
0
5,776
3,581
0
18,606
L
8,564
634
971
1,815
8,897
4,931
0
6,070
2,827
13,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
44,297
143
Minions Killed
145
0
Camps Cleared
0
969,192
Distance Traveled
1,078,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,577
689
10
1
0
205,588
0
W
Kukulkan
8,976
816
54
5
0
217,512
0
L
Izanami
8,069
734
69
6
0
183,113
0
W
Ne Zha
9,208
837
17
2
0
225,117
0
L
The Morrigan
7,639
694
28
3
0
159,787
0
W
Chronos
8,648
786
27
2
0
246,151
0
W
Artio
9,052
823
5
0
0
177,819
0
W
Ah Puch
8,413
765
42
4
0
212,234
0
L
Neith
7,344
668
29
3
0
193,755
0
L
Cabrakan
7,999
727
7
1
0
226,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role