Player Matchup

Artemis
Artemis
Broohaw
Artemis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 20L
1,159 Elo+
Party 2
Olorun
Olorun
HawHawww
Olorun
Level 8
God Stats
3W - 3L
1,440 SR
Queue Stats
5W - 12L
1,151 Elo+
Party 2
Chaac
Chaac
Jaeqerbombastic
Chaac
Level 14
God Stats
2W - 3L
1,519 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
UpsetNapkin
Ne Zha
Level 82
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 20L
1,151 Elo+
Party 2
Cthulhu
Cthulhu
anthonyd1230
Cthulhu
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 41
1,456 SR
1,276 Elo+

VS

Team Averages
Level 41
1,596 SR
1,451 Elo+
Chiron
Chiron
Fear_N0VA15
Chiron
Level 79
God Stats
53W - 22L
1,659 SR
Queue Stats
331W - 332L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Lost-_-Luck
Jormungandr
Level 49
God Stats
99W - 91L
1,490 SR
Queue Stats
335W - 321L
1,394 Elo+
Party 1
Hel
Hel
Mitusari
Hel
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 5L
1,642 Elo+
Solo
Heimdallr
Heimdallr
Valks_0n1yf2ns
Heimdallr
Level 37
God Stats
6W - 5L
1,771 SR
Queue Stats
96W - 81L
1,471 Elo+
Party 1
Shiva
Shiva
silentpeeler
Shiva
Level 3
God Stats
19W - 17L
1,562 SR
Queue Stats
32W - 29L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Broohaw
Artemis
8
2 / 1 / 3
5,261
526
3,540
3,841
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
HawHawww
Olorun
10
5 / 2 / 1
6,113
611
6,576
6,355
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 0
4,951
495
1,448
4,617
3,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
9
3 / 1 / 2
5,699
570
4,464
6,315
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
anthonyd1230
Cthulhu
7
1 / 1 / 3
4,719
472
2,360
5,945
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 1 / 1
5,848
585
4,662
6,654
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Lost-_-Luck
Jormungandr
8
3 / 1 / 1
5,560
556
5,921
5,086
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 3 / 1
4,521
452
2,024
5,134
1,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Valks_0n1yf2ns
Heimdallr
8
0 / 6 / 1
5,045
505
1,996
8,911
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 0
5,492
549
2,375
6,800
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Broohaw
Artemis
2
1
3
3.5
L
Chiron
1
1
1
1.5
W
Olorun
HawHawww
Olorun
5
2
1
2.75
W
1
0
0
1
L
Jormungandr
Lost-_-Luck
Jormungandr
3
1
1
3.5
L
0
3
1
0.17
W
Ne Zha
3
1
2
4
L
Heimdallr
Valks_0n1yf2ns
Heimdallr
0
6
1
0.08
W
Cthulhu
anthonyd1230
Cthulhu
1
1
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
16,978
27,073
Taken
32,585
15,070
Mitigated
11,553
4,932
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Broohaw
Artemis
3,540
1,639
0
366
3,841
1,625
0
1,364
2,477
0
16,346
L
Chiron
4,662
2,033
183
2,643
6,654
2,093
53
892
5,488
0
43,342
W
Olorun
HawHawww
Olorun
6,576
3,098
134
1,497
6,355
2,611
603
3,622
2,733
32,011
0
W
1,448
99
0
1,253
4,617
3,641
0
1,186
3,431
0
22,573
L
Jormungandr
Lost-_-Luck
Jormungandr
5,921
1,891
0
510
5,086
2,144
0
969
4,081
24,297
0
L
2,024
273
428
805
5,134
1,302
341
1,855
3,201
14,435
0
W
Ne Zha
4,464
2,148
0
356
6,315
3,545
221
1,353
4,962
0
29,051
L
Heimdallr
Valks_0n1yf2ns
Heimdallr
1,996
1,134
0
517
8,911
3,222
0
4,772
4,057
0
22,104
W
Cthulhu
anthonyd1230
Cthulhu
2,360
166
308
1,018
5,945
3,648
0
420
5,525
13,378
0
L
2,375
410
0
1,944
6,800
2,792
0
0
6,800
0
31,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
26,466
159
Minions Killed
206
0
Camps Cleared
0
940,290
Distance Traveled
950,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,261
526
18
2
0
185,171
0
L
Chiron
5,848
585
70
7
0
170,989
0
W
Olorun
6,113
611
45
5
0
175,236
0
W
Chaac
4,951
495
26
3
0
198,924
0
L
Jormungandr
5,560
556
39
4
0
203,067
0
L
Hel
4,521
452
17
2
0
178,557
0
W
Ne Zha
5,699
570
48
5
0
196,970
0
L
Heimdallr
5,045
505
39
4
0
183,511
0
W
Cthulhu
4,719
472
22
2
0
183,989
0
L
Shiva
5,492
549
41
4
0
214,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role