Player Matchup

Pele
Pele
CaptainMilho
Pele
Level 89
God Stats
12W - 5L
1,745 SR
Queue Stats
41W - 46L
1,392 Elo+
Solo
Achilles
Achilles
DuhPSTriple
Achilles
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
186W - 178L
1,377 Elo+
Party 2
Hercules
Hercules
MechaChef
Hercules
Level 82
God Stats
14W - 14L
1,499 SR
Queue Stats
86W - 85L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
Minato101
Kukulkan
Level 48
God Stats
16W - 11L
1,467 SR
Queue Stats
201W - 205L
1,352 Elo+
Party 2
Sol
Sol
Nyanderthall
Sol
Level 105
God Stats
3W - 4L
1,359 SR
Queue Stats
151W - 138L
1,436 Elo+
Party 2
Team Averages
Level 81
1,514 SR
1,385 Elo+

VS

Team Averages
Level 83
1,513 SR
1,437 Elo+
Baba Yaga
Baba Yaga
Iluvpandaburs
Baba Yaga
Level 69
God Stats
23W - 14L
1,638 SR
Queue Stats
164W - 162L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
Madgrace1029
Ne Zha
Level 112
God Stats
26W - 34L
1,417 SR
Queue Stats
164W - 162L
1,437 Elo+
Party 1
Ymir
Ymir
RedInquisition
Ymir
Level 55
God Stats
1W - 3L
1,283 SR
Queue Stats
29W - 35L
1,438 Elo+
Solo
Achilles
Achilles
dbomb995
Achilles
Level 69
God Stats
20W - 10L
1,661 SR
Queue Stats
164W - 162L
1,437 Elo+
Party 1
Sol
Sol
wwwdotwebkinz
Sol
Level 109
God Stats
16W - 16L
1,566 SR
Queue Stats
164W - 162L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 9
8,931
558
9,913
16,370
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DuhPSTriple
Achilles
15
4 / 0 / 4
8,966
560
11,545
16,081
20,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MechaChef
Hercules
13
5 / 0 / 15
9,162
573
3,892
11,665
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Minato101
Kukulkan
14
3 / 0 / 10
8,461
529
10,234
5,400
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
11 / 1 / 6
10,517
657
24,094
14,306
6,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Iluvpandaburs
Baba Yaga
12
0 / 4 / 2
6,596
412
6,565
12,198
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
0 / 7 / 2
6,566
410
6,412
15,336
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 8 / 2
6,620
414
3,125
19,250
19,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
dbomb995
Achilles
12
0 / 5 / 1
7,044
440
8,842
19,801
20,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 0
8,396
525
12,490
14,364
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
30
Kills
3
5
Deaths
30
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Achilles
DuhPSTriple
Achilles
4
0
4
6
L
Baba Yaga
Iluvpandaburs
Baba Yaga
0
4
2
0.25
L
Ne Zha
0
7
2
0.14
W
Hercules
MechaChef
Hercules
5
0
15
12.5
W
Kukulkan
Minato101
Kukulkan
3
0
10
8
W
11
1
6
14
L
0
8
2
0.13
L
Achilles
dbomb995
Achilles
0
5
1
0.1
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,678
Damage
37,434
63,822
Taken
80,949
50,614
Mitigated
57,958
27,854
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,913
2,532
0
3,532
16,370
6,807
277
3,207
13,163
0
60,064
W
Achilles
DuhPSTriple
Achilles
11,545
1,770
0
6,732
16,081
20,836
367
2,670
13,411
1,370
53,451
L
Baba Yaga
Iluvpandaburs
Baba Yaga
6,565
554
0
3,293
12,198
4,920
0
5,241
6,824
44,807
0
L
Ne Zha
6,412
1,023
0
1,505
15,336
6,465
0
3,263
12,073
0
46,104
W
Hercules
MechaChef
Hercules
3,892
1,964
0
6,381
11,665
14,130
344
6,303
5,362
0
11,774
W
Kukulkan
Minato101
Kukulkan
10,234
615
0
2,576
5,400
2,072
360
1,613
3,787
66,599
0
W
24,094
10,728
0
8,633
14,306
6,769
3,316
9,058
5,248
87,224
0
L
3,125
822
143
2,634
19,250
19,308
0
11,520
7,603
23,799
0
L
Achilles
dbomb995
Achilles
8,842
654
0
2,453
19,801
20,958
0
5,067
13,470
937
42,744
L
12,490
5,393
0
3,711
14,364
6,307
300
9,859
4,413
68,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
35,222
408
Minions Killed
326
0
Camps Cleared
0
1,583,698
Distance Traveled
1,523,413
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,931
558
86
5
0
342,355
0
W
Achilles
8,966
560
81
5
0
323,027
0
L
Baba Yaga
6,596
412
57
4
0
314,383
6
L
Ne Zha
6,566
410
67
4
0
310,644
0
W
Hercules
9,162
573
13
1
0
328,610
3
W
Kukulkan
8,461
529
103
6
0
314,181
5
W
Sol
10,517
657
125
8
0
275,525
4
L
Ymir
6,620
414
25
2
0
299,368
4
L
Achilles
7,044
440
66
4
0
306,291
0
L
Sol
8,396
525
111
7
0
292,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role