Player Matchup

Charybdis
Charybdis
Code Nemesis623
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,277 Elo+
Party 1
Hercules
Hercules
ToastedBread974
Hercules
Level 109
God Stats
25W - 34L
1,081 SR
Queue Stats
168W - 170L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
x HenriqueG x
Kukulkan
Level 57
God Stats
36W - 19L
1,555 SR
Queue Stats
68W - 68L
1,273 Elo+
Solo
Team Averages
Level 78
1,379 SR
1,302 Elo+

VS

Team Averages
Level 33
1,551 SR
1,309 Elo+
Ymir
Ymir
 
Ymir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Arbiter11745
Anubis
Level 34
God Stats
12W - 11L
1,652 SR
Queue Stats
12W - 17L
1,324 Elo+
Party 2
Freya
Freya
medeirost432
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 131L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Code Nemesis623
Charybdis
12
2 / 0 / 9
7,358
818
5,127
5,661
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
6 / 1 / 6
7,865
874
7,218
10,876
10,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
x HenriqueG x
Kukulkan
14
5 / 0 / 5
8,022
891
9,905
2,878
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 0
6,060
673
2,064
8,664
7,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
0 / 7 / 1
6,193
688
5,404
9,842
5,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
5,888
654
2,896
6,914
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Anubis
0
7
1
0.07
W
Charybdis
Code Nemesis623
Charybdis
2
0
9
6.5
W
Hercules
6
1
6
9
L
0
4
0
0
W
Kukulkan
x HenriqueG x
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
10,364
19,415
Taken
25,420
13,659
Mitigated
15,545
6,437
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,064
338
0
0
8,664
7,739
0
4,127
4,291
4,173
0
L
Anubis
5,404
83
159
1,911
9,842
5,079
0
4,219
5,291
20,466
0
W
Charybdis
Code Nemesis623
Charybdis
5,127
2,242
0
1,471
5,661
1,871
827
4,166
1,395
0
17,186
W
Hercules
7,218
2,776
414
4,361
10,876
10,704
688
4,642
6,030
0
11,542
L
2,896
813
0
1,141
6,914
2,727
0
1,579
5,175
15,878
0
W
Kukulkan
x HenriqueG x
Kukulkan
9,905
727
128
63
2,878
1,084
650
1,226
1,592
41,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
18,141
115
Minions Killed
84
0
Camps Cleared
0
553,348
Distance Traveled
397,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,060
673
3
0
0
136,897
0
L
Anubis
6,193
688
41
5
0
140,073
0
W
Charybdis
7,358
818
32
4
0
175,679
0
W
Hercules
7,865
874
16
2
0
195,156
0
L
Freya
5,888
654
40
4
0
120,204
0
W
Kukulkan
8,022
891
67
7
0
182,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role