Player Matchup

Gilgamesh
Gilgamesh
BluePanther332
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,603 Elo+
Party 3
Aphrodite
Aphrodite
NierFuture
Aphrodite
Level 108
God Stats
10W - 4L
1,836 SR
Queue Stats
742W - 758L
1,456 Elo+
Solo
Tyr
Tyr
TorvicHVN
Tyr
Level 168
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 232L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
adrunknugget
Yu Huang
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
927W - 935L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
xAsesin0
Cthulhu
Level 109
God Stats
6W - 4L
1,648 SR
Queue Stats
137W - 136L
1,529 Elo+
Party 2
Team Averages
Level 109
1,597 SR
1,527 Elo+

VS

Team Averages
Level 86
1,472 SR
1,264 Elo+
Pele
Pele
DogNation_
Pele
Level 149
God Stats
1W - 4L
1,525 SR
Queue Stats
186W - 225L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Fat Donkies
Zhong Kui
Level 36
God Stats
0W - 1L
1,550 SR
Queue Stats
14W - 27L
1,213 Elo+
Party 1
Yemoja
Yemoja
FatLabido
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,233 Elo+
Party 1
King Arthur
King Arthur
OtterSpace18
King Arthur
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 45L
1,167 Elo+
Party 1
Thoth
Thoth
WreckItAlf88
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluePanther332
Gilgamesh
14
1 / 5 / 17
8,998
750
6,368
17,447
17,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NierFuture
Aphrodite
18
3 / 1 / 26
10,504
875
11,838
15,858
13,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
14 / 3 / 18
12,147
1,012
17,251
31,016
35,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
adrunknugget
Yu Huang
19
11 / 2 / 16
11,859
988
23,402
11,896
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xAsesin0
Cthulhu
18
5 / 3 / 21
11,245
937
15,328
16,647
21,263
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
6,385
532
2,288
3,998
2,089
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
Fat Donkies
Zhong Kui
15
4 / 9 / 5
9,587
799
21,912
22,900
17,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
FatLabido
Yemoja
17
1 / 4 / 11
9,207
767
11,749
15,249
18,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
OtterSpace18
King Arthur
18
8 / 11 / 2
10,820
902
22,097
24,600
32,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 8 / 4
7,660
638
6,491
14,898
12,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
34
Kills
14
14
Deaths
34
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BluePanther332
Gilgamesh
1
5
17
1.9
L
0
2
3
0.75
L
Zhong Kui
Fat Donkies
Zhong Kui
4
9
5
0.72
L
Yemoja
FatLabido
Yemoja
1
4
11
1.63
W
Aphrodite
NierFuture
Aphrodite
3
1
26
16
L
King Arthur
OtterSpace18
King Arthur
8
11
2
0.82
W
14
3
18
7.67
L
1
8
4
0.38
W
Yu Huang
adrunknugget
Yu Huang
11
2
16
9.5
W
Cthulhu
xAsesin0
Cthulhu
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,187
Damage
64,537
92,864
Taken
81,645
95,286
Mitigated
82,829
46,807
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BluePanther332
Gilgamesh
6,368
2,322
1,127
1,465
17,447
17,386
156
10,269
7,047
0
13,226
L
2,288
203
0
431
3,998
2,089
0
2,460
1,538
0
4,621
L
Zhong Kui
Fat Donkies
Zhong Kui
21,912
2,892
524
6,346
22,900
17,462
0
15,468
7,432
31,913
0
L
Yemoja
FatLabido
Yemoja
11,749
2,506
4,212
3,386
15,249
18,890
0
9,582
5,667
21,906
0
W
Aphrodite
NierFuture
Aphrodite
11,838
2,929
9,673
10,238
15,858
13,976
2,731
7,424
8,100
28,458
0
L
King Arthur
OtterSpace18
King Arthur
22,097
976
455
1,855
24,600
32,031
0
15,417
9,183
8,629
29,067
W
17,251
3,326
866
10,221
31,016
35,841
1,093
11,104
19,501
0
30,472
L
6,491
1,328
0
697
14,898
12,357
0
7,641
7,257
12,843
0
W
Yu Huang
adrunknugget
Yu Huang
23,402
3,798
2,642
3,296
11,896
6,820
2,741
7,103
4,604
40,308
0
W
Cthulhu
xAsesin0
Cthulhu
15,328
994
4,233
3,046
16,647
21,263
362
9,362
7,054
33,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,753
Gold Earned
43,659
143
Minions Killed
87
0
Camps Cleared
0
1,207,136
Distance Traveled
784,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,998
750
6
1
0
203,856
0
L
Pele
6,385
532
1
0
0
49,390
0
L
Zhong Kui
9,587
799
26
2
0
174,642
0
L
Yemoja
9,207
767
22
2
0
205,100
0
W
Aphrodite
10,504
875
34
3
0
231,453
0
L
King Arthur
10,820
902
24
2
0
182,454
0
W
Tyr
12,147
1,012
31
3
0
255,415
0
L
Thoth
7,660
638
14
1
0
173,065
0
W
Yu Huang
11,859
988
35
3
0
241,635
0
W
Cthulhu
11,245
937
37
3
0
274,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role